Player Matchup

Sylvanus
Sylvanus
AlmaMarcela2675
Sylvanus
Level 109
God Stats
3W - 0L
1,636 SR
Queue Stats
56W - 39L
1,598 Elo+
Party 2
Xbalanque
Xbalanque
ScarHill36
Xbalanque
Level 87
God Stats
7W - 2L
1,500 SR
Queue Stats
28W - 15L
1,413 Elo+
Party 2
Janus
Janus
XxVotedChairxXx
Janus
Level 103
God Stats
2W - 0L
1,813 SR
Queue Stats
123W - 60L
1,559 Elo+
Party 2
Team Averages
Level 100
1,650 SR
1,523 Elo+

VS

Team Averages
Level 136
1,593 SR
1,702 Elo+
Horus
Horus
Bobb-Saggot
Horus
Level 158
God Stats
0W - 1L
1,847 SR
Queue Stats
2W - 1L
1,780 Elo+
Party 1
Pele
Pele
K0 Kai
Pele
Level 100
God Stats
4W - 4L
1,433 SR
Queue Stats
77W - 53L
1,547 Elo+
Solo
Nox
Nox
Sheepy_Bo_Peepy_
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 0 / 1
6,721
672
2,514
4,596
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
ScarHill36
Xbalanque
10
0 / 0 / 3
6,791
679
5,566
4,268
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 2
6,959
696
3,797
4,109
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,483
648
1,415
5,975
2,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
K0 Kai
Pele
9
0 / 1 / 1
6,005
601
4,169
6,180
1,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
6,451
645
4,169
3,026
996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
3
Kills
1
1
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
1
2.5
L
0
1
1
0.5
L
Pele
K0 Kai
Pele
0
1
1
0.5
W
Xbalanque
ScarHill36
Xbalanque
0
0
3
1.5
L
1
1
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,877
Damage
9,753
12,973
Taken
15,181
6,885
Mitigated
5,523
6,189
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,514
770
1,843
2,319
4,596
3,825
383
1,888
2,708
12,629
3,657
L
1,415
617
568
1,828
5,975
2,706
0
2,544
3,239
0
6,313
L
Pele
K0 Kai
Pele
4,169
598
0
274
6,180
1,821
0
2,239
3,849
0
21,254
W
Xbalanque
ScarHill36
Xbalanque
5,566
2,378
0
1,272
4,268
1,460
296
1,050
3,218
0
35,040
L
4,169
249
0
250
3,026
996
0
1,098
1,874
34,791
0
W
3,797
515
0
755
4,109
1,600
772
1,264
2,845
27,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,471
Gold Earned
18,939
151
Minions Killed
117
0
Camps Cleared
0
543,876
Distance Traveled
610,835
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,721
672
24
2
0
171,955
1
L
Horus
6,483
648
10
1
0
207,403
2
L
Pele
6,005
601
37
4
0
230,552
3
W
Xbalanque
6,791
679
59
6
0
197,398
3
L
Nox
6,451
645
70
7
0
172,880
3
W
Janus
6,959
696
68
7
0
174,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role