Player Matchup

Amaterasu
Amaterasu
Amish m4n
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,790 Elo+
Solo
Cthulhu
Cthulhu
Kh0ala King
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,652 Elo+
Solo
Anubis
Anubis
VrKanna
Anubis
Level 27
God Stats
115W - 103L
1,701 SR
Queue Stats
273W - 252L
1,702 Elo+
Solo
Tsukuyomi
Tsukuyomi
jackmeriusmcdig
Tsukuyomi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 155L
1,387 Elo+
Solo
Izanami
Izanami
the-speedy-ytb
Izanami
Level 26
God Stats
73W - 57L
1,638 SR
Queue Stats
179W - 184L
1,559 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,618 Elo+

VS

Team Averages
Level 19
1,494 SR
1,565 Elo+
Agni
Agni
Drayco1712
Agni
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
HFBPro07
Susano
Level 29
God Stats
22W - 23L
1,420 SR
Queue Stats
115W - 113L
1,447 Elo+
Solo
King Arthur
King Arthur
SmurfasaurusRexx
King Arthur
Level 27
God Stats
4W - 7L
1,171 SR
Queue Stats
58W - 60L
1,597 Elo+
Solo
Anhur
Anhur
WildWeanerXD
Anhur
Level 9
God Stats
4W - 1L
1,764 SR
Queue Stats
20W - 12L
1,697 Elo+
Solo
Ymir
Ymir
belteshazrre
Ymir
Level 18
God Stats
3W - 1L
1,616 SR
Queue Stats
11W - 5L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amish m4n
Amaterasu
17
5 / 4 / 2
9,889
520
13,511
18,939
13,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Kh0ala King
Cthulhu
11
0 / 11 / 2
7,130
375
4,044
16,491
5,246
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
VrKanna
Anubis
17
13 / 6 / 2
10,661
561
19,861
19,201
11,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
jackmeriusmcdig
Tsukuyomi
15
5 / 6 / 2
9,572
504
10,316
13,072
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 1
8,039
423
4,449
14,822
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 2
9,059
477
5,540
14,949
3,707
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
HFBPro07
Susano
16
4 / 7 / 3
10,482
552
8,420
14,381
5,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
SmurfasaurusRexx
King Arthur
15
5 / 3 / 5
10,084
531
13,335
20,729
13,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
19 / 1 / 3
12,526
659
24,595
17,513
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
5 / 1 / 16
12,266
646
9,813
15,169
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
24
Kills
33
33
Deaths
24
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amish m4n
Amaterasu
5
4
2
1.5
W
0
12
2
0.08
W
Susano
HFBPro07
Susano
4
7
3
0.79
L
Cthulhu
Kh0ala King
Cthulhu
0
11
2
0.09
W
King Arthur
SmurfasaurusRexx
King Arthur
5
3
5
2.5
L
Anubis
VrKanna
Anubis
13
6
2
2.33
W
19
1
3
20.5
W
5
1
16
13
L
Tsukuyomi
jackmeriusmcdig
Tsukuyomi
5
6
2
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,181
Damage
61,703
82,525
Taken
82,741
38,491
Mitigated
48,360
21,803
Healing
22,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amish m4n
Amaterasu
13,511
7,004
0
6,039
18,939
13,861
492
2,493
16,220
0
58,628
W
5,540
987
0
781
14,949
3,707
1,568
9,190
5,759
40,745
0
W
Susano
HFBPro07
Susano
8,420
2,094
0
250
14,381
5,338
0
2,505
11,876
0
61,524
L
Cthulhu
Kh0ala King
Cthulhu
4,044
687
0
0
16,491
5,246
178
1,191
15,300
18,487
0
W
King Arthur
SmurfasaurusRexx
King Arthur
13,335
1,838
0
7,272
20,729
13,868
57
2,612
18,117
0
56,777
L
Anubis
VrKanna
Anubis
19,861
1,229
0
8,769
19,201
11,198
0
7,935
11,266
67,740
0
W
24,595
14,509
0
11,790
17,513
7,761
4,736
4,575
12,938
0
98,749
W
9,813
2,633
0
1,955
15,169
17,686
697
5,023
10,146
28,921
0
L
Tsukuyomi
jackmeriusmcdig
Tsukuyomi
10,316
2,563
0
1,996
13,072
4,351
0
1,674
11,398
0
48,130
L
4,449
2,330
0
4,999
14,822
3,835
1,353
2,060
12,762
0
48,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
54,417
386
Minions Killed
410
0
Camps Cleared
0
1,533,214
Distance Traveled
1,633,757
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,889
520
101
5
0
346,177
2
W
Agni
9,059
477
75
4
0
273,378
5
W
Susano
10,482
552
94
5
0
354,520
5
L
Cthulhu
7,130
375
27
1
0
281,955
0
W
King Arthur
10,084
531
89
5
0
370,544
4
L
Anubis
10,661
561
99
5
0
255,722
0
W
Anhur
12,526
659
129
7
0
302,872
2
W
Ymir
12,266
646
23
1
0
332,443
2
L
Tsukuyomi
9,572
504
76
4
0
363,805
1
L
Izanami
8,039
423
83
4
0
285,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role