Player Matchup

Ganesha
Ganesha
Ampère
Ganesha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,549 Elo+
Solo
Discordia
Discordia
BrazilianCookie
Discordia
Level 80
God Stats
14W - 10L
1,247 SR
Queue Stats
359W - 318L
1,515 Elo+
Solo
Neith
Neith
GARRAFA99
Neith
Level 44
God Stats
77W - 88L
1,474 SR
Queue Stats
152W - 191L
1,428 Elo+
Solo
Anubis
Anubis
SexyNothing
Anubis
Level 81
God Stats
6W - 1L
1,859 SR
Queue Stats
94W - 77L
1,790 Elo+
Solo
Fenrir
Fenrir
z voituski z
Fenrir
Level 106
God Stats
70W - 65L
1,395 SR
Queue Stats
937W - 973L
1,572 Elo+
Solo
Team Averages
Level 87
1,495 SR
1,571 Elo+

VS

Team Averages
Level 89
1,431 SR
1,477 Elo+
Agni
Agni
DestroyerBR4790
Agni
Level 91
God Stats
1W - 7L
1,215 SR
Queue Stats
439W - 469L
1,492 Elo+
Solo
Kukulkan
Kukulkan
JuniorFreitasBR
Kukulkan
Level 126
God Stats
67W - 67L
1,436 SR
Queue Stats
552W - 587L
1,518 Elo+
Solo
Sol
Sol
balduksama
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ewertonomia
Cupid
Level 80
God Stats
9W - 8L
1,588 SR
Queue Stats
122W - 137L
1,436 Elo+
Solo
Cthulhu
Cthulhu
zambalaua
Cthulhu
Level 44
God Stats
34W - 44L
1,416 SR
Queue Stats
588W - 603L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ampère
Ganesha
18
0 / 1 / 15
9,915
992
7,805
16,951
17,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
BrazilianCookie
Discordia
17
4 / 1 / 11
10,554
1,055
16,915
7,914
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
GARRAFA99
Neith
14
1 / 2 / 4
8,640
864
1,872
6,060
2,554
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
17
3 / 2 / 11
10,599
1,060
11,003
5,821
3,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
10 / 0 / 5
11,604
1,160
6,734
7,170
3,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

256

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
9,041
904
5,599
4,865
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
16
0 / 3 / 4
9,341
934
9,155
8,645
2,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 2 / 2
8,405
841
4,313
2,872
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
2 / 5 / 3
9,469
947
14,615
13,661
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
zambalaua
Cthulhu
15
2 / 7 / 2
9,184
918
6,366
16,806
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
18
Kills
6
6
Deaths
18
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ampère
Ganesha
0
1
15
7.5
W
Discordia
BrazilianCookie
Discordia
4
1
11
9.5
L
2
1
1
2.5
W
Neith
GARRAFA99
Neith
1
2
4
1.5
L
Kukulkan
0
3
4
0.67
W
Anubis
3
2
11
4.25
L
0
2
2
0.5
L
2
5
3
0.7
W
Fenrir
10
0
5
12.5
L
Cthulhu
zambalaua
Cthulhu
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,329
Damage
40,048
43,916
Taken
46,849
29,872
Mitigated
18,197
6,158
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ampère
Ganesha
7,805
475
920
832
16,951
17,515
0
9,554
6,864
30,611
0
W
Discordia
BrazilianCookie
Discordia
16,915
1,193
571
600
7,914
3,360
0
3,199
4,640
30,873
0
L
5,599
366
63
532
4,865
1,442
0
3,165
1,700
18,389
0
W
Neith
GARRAFA99
Neith
1,872
1,282
366
1,567
6,060
2,554
0
3,602
2,392
0
10,245
L
Kukulkan
9,155
175
0
706
8,645
2,426
0
7,252
1,393
36,784
0
W
Anubis
11,003
664
0
1,265
5,821
3,363
0
3,166
2,561
42,369
0
L
4,313
207
0
168
2,872
806
0
1,570
1,302
18,602
0
L
14,615
6,694
411
2,223
13,661
3,795
0
10,862
2,799
0
31,185
W
Fenrir
6,734
333
0
37
7,170
3,080
0
4,898
2,026
0
14,528
L
Cthulhu
zambalaua
Cthulhu
6,366
88
602
1,981
16,806
9,728
0
12,874
3,932
16,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,312
Gold Earned
45,440
202
Minions Killed
192
12
Camps Cleared
5
890,119
Distance Traveled
949,116
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,915
992
2
0
0
215,055
1
W
Discordia
10,554
1,055
65
7
3
207,372
1
L
Agni
9,041
904
31
3
0
174,266
0
W
Neith
8,640
864
23
2
1
74,675
1
L
Kukulkan
9,341
934
70
7
2
220,071
1
W
Anubis
10,599
1,060
96
10
4
178,984
1
L
Sol
8,405
841
34
3
1
158,100
0
L
Cupid
9,469
947
41
4
1
197,719
1
W
Fenrir
11,604
1,160
16
2
4
214,033
0
L
Cthulhu
9,184
918
16
2
1
198,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role