Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Lusaka13058
Achilles
Level 142
God Stats
10W - 16L
1,490 SR
Queue Stats
175W - 125L
1,550 Elo+
Party 2
Neith
Neith
StraightBallsy
Neith
Level 159
God Stats
1W - 0L
1,719 SR
Queue Stats
38W - 34L
1,629 Elo+
Party 2
Merlin
Merlin
YungKenshin
Merlin
Level 29
God Stats
37W - 22L
1,708 SR
Queue Stats
101W - 64L
1,595 Elo+
Party 2
Terra
Terra
b_oner_ize
Terra
Level 156
God Stats
5W - 1L
1,530 SR
Queue Stats
79W - 52L
1,557 Elo+
Party 2
Team Averages
Level 116
1,590 SR
1,566 Elo+

VS

Team Averages
Level 36
1,483 SR
1,581 Elo+
Set
Set
OGJimany
Set
Level 32
God Stats
2W - 5L
1,258 SR
Queue Stats
162W - 181L
1,561 Elo+
Solo
Medusa
Medusa
Phillygozilla
Medusa
Level 39
God Stats
3W - 6L
1,510 SR
Queue Stats
22W - 19L
1,741 Elo+
Solo
Anubis
Anubis
Soymunchies24
Anubis
Level 14
God Stats
3W - 6L
1,268 SR
Queue Stats
26W - 39L
1,482 Elo+
Party 1
Chaac
Chaac
erichasnochill
Chaac
Level 36
God Stats
18W - 15L
1,512 SR
Queue Stats
260W - 259L
1,618 Elo+
Solo
Xing Tian
Xing Tian
jgonzalez14
Xing Tian
Level 60
God Stats
1W - 1L
1,868 SR
Queue Stats
84W - 52L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 0 / 6
7,885
1,126
7,463
3,802
1,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Lusaka13058
Achilles
14
5 / 2 / 7
8,307
1,187
9,924
7,686
5,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 0 / 13
8,766
1,252
9,754
3,994
1,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
13
1 / 0 / 5
7,525
1,075
3,218
1,860
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
14
2 / 0 / 12
8,572
1,225
8,484
7,132
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

368

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,003
1,000
4,199
11,783
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 0
6,110
873
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 6 / 2
6,866
981
1,965
9,395
5,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 2 / 0
6,920
989
3,458
5,157
4,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xing Tian
jgonzalez14
Xing Tian
13
1 / 3 / 1
7,886
1,127
6,237
18,635
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
17
Kills
2
2
Deaths
17
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
6
8
W
Achilles
Lusaka13058
Achilles
5
2
7
4.25
L
0
6
0
0
L
0
0
0
0
L
0
6
2
0.17
W
4
0
13
10.5
W
Merlin
1
0
5
3.5
W
Terra
2
0
12
8
L
1
2
0
0.5
L
Xing Tian
jgonzalez14
Xing Tian
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
15,859
24,474
Taken
44,970
13,191
Mitigated
24,615
7,082
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,463
1,374
0
200
3,802
1,503
0
1,628
2,174
0
14,386
W
Achilles
Lusaka13058
Achilles
9,924
2,594
0
776
7,686
5,087
0
2,228
5,218
0
19,977
L
4,199
1,808
0
873
11,783
3,992
0
3,258
8,525
0
28,490
L
0
0
0
0
0
0
0
0
0
0
0
L
1,965
502
0
605
9,395
5,096
0
1,190
8,205
6,226
0
W
9,754
5,180
0
1,325
3,994
1,733
0
1,973
2,021
0
23,488
W
Merlin
3,218
48
0
130
1,860
644
0
198
1,662
24,851
0
W
Terra
8,484
930
1,724
2,927
7,132
4,224
0
2,175
4,957
15,160
0
L
3,458
317
0
668
5,157
4,537
0
1,147
4,010
0
11,768
L
Xing Tian
jgonzalez14
Xing Tian
6,237
469
254
2,925
18,635
10,990
0
6,107
12,528
21,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
34,785
140
Minions Killed
115
8
Camps Cleared
2
722,884
Distance Traveled
442,054
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,885
1,126
15
2
0
159,254
0
W
Achilles
8,307
1,187
24
3
2
156,068
1
L
Set
7,003
1,000
63
9
1
134,612
0
L
Medusa
6,110
873
0
0
0
0
0
L
Anubis
6,866
981
9
1
0
84,121
0
W
Neith
8,766
1,252
38
5
0
132,688
0
W
Merlin
7,525
1,075
42
6
4
120,775
0
W
Terra
8,572
1,225
21
3
2
154,099
0
L
Chaac
6,920
989
25
4
0
79,472
0
L
Xing Tian
7,886
1,127
18
3
1
143,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role