Player Matchup

Hachiman
Hachiman
BrokenSultan1271
Hachiman
Level 125
God Stats
1W - 3L
1,219 SR
Queue Stats
286W - 257L
1,542 Elo+
Party 1
Ares
Ares
J4ck0fbones
Ares
Level 73
God Stats
9W - 5L
1,876 SR
Queue Stats
207W - 198L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
SenshiRyushi
The Morrigan
Level 69
God Stats
19W - 19L
1,466 SR
Queue Stats
214W - 183L
1,499 Elo+
Solo
Set
Set
ShadowAngel8662
Set
Level 103
God Stats
2W - 2L
1,795 SR
Queue Stats
380W - 343L
1,529 Elo+
Party 1
Scylla
Scylla
TOG Kemper
Scylla
Level 96
God Stats
0W - 3L
1,275 SR
Queue Stats
6W - 11L
1,551 Elo+
Solo
Team Averages
Level 93
1,526 SR
1,529 Elo+

VS

Team Averages
Level 93
1,608 SR
1,527 Elo+
Khepri
Khepri
Enred-098
Khepri
Level 64
God Stats
10W - 14L
1,439 SR
Queue Stats
367W - 339L
1,511 Elo+
Solo
Bellona
Bellona
HappyShadow117
Bellona
Level 69
God Stats
4W - 1L
1,712 SR
Queue Stats
105W - 70L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
Purrfect22
Cernunnos
Level 120
God Stats
4W - 0L
1,747 SR
Queue Stats
151W - 108L
1,568 Elo+
Party 2
Arachne
Arachne
TacoBellGong
Arachne
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 56L
1,491 Elo+
Party 2
Tiamat
Tiamat
xxpeanut124
Tiamat
Level 108
God Stats
15W - 8L
1,643 SR
Queue Stats
189W - 151L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
7,745
387
7,302
15,147
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 8 / 1
7,400
370
9,449
16,367
15,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
SenshiRyushi
The Morrigan
11
0 / 13 / 2
7,454
373
7,112
16,830
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 9 / 0
6,898
345
3,866
13,663
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
TOG Kemper
Scylla
14
2 / 6 / 0
8,504
425
6,820
11,816
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Enred-098
Khepri
15
3 / 0 / 13
10,550
528
4,479
11,091
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 2 / 4
12,240
612
12,992
16,050
11,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Purrfect22
Cernunnos
18
9 / 0 / 11
12,030
602
13,306
14,182
5,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
TacoBellGong
Arachne
18
16 / 0 / 8
12,069
603
15,450
15,120
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
18
8 / 1 / 6
11,909
595
12,670
10,892
11,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
86
3
Kills
44
44
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Khepri
Enred-098
Khepri
3
0
13
9.5
W
8
2
4
5
L
1
8
1
0.19
W
Cernunnos
Purrfect22
Cernunnos
9
0
11
14.5
L
The Morrigan
SenshiRyushi
The Morrigan
0
13
2
0.08
L
0
9
0
0
L
Scylla
TOG Kemper
Scylla
2
6
0
0.33
W
Arachne
TacoBellGong
Arachne
16
0
8
20
W
Tiamat
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,549
Damage
58,897
73,823
Taken
67,335
31,550
Mitigated
44,256
10,643
Healing
35,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,302
2,930
0
4,560
15,147
3,758
2,023
3,150
11,971
0
46,086
W
Khepri
Enred-098
Khepri
4,479
1,273
440
4,408
11,091
8,579
637
1,150
9,941
40,361
0
W
12,992
5,980
0
8,038
16,050
11,304
3,822
7,700
8,350
0
84,301
L
9,449
492
0
0
16,367
15,017
0
1,710
14,563
31,025
0
W
Cernunnos
Purrfect22
Cernunnos
13,306
7,532
0
10,484
14,182
5,783
3,260
2,615
11,567
0
92,451
L
The Morrigan
SenshiRyushi
The Morrigan
7,112
1,014
441
2,292
16,830
4,931
0
4,998
11,680
36,603
0
L
3,866
1,626
0
2,160
13,663
3,786
267
3,077
10,518
0
40,526
L
Scylla
TOG Kemper
Scylla
6,820
274
0
1,190
11,816
4,058
100
3,554
7,926
42,467
0
W
Arachne
TacoBellGong
Arachne
15,450
10,413
0
7,998
15,120
6,829
444
6,253
8,867
0
67,019
W
Tiamat
12,670
1,142
0
4,181
10,892
11,761
1,232
5,663
5,229
76,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
58,798
330
Minions Killed
637
0
Camps Cleared
0
1,556,351
Distance Traveled
1,840,831
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,745
387
72
4
0
296,162
6
W
Khepri
10,550
528
69
3
0
376,996
2
W
Bellona
12,240
612
168
8
0
360,877
0
L
Ares
7,400
370
53
3
0
313,755
1
W
Cernunnos
12,030
602
138
7
0
334,464
1
L
The Morrigan
7,454
373
74
4
0
320,211
1
L
Set
6,898
345
68
3
0
330,907
0
L
Scylla
8,504
425
63
3
0
295,316
4
W
Arachne
12,069
603
109
5
0
418,689
1
W
Tiamat
11,909
595
153
8
0
349,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role