Player Matchup

Janus
Janus
GalaticCamy
Janus
Level 29
God Stats
2W - 2L
1,789 SR
Queue Stats
37W - 38L
1,582 Elo+
Solo
Danzaburou
Danzaburou
IDontTeamFight
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,633 Elo+
Solo
Sobek
Sobek
SpiritGrove
Sobek
Level 28
God Stats
17W - 5L
1,879 SR
Queue Stats
43W - 34L
1,642 Elo+
Solo
Fenrir
Fenrir
TeamMedrano
Fenrir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 101L
1,605 Elo+
Solo
Hel
Hel
VolgaSolari
Hel
Level 29
God Stats
3W - 2L
1,596 SR
Queue Stats
205W - 198L
1,519 Elo+
Solo
Team Averages
Level 24
1,653 SR
1,596 Elo+

VS

Team Averages
Level 18
1,412 SR
1,605 Elo+
Poseidon
Poseidon
Jonpukjanni
Poseidon
Level 23
God Stats
0W - 4L
1,364 SR
Queue Stats
7W - 15L
1,398 Elo+
Solo
Thor
Thor
MONEYTEAM2K
Thor
Level 14
God Stats
6W - 3L
1,500 SR
Queue Stats
103W - 65L
1,761 Elo+
Party 1
Ymir
Ymir
Promortyus
Ymir
Level 11
God Stats
6W - 2L
1,500 SR
Queue Stats
117W - 82L
1,761 Elo+
Party 1
Chaac
Chaac
ThyWhyGuy
Chaac
Level 14
God Stats
12W - 11L
1,194 SR
Queue Stats
65W - 67L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Washei
Ah Muzen Cab
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 148L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,632
662
2,318
3,092
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IDontTeamFight
Danzaburou
7
0 / 1 / 0
4,096
585
1,009
2,215
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 2
4,164
595
398
2,436
1,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Fenrir
7
1 / 1 / 2
4,168
595
1,727
4,226
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 2
4,399
628
2,347
2,917
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jonpukjanni
Poseidon
1
0 / 0 / 0
1,281
183
0
0
0
7
2 / 1 / 1
4,224
603
2,679
3,373
961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,690
527
396
1,929
715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
ThyWhyGuy
Chaac
6
0 / 1 / 0
3,815
545
1,649
3,978
2,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Washei
Ah Muzen Cab
7
1 / 2 / 1
4,337
620
2,295
3,978
1,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
3
3
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Danzaburou
IDontTeamFight
Danzaburou
0
1
0
0
L
Poseidon
Jonpukjanni
Poseidon
0
0
0
0
L
2
1
1
2.5
L
0
0
1
0.5
W
1
0
2
2
W
Fenrir
1
1
2
2
L
Chaac
ThyWhyGuy
Chaac
0
1
0
0
W
1
1
2
2
L
Ah Muzen Cab
Washei
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,799
Damage
7,019
14,886
Taken
13,258
4,332
Mitigated
5,034
5,776
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,318
328
0
920
3,092
650
552
0
2,892
18,857
0
W
Danzaburou
IDontTeamFight
Danzaburou
1,009
125
0
1,022
2,215
647
0
396
1,819
0
20,638
L
Poseidon
Jonpukjanni
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
2,679
1,241
0
1,191
3,373
961
0
539
2,746
0
14,659
L
396
144
0
168
1,929
715
0
0
1,929
7,712
0
W
398
0
0
1,390
2,436
1,167
0
0
2,436
6,117
0
W
Fenrir
1,727
732
0
821
4,226
1,190
0
0
4,226
0
13,390
L
Chaac
ThyWhyGuy
Chaac
1,649
368
0
1,214
3,978
2,161
0
2,318
1,660
0
11,164
W
2,347
512
260
1,363
2,917
678
0
0
2,917
20,362
0
L
Ah Muzen Cab
Washei
Ah Muzen Cab
2,295
588
0
1,689
3,978
1,197
0
1,955
1,860
0
19,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,459
Gold Earned
17,347
177
Minions Killed
127
0
Camps Cleared
0
669,308
Distance Traveled
569,924
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,632
662
41
6
0
139,231
0
W
Danzaburou
4,096
585
38
5
0
104,907
1
L
Poseidon
1,281
183
0
0
0
0
0
L
Thor
4,224
603
37
5
0
149,050
2
L
Ymir
3,690
527
16
2
0
147,248
2
W
Sobek
4,164
595
16
2
0
135,747
2
W
Fenrir
4,168
595
39
6
0
157,753
1
L
Chaac
3,815
545
27
4
0
142,359
0
W
Hel
4,399
628
43
6
0
131,670
1
L
Ah Muzen Cab
4,337
620
47
7
0
131,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role