Player Matchup

Athena
Athena
Ajctoast555
Athena
Level 65
God Stats
5W - 6L
1,202 SR
Queue Stats
31W - 59L
1,322 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Draconga
Cu Chulainn
Level 28
God Stats
6W - 6L
1,386 SR
Queue Stats
120W - 129L
1,424 Elo+
Party 1
Agni
Agni
LittleMan112
Agni
Level 68
God Stats
4W - 6L
1,415 SR
Queue Stats
9W - 18L
1,464 Elo+
Party 1
Awilix
Awilix
Mobaf
Awilix
Level 28
God Stats
1W - 2L
1,263 SR
Queue Stats
20W - 18L
1,407 Elo+
Party 1
Hachiman
Hachiman
curtis39
Hachiman
Level 25
God Stats
18W - 24L
1,066 SR
Queue Stats
305W - 322L
1,268 Elo+
Party 1
Team Averages
Level 43
1,266 SR
1,377 Elo+

VS

Team Averages
Level 54
1,418 SR
1,463 Elo+
Tiamat
Tiamat
ImMyFathersSon
Tiamat
Level 27
God Stats
6W - 9L
1,379 SR
Queue Stats
56W - 63L
1,450 Elo+
Party 2
Bakasura
Bakasura
KottenPride
Bakasura
Level 47
God Stats
7W - 7L
1,418 SR
Queue Stats
177W - 184L
1,460 Elo+
Party 2
Anhur
Anhur
VDGrip
Anhur
Level 125
God Stats
0W - 2L
1,310 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 3
Ares
Ares
guyfunky
Ares
Level 42
God Stats
15W - 14L
1,496 SR
Queue Stats
180W - 198L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
jabberwookie112
Erlang Shen
Level 29
God Stats
6W - 8L
1,487 SR
Queue Stats
38W - 36L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 0 / 3
5,901
590
1,817
2,350
808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Draconga
Cu Chulainn
12
5 / 0 / 0
7,276
728
8,860
5,781
3,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 0
6,167
617
2,656
3,354
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Mobaf
Awilix
9
1 / 1 / 1
5,593
559
1,245
6,933
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
curtis39
Hachiman
10
2 / 2 / 2
5,944
594
1,915
3,860
374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,970
597
2,533
2,587
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Bakasura
KottenPride
Bakasura
10
0 / 3 / 1
5,498
550
3,289
9,382
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
VDGrip
Anhur
11
2 / 2 / 0
5,882
588
4,215
7,060
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ares
2
0 / 1 / 0
3,540
354
0
984
227
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
jabberwookie112
Erlang Shen
10
0 / 5 / 0
5,211
521
766
8,849
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
4
4
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
3
2.5
W
Cu Chulainn
Draconga
Cu Chulainn
5
0
0
5
L
2
0
0
2
L
Bakasura
KottenPride
Bakasura
0
3
1
0.17
W
2
1
0
2
W
Awilix
Mobaf
Awilix
1
1
1
1.5
L
Anhur
VDGrip
Anhur
2
2
0
1
W
Hachiman
curtis39
Hachiman
2
2
2
1.5
L
Ares
0
1
0
0
L
Erlang Shen
jabberwookie112
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,493
Damage
10,803
22,278
Taken
28,862
7,234
Mitigated
10,243
6,271
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,817
523
159
1,186
2,350
808
270
403
1,828
10,926
0
W
Cu Chulainn
Draconga
Cu Chulainn
8,860
1,550
0
542
5,781
3,400
638
123
5,016
0
39,950
L
2,533
200
0
1,012
2,587
1,345
0
1,541
1,046
28,210
0
L
Bakasura
KottenPride
Bakasura
3,289
2,302
0
4,896
9,382
3,185
0
1,518
7,864
0
26,817
W
2,656
56
0
1,637
3,354
944
384
1,446
1,698
36,376
0
W
Awilix
Mobaf
Awilix
1,245
600
0
2,579
6,933
1,708
0
215
6,702
0
26,007
L
Anhur
VDGrip
Anhur
4,215
1,438
0
2,946
7,060
2,113
0
1,070
5,990
0
33,458
W
Hachiman
curtis39
Hachiman
1,915
1,175
0
168
3,860
374
662
0
3,860
0
23,752
L
Ares
0
0
18
167
984
227
0
344
640
1,160
0
L
Erlang Shen
jabberwookie112
Erlang Shen
766
247
0
3,227
8,849
3,373
0
0
8,849
0
23,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
26,101
284
Minions Killed
279
0
Camps Cleared
0
1,077,939
Distance Traveled
789,245
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,901
590
21
2
0
230,894
1
W
Cu Chulainn
7,276
728
87
9
0
209,844
3
L
Tiamat
5,970
597
78
8
0
166,710
0
L
Bakasura
5,498
550
75
8
0
225,133
1
W
Agni
6,167
617
73
7
0
201,605
3
W
Awilix
5,593
559
54
5
0
245,108
4
L
Anhur
5,882
588
69
7
0
175,463
4
W
Hachiman
5,944
594
49
5
0
190,488
6
L
Ares
3,540
354
3
0
0
19,338
1
L
Erlang Shen
5,211
521
54
5
0
202,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role