Player Matchup

Yemoja
Yemoja
Geasty20145
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,592 Elo+
Solo
Thor
Thor
LIL-_-B0KER0N
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Too-ry
Ymir
Level 5
God Stats
0W - 3L
1,125 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 2
Danzaburou
Danzaburou
amantzou123
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,415 Elo+
Solo
Nu Wa
Nu Wa
chispi2001
Nu Wa
Level 29
God Stats
3W - 11L
1,296 SR
Queue Stats
46W - 66L
1,402 Elo+
Solo
Team Averages
Level 10
1,384 SR
1,412 Elo+

VS

Team Averages
Level 28
1,555 SR
1,719 Elo+
Cthulhu
Cthulhu
DemonGrough
Cthulhu
Level 11
God Stats
49W - 40L
1,521 SR
Queue Stats
87W - 100L
1,381 Elo+
Solo
Zeus
Zeus
JaycleB
Zeus
Level 85
God Stats
1W - 1L
1,198 SR
Queue Stats
26W - 9L
1,646 Elo+
Party 1
Neith
Neith
RecklessTrout82
Neith
Level 21
God Stats
1W - 0L
1,320 SR
Queue Stats
11W - 1L
1,839 Elo+
Party 1
Ra
Ra
Schlemento
Ra
Level 18
God Stats
11W - 4L
1,957 SR
Queue Stats
12W - 4L
1,846 Elo+
Party 1
Odin
Odin
Teddy2749
Odin
Level 3
God Stats
2W - 0L
1,780 SR
Queue Stats
12W - 2L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 5 / 1
9,889
899
3,839
17,902
15,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 0
8,649
786
2,392
5,958
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
Too-ry
Ymir
13
0 / 3 / 0
8,877
807
1,471
5,389
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
amantzou123
Danzaburou
17
0 / 9 / 4
10,763
978
6,307
18,608
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
16
5 / 6 / 0
12,008
1,092
18,148
15,470
5,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

34

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemonGrough
Cthulhu
18
0 / 1 / 13
10,621
966
6,549
8,800
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
JaycleB
Zeus
18
8 / 1 / 12
12,284
1,117
16,171
6,256
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 1 / 11
13,575
1,234
21,770
10,014
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 10
9,755
887
2,406
6,213
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
17
6 / 1 / 15
11,090
1,008
10,551
6,605
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
88
5
Kills
27
28
Deaths
5
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DemonGrough
Cthulhu
0
1
13
6.5
L
Yemoja
0
5
1
0.1
W
Zeus
JaycleB
Zeus
8
1
12
14
L
0
5
0
0
W
12
1
11
17.5
W
1
1
10
6
W
Odin
6
1
15
13.5
L
Ymir
Too-ry
Ymir
0
3
0
0
L
Danzaburou
amantzou123
Danzaburou
0
9
4
0.22
L
Nu Wa
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,157
Damage
57,447
63,327
Taken
37,888
32,267
Mitigated
21,687
5,697
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DemonGrough
Cthulhu
6,549
0
939
400
8,800
7,163
0
5,337
3,463
28,769
0
L
Yemoja
3,839
1,008
1,226
861
17,902
15,387
0
7,974
9,653
12,472
0
W
Zeus
JaycleB
Zeus
16,171
1,378
0
0
6,256
2,260
0
3,882
2,374
45,444
0
L
2,392
706
0
361
5,958
1,874
0
2,557
3,176
0
4,795
W
21,770
11,415
0
2,934
10,014
3,896
0
5,512
4,502
0
58,473
W
2,406
222
459
678
6,213
1,862
0
5,255
958
15,829
0
W
Odin
10,551
2,186
0
475
6,605
6,506
0
3,472
3,133
0
17,568
L
Ymir
Too-ry
Ymir
1,471
150
0
274
5,389
2,758
0
2,362
2,935
3,236
0
L
Danzaburou
amantzou123
Danzaburou
6,307
1,097
0
2,025
18,608
6,958
0
4,690
13,668
0
26,716
L
Nu Wa
18,148
5,258
134
816
15,470
5,290
0
7,047
8,198
47,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,186
Gold Earned
57,325
123
Minions Killed
260
3
Camps Cleared
14
673,791
Distance Traveled
1,080,227
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,621
966
65
6
1
229,545
0
L
Yemoja
9,889
899
6
1
1
183,627
0
W
Zeus
12,284
1,117
73
7
1
201,632
0
L
Thor
8,649
786
5
0
0
68,418
1
W
Neith
13,575
1,234
80
7
11
199,281
0
W
Ra
9,755
887
16
1
1
226,657
1
W
Odin
11,090
1,008
26
2
0
223,112
0
L
Ymir
8,877
807
3
0
0
86,628
0
L
Danzaburou
10,763
978
50
5
1
147,850
0
L
Nu Wa
12,008
1,092
59
5
1
187,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role