Player Matchup

Fenrir
Fenrir
BlavkAngel
Fenrir
Level 149
God Stats
22W - 18L
1,604 SR
Queue Stats
356W - 341L
1,489 Elo+
Solo
Sylvanus
Sylvanus
Jssc05
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,591 Elo+
Party 2
Kukulkan
Kukulkan
KaztheAwakened
Kukulkan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
Trapsensei93
Danzaburou
Level 69
God Stats
37W - 36L
1,539 SR
Queue Stats
209W - 216L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
ik_iSuk
Cu Chulainn
Level 62
God Stats
13W - 15L
1,520 SR
Queue Stats
83W - 72L
1,513 Elo+
Party 2
Team Averages
Level 89
1,532 SR
1,539 Elo+

VS

Team Averages
Level 110
1,594 SR
1,480 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GERRxHEADSHOT
Ne Zha
Level 114
God Stats
2W - 2L
1,730 SR
Queue Stats
317W - 290L
1,510 Elo+
Party 1
Chernobog
Chernobog
JANN BUNDY RF
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 412L
1,540 Elo+
Solo
Eset
Eset
Pronoob4one
Eset
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 302L
1,359 Elo+
Solo
Loki
Loki
x_HyBriD_PulSE_x
Loki
Level 88
God Stats
30W - 17L
1,739 SR
Queue Stats
92W - 70L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlavkAngel
Fenrir
17
14 / 2 / 8
11,344
597
13,677
12,608
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Jssc05
Sylvanus
15
6 / 1 / 13
9,938
523
7,939
13,729
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
17
8 / 2 / 12
11,035
581
18,267
9,392
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Trapsensei93
Danzaburou
16
4 / 4 / 11
9,900
521
11,945
15,695
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ik_iSuk
Cu Chulainn
16
3 / 1 / 4
10,139
534
7,929
12,708
9,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 8 / 5
7,686
405
5,904
17,840
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 7 / 4
9,117
480
9,271
18,325
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
JANN BUNDY RF
Chernobog
15
2 / 9 / 3
9,129
480
10,270
17,176
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 10 / 2
8,948
471
4,778
14,966
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 2
11,569
609
12,456
12,490
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
35
Kills
10
10
Deaths
35
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
8
5
0.31
W
Fenrir
BlavkAngel
Fenrir
14
2
8
9
L
2
7
4
0.57
L
Chernobog
JANN BUNDY RF
Chernobog
2
9
3
0.39
W
Sylvanus
Jssc05
Sylvanus
6
1
13
12.5
W
Kukulkan
8
2
12
7
L
1
10
2
0.2
W
Danzaburou
Trapsensei93
Danzaburou
4
4
11
2.38
W
Cu Chulainn
ik_iSuk
Cu Chulainn
3
1
4
5
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,757
Damage
42,679
64,132
Taken
80,797
37,675
Mitigated
36,053
23,702
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,904
446
0
4,569
17,840
11,751
0
9,225
8,615
19,984
0
W
Fenrir
BlavkAngel
Fenrir
13,677
3,464
0
4,540
12,608
5,960
1,130
1,449
11,159
0
61,706
L
9,271
3,413
0
6,648
18,325
8,045
0
3,449
14,876
0
62,199
L
Chernobog
JANN BUNDY RF
Chernobog
10,270
4,913
0
3,925
17,176
5,704
0
5,962
11,214
0
51,284
W
Sylvanus
Jssc05
Sylvanus
7,939
2,010
1,745
6,656
13,729
11,551
592
3,542
10,187
34,028
0
W
Kukulkan
18,267
1,788
0
712
9,392
4,171
2,072
2,601
6,791
72,343
0
L
4,778
659
99
2,365
14,966
5,367
884
7,469
7,497
53,454
0
W
Danzaburou
Trapsensei93
Danzaburou
11,945
5,259
0
7,034
15,695
6,756
2,095
3,090
12,605
0
50,648
W
Cu Chulainn
ik_iSuk
Cu Chulainn
7,929
1,211
0
3,015
12,708
9,237
436
0
12,708
2,412
56,779
L
12,456
4,532
0
4,850
12,490
5,186
0
740
11,750
0
74,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,356
Gold Earned
46,449
506
Minions Killed
478
0
Camps Cleared
0
1,794,008
Distance Traveled
1,734,198
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,686
405
17
1
0
386,870
3
W
Fenrir
11,344
597
95
5
0
426,161
2
L
Ne Zha
9,117
480
103
5
0
372,255
2
L
Chernobog
9,129
480
105
6
0
273,310
0
W
Sylvanus
9,938
523
46
2
0
341,920
4
W
Kukulkan
11,035
581
140
7
0
345,563
3
L
Eset
8,948
471
97
5
0
306,199
0
W
Danzaburou
9,900
521
95
5
0
318,313
3
W
Cu Chulainn
10,139
534
130
7
0
362,051
2
L
Loki
11,569
609
156
8
0
395,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role