Player Matchup

Nemesis
Nemesis
AtunTumblr2020
Nemesis
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
26W - 36L
1,107 Elo+
Party 2
Mulan
Mulan
Disbluk
Mulan
Level 4
God Stats
0W - 5L
1,169 SR
Queue Stats
121W - 132L
1,107 Elo+
Party 2
Ymir
Ymir
Sithrasquee
Ymir
Level 22
God Stats
151W - 142L
1,456 SR
Queue Stats
241W - 260L
1,316 Elo+
Solo
Artemis
Artemis
TuPeruanoFAV
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
nnnjn
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,328 Elo+
Solo
Team Averages
Level 8
1,378 SR
1,271 Elo+

VS

Team Averages
Level 8
1,528 SR
1,131 Elo+
Hades
Hades
Almoste7il
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,034 Elo+
Party 1
Jormungandr
Jormungandr
FkinSl6an
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 1
Bellona
Bellona
Garayito
Bellona
Level 19
God Stats
61W - 66L
1,639 SR
Queue Stats
106W - 136L
1,340 Elo+
Solo
Neith
Neith
Sup3rGlu3
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,043 Elo+
Party 1
Set
Set
holysh11t6666
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 2
5,036
504
2,423
6,180
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Disbluk
Mulan
9
2 / 2 / 0
4,957
496
2,889
6,766
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 2
5,020
502
2,548
5,970
2,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
TuPeruanoFAV
Artemis
8
0 / 4 / 0
4,860
486
2,548
5,340
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
nnnjn
Anhur
8
3 / 4 / 2
5,526
553
4,624
4,345
1,320
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
7 / 1 / 4
6,604
660
4,165
5,382
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
FkinSl6an
Jormungandr
9
5 / 1 / 6
6,208
621
3,778
5,852
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Garayito
Bellona
10
1 / 1 / 4
5,883
588
3,348
4,583
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Sup3rGlu3
Neith
9
2 / 0 / 2
5,554
555
2,749
4,667
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 0
4,856
486
1,292
5,672
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
16
17
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
7
1
4
9
L
2
4
2
0.75
L
Mulan
Disbluk
Mulan
2
2
0
1
W
Jormungandr
FkinSl6an
Jormungandr
5
1
6
8
W
Bellona
Garayito
Bellona
1
1
4
3
L
0
3
2
0.33
W
Neith
Sup3rGlu3
Neith
2
0
2
3
L
Artemis
TuPeruanoFAV
Artemis
0
4
0
0
W
1
4
0
0.25
L
Anhur
nnnjn
Anhur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,032
Damage
15,332
28,601
Taken
26,156
12,131
Mitigated
9,990
6,470
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
4,165
942
555
1,631
5,382
1,612
711
478
4,904
29,284
0
L
2,423
934
0
2,470
6,180
1,594
223
1,528
4,652
0
12,015
L
Mulan
Disbluk
Mulan
2,889
283
0
1,984
6,766
5,278
132
1,124
5,642
0
16,173
W
Jormungandr
FkinSl6an
Jormungandr
3,778
874
0
480
5,852
2,247
302
1,300
4,502
16,332
0
W
Bellona
Garayito
Bellona
3,348
860
0
1,440
4,583
3,329
32
350
4,013
0
24,924
L
2,548
155
108
198
5,970
2,344
710
2,323
3,647
25,036
0
W
Neith
Sup3rGlu3
Neith
2,749
913
0
2,200
4,667
1,251
22
420
4,247
0
22,283
L
Artemis
TuPeruanoFAV
Artemis
2,548
1,356
0
1,410
5,340
1,595
457
950
4,390
0
16,664
W
1,292
601
0
1,666
5,672
1,551
42
0
5,672
0
14,780
L
Anhur
nnnjn
Anhur
4,624
3,496
0
300
4,345
1,320
440
2,018
2,327
0
14,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
29,105
159
Minions Killed
225
0
Camps Cleared
0
830,521
Distance Traveled
952,854
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,604
660
66
7
0
201,530
0
L
Nemesis
5,036
504
25
3
0
160,294
0
L
Mulan
4,957
496
33
3
0
180,939
2
W
Jormungandr
6,208
621
24
2
0
208,821
1
W
Bellona
5,883
588
60
6
0
155,377
1
L
Ymir
5,020
502
47
5
0
211,733
3
W
Neith
5,554
555
40
4
0
185,503
1
L
Artemis
4,860
486
33
3
0
136,778
2
W
Set
4,856
486
35
4
0
201,623
1
L
Anhur
5,526
553
21
2
0
140,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role