Player Matchup

Mercury
Mercury
BlenDerBot11
Mercury
Level 63
God Stats
17W - 23L
1,376 SR
Queue Stats
345W - 303L
1,539 Elo+
Solo
Guan Yu
Guan Yu
Drowerr
Guan Yu
Level 108
God Stats
3W - 1L
1,508 SR
Queue Stats
43W - 41L
1,609 Elo+
Solo
Scylla
Scylla
NeoCalll
Scylla
Level 88
God Stats
3W - 2L
1,522 SR
Queue Stats
117W - 104L
1,577 Elo+
Party 1
Cerberus
Cerberus
sergp62
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
yazrhog
Hachiman
Level 85
God Stats
2W - 0L
1,785 SR
Queue Stats
60W - 41L
1,573 Elo+
Party 1
Team Averages
Level 97
1,538 SR
1,560 Elo+

VS

Team Averages
Level 102
1,554 SR
1,550 Elo+
Nemesis
Nemesis
ChaosTheUnborn
Nemesis
Level 116
God Stats
19W - 11L
1,784 SR
Queue Stats
360W - 348L
1,532 Elo+
Solo
Janus
Janus
CheaLine
Janus
Level 88
God Stats
2W - 6L
1,149 SR
Queue Stats
61W - 64L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
FuZyVortex
Baron Samedi
Level 123
God Stats
3W - 3L
1,669 SR
Queue Stats
31W - 25L
1,596 Elo+
Solo
Guan Yu
Guan Yu
JayXVI
Guan Yu
Level 98
God Stats
21W - 13L
1,553 SR
Queue Stats
158W - 113L
1,580 Elo+
Party 2
Cernunnos
Cernunnos
Lowlevelnoob
Cernunnos
Level 84
God Stats
59W - 44L
1,614 SR
Queue Stats
344W - 312L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlenDerBot11
Mercury
20
9 / 6 / 10
13,420
583
10,467
16,607
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Drowerr
Guan Yu
19
3 / 3 / 2
12,282
534
14,247
18,723
18,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
NeoCalll
Scylla
19
9 / 3 / 7
13,236
575
16,163
10,878
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
sergp62
Cerberus
16
3 / 6 / 14
10,867
472
10,024
21,230
23,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
yazrhog
Hachiman
19
4 / 6 / 10
12,300
535
11,836
20,114
9,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 6
11,728
510
12,843
20,377
8,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
CheaLine
Janus
16
3 / 6 / 0
10,463
455
6,027
14,887
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
FuZyVortex
Baron Samedi
13
3 / 8 / 7
9,878
429
7,413
13,823
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
JayXVI
Guan Yu
17
4 / 5 / 3
11,369
494
10,905
23,623
21,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Lowlevelnoob
Cernunnos
20
7 / 4 / 7
12,700
552
20,774
17,720
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
47
28
Kills
24
24
Deaths
29
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
BlenDerBot11
Mercury
9
6
10
2.33
L
7
6
6
1.67
L
Janus
CheaLine
Janus
3
6
0
0.5
W
Guan Yu
Drowerr
Guan Yu
3
3
2
1.33
L
Baron Samedi
FuZyVortex
Baron Samedi
3
8
7
0.81
L
Guan Yu
JayXVI
Guan Yu
4
5
3
1.1
L
Cernunnos
Lowlevelnoob
Cernunnos
7
4
7
2.63
W
Scylla
NeoCalll
Scylla
9
3
7
4.17
W
Cerberus
sergp62
Cerberus
3
6
14
1.67
W
Hachiman
yazrhog
Hachiman
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,737
Damage
57,962
87,552
Taken
90,430
61,531
Mitigated
51,375
26,459
Healing
28,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BlenDerBot11
Mercury
10,467
4,463
0
3,522
16,607
6,169
941
1,380
15,147
0
89,093
L
12,843
5,256
0
5,774
20,377
8,708
0
3,970
16,259
0
82,803
L
Janus
CheaLine
Janus
6,027
114
0
2,863
14,887
4,364
67
7,420
7,014
63,297
0
W
Guan Yu
Drowerr
Guan Yu
14,247
3,072
448
7,779
18,723
18,796
1,684
334
18,389
0
92,582
L
Baron Samedi
FuZyVortex
Baron Samedi
7,413
683
907
4,688
13,823
9,073
397
5,138
8,563
32,792
0
L
Guan Yu
JayXVI
Guan Yu
10,905
1,766
716
7,566
23,623
21,899
394
2,191
20,674
0
59,972
L
Cernunnos
Lowlevelnoob
Cernunnos
20,774
11,871
0
5,744
17,720
7,331
87
6,626
10,958
0
109,024
W
Scylla
NeoCalll
Scylla
16,163
641
218
2,021
10,878
3,765
457
2,578
8,076
73,271
0
W
Cerberus
sergp62
Cerberus
10,024
415
0
6,149
21,230
23,025
24
5,322
15,823
40,977
0
W
Hachiman
yazrhog
Hachiman
11,836
5,969
0
6,322
20,114
9,776
876
3,962
16,092
0
89,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,105
Gold Earned
56,138
624
Minions Killed
535
0
Camps Cleared
0
2,249,055
Distance Traveled
1,967,378
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,420
583
129
6
0
509,689
3
L
Nemesis
11,728
510
99
4
0
440,095
6
L
Janus
10,463
455
131
6
0
424,463
5
W
Guan Yu
12,282
534
164
7
0
448,185
3
L
Baron Samedi
9,878
429
28
1
0
303,046
1
L
Guan Yu
11,369
494
111
5
0
403,402
2
L
Cernunnos
12,700
552
166
7
0
396,372
6
W
Scylla
13,236
575
128
6
0
427,043
6
W
Cerberus
10,867
472
60
3
0
449,437
0
W
Hachiman
12,300
535
143
6
0
414,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role