Player Matchup

Bakasura
Bakasura
DeemusWorthy
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 132L
1,706 Elo+
Solo
Tiamat
Tiamat
LeandroMM
Tiamat
Level 6
God Stats
27W - 16L
1,544 SR
Queue Stats
70W - 67L
1,566 Elo+
Solo
Yemoja
Yemoja
SteelThySoul
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,677 Elo+
Solo
Kukulkan
Kukulkan
cheezwhizerd
Kukulkan
Level 28
God Stats
3W - 0L
1,772 SR
Queue Stats
77W - 34L
1,806 Elo+
Solo
Cernunnos
Cernunnos
ringshotgaming
Cernunnos
Level 28
God Stats
11W - 7L
2,015 SR
Queue Stats
188W - 167L
1,683 Elo+
Solo
Team Averages
Level 21
1,666 SR
1,687 Elo+

VS

Team Averages
Level 21
1,682 SR
1,654 Elo+
Cabrakan
Cabrakan
HokageBrock
Cabrakan
Level 29
God Stats
14W - 18L
1,981 SR
Queue Stats
728W - 693L
1,578 Elo+
Solo
Danzaburou
Danzaburou
JahWasTaken
Danzaburou
Level 15
God Stats
62W - 27L
1,813 SR
Queue Stats
387W - 240L
1,635 Elo+
Party 1
Sol
Sol
LordScanor
Sol
Level 29
God Stats
5W - 3L
1,821 SR
Queue Stats
42W - 26L
1,748 Elo+
Party 2
He Bo
He Bo
MisterMeliodas
He Bo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 26L
1,726 Elo+
Party 2
Set
Set
Shikanorii
Set
Level 16
God Stats
8W - 9L
1,293 SR
Queue Stats
485W - 366L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeemusWorthy
Bakasura
14
4 / 2 / 0
7,941
611
3,746
9,990
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
LeandroMM
Tiamat
13
0 / 2 / 2
6,854
527
4,915
6,755
6,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
0 / 2 / 4
6,247
481
3,841
6,864
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
cheezwhizerd
Kukulkan
15
5 / 0 / 2
8,404
646
5,081
5,199
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ringshotgaming
Cernunnos
12
2 / 1 / 2
6,687
514
8,352
10,445
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HokageBrock
Cabrakan
10
1 / 1 / 2
6,484
499
4,267
8,113
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
JahWasTaken
Danzaburou
10
2 / 3 / 1
6,613
509
7,180
7,590
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 1
8,262
636
9,000
10,514
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
5,322
409
811
3,966
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 0
6,643
511
1,865
7,838
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
7
7
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DeemusWorthy
Bakasura
4
2
0
2
L
Cabrakan
HokageBrock
Cabrakan
1
1
2
2
L
Danzaburou
JahWasTaken
Danzaburou
2
3
1
0.83
W
Tiamat
LeandroMM
Tiamat
0
2
2
0.5
L
3
1
1
3.5
L
0
4
0
0
L
1
2
0
0.5
W
Yemoja
0
2
4
1
W
Kukulkan
cheezwhizerd
Kukulkan
5
0
2
6
W
Cernunnos
ringshotgaming
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
23,123
39,253
Taken
38,021
20,232
Mitigated
16,994
18,023
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DeemusWorthy
Bakasura
3,746
2,319
0
4,868
9,990
3,590
0
3,808
6,162
0
39,091
L
Cabrakan
HokageBrock
Cabrakan
4,267
596
0
3,311
8,113
6,985
0
2,357
5,460
12,843
0
L
Danzaburou
JahWasTaken
Danzaburou
7,180
3,082
0
3,081
7,590
2,593
0
1,363
6,227
0
43,398
W
Tiamat
LeandroMM
Tiamat
4,915
587
0
3,187
6,755
6,986
953
4,842
1,913
36,878
0
L
9,000
4,373
0
8,466
10,514
3,514
2,538
4,846
5,134
66,499
0
L
811
0
0
500
3,966
1,176
0
2,369
1,477
17,352
0
L
1,865
604
0
3,346
7,838
2,726
0
2,642
5,062
0
31,620
W
Yemoja
3,841
1,164
716
1,135
6,864
4,064
476
1,488
5,376
20,096
0
W
Kukulkan
cheezwhizerd
Kukulkan
5,081
1,285
0
1,953
5,199
1,886
735
1,788
3,355
56,775
0
W
Cernunnos
ringshotgaming
Cernunnos
8,352
3,842
0
6,164
10,445
3,706
240
2,076
8,369
0
46,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
33,324
418
Minions Killed
384
0
Camps Cleared
0
1,183,658
Distance Traveled
1,073,762
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,941
611
104
8
0
269,206
3
L
Cabrakan
6,484
499
25
2
0
233,002
4
L
Danzaburou
6,613
509
83
6
0
202,311
4
W
Tiamat
6,854
527
71
5
0
246,787
3
L
Sol
8,262
636
158
12
0
210,266
3
L
He Bo
5,322
409
42
3
0
153,298
2
L
Set
6,643
511
76
6
0
274,885
2
W
Yemoja
6,247
481
32
2
0
213,533
0
W
Kukulkan
8,404
646
116
9
0
244,657
4
W
Cernunnos
6,687
514
95
7
0
209,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role