Player Matchup

Bellona
Bellona
Cheshire0400
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,533 Elo+
Solo
Arachne
Arachne
Double D5628
Arachne
Level 22
God Stats
1W - 5L
1,238 SR
Queue Stats
88W - 89L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Dracaris86
Nu Wa
Level 16
God Stats
22W - 14L
1,517 SR
Queue Stats
117W - 104L
1,575 Elo+
Solo
Tiamat
Tiamat
Frostame
Tiamat
Level 25
God Stats
18W - 22L
1,620 SR
Queue Stats
149W - 176L
1,522 Elo+
Solo
Ares
Ares
RFGB97
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,486 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,529 Elo+

VS

Team Averages
Level 14
1,523 SR
1,507 Elo+
Artemis
Artemis
DanteSaotome
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,587 Elo+
Solo
Scylla
Scylla
FulfilledLyric
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,362 Elo+
Solo
Nemesis
Nemesis
MoistPringIe
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,567 Elo+
Party 1
Odin
Odin
Mokuluu
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 55L
1,547 Elo+
Party 1
Bacchus
Bacchus
faarenz
Bacchus
Level 28
God Stats
9W - 9L
1,615 SR
Queue Stats
74W - 76L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cheshire0400
Bellona
14
0 / 6 / 2
8,245
393
1,907
13,949
10,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Double D5628
Arachne
15
2 / 4 / 1
9,093
433
5,146
16,536
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
16
4 / 5 / 1
9,949
474
14,977
11,382
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Frostame
Tiamat
11
0 / 4 / 1
7,368
351
6,112
10,071
6,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
RFGB97
Ares
15
3 / 6 / 1
9,297
443
7,796
23,853
19,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanteSaotome
Artemis
18
11 / 2 / 8
11,906
567
26,672
14,401
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 6
10,643
507
10,133
11,923
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MoistPringIe
Nemesis
13
1 / 6 / 2
8,323
396
1,303
9,657
2,901
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Mokuluu
Odin
17
2 / 0 / 5
10,409
496
6,767
11,251
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
faarenz
Bacchus
16
9 / 1 / 11
10,826
516
9,214
18,956
13,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
9
Kills
25
25
Deaths
11
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cheshire0400
Bellona
0
6
2
0.17
W
Artemis
DanteSaotome
Artemis
11
2
8
7.5
L
Arachne
Double D5628
Arachne
2
4
1
0.63
L
Nu Wa
4
5
1
0.9
L
Tiamat
Frostame
Tiamat
0
4
1
0.13
W
2
2
6
2.5
W
Nemesis
MoistPringIe
Nemesis
1
6
2
0.33
W
Odin
Mokuluu
Odin
2
0
5
4.5
L
Ares
RFGB97
Ares
3
6
1
0.58
W
Bacchus
faarenz
Bacchus
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
54,089
75,791
Taken
66,188
46,593
Mitigated
33,075
16,527
Healing
23,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cheshire0400
Bellona
1,907
484
0
2,894
13,949
10,600
346
2,823
11,032
0
45,321
W
Artemis
DanteSaotome
Artemis
26,672
16,036
0
6,375
14,401
5,268
2,029
7,296
7,105
0
93,582
L
Arachne
Double D5628
Arachne
5,146
2,941
474
5,664
16,536
6,648
498
2,118
14,005
0
48,825
L
Nu Wa
14,977
3,874
0
781
11,382
4,031
271
4,880
6,213
69,959
0
L
Tiamat
Frostame
Tiamat
6,112
757
416
2,116
10,071
6,009
245
2,560
7,375
29,237
0
W
10,133
618
0
2,939
11,923
4,399
1,498
7,299
4,624
85,718
0
W
Nemesis
MoistPringIe
Nemesis
1,303
156
0
77
9,657
2,901
0
2,088
7,569
0
48,204
W
Odin
Mokuluu
Odin
6,767
2,246
0
3,400
11,251
7,034
1,005
3,406
7,845
0
52,457
L
Ares
RFGB97
Ares
7,796
128
0
4,182
23,853
19,305
0
6,314
17,390
46,124
0
W
Bacchus
faarenz
Bacchus
9,214
1,151
1,014
9,917
18,956
13,473
0
8,796
10,160
37,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,952
Gold Earned
52,107
381
Minions Killed
530
0
Camps Cleared
0
1,691,714
Distance Traveled
1,824,839
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,245
393
83
4
0
317,344
1
W
Artemis
11,906
567
137
7
0
339,779
6
L
Arachne
9,093
433
93
4
0
400,696
5
L
Nu Wa
9,949
474
100
5
0
301,821
0
L
Tiamat
7,368
351
42
2
0
332,280
3
W
Scylla
10,643
507
166
8
0
363,106
9
W
Nemesis
8,323
396
67
3
0
319,515
1
W
Odin
10,409
496
122
6
0
406,702
1
L
Ares
9,297
443
63
3
0
339,573
0
W
Bacchus
10,826
516
38
2
0
395,737
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role