Player Matchup

Bakasura
Bakasura
Helminthes
Bakasura
Level 128
God Stats
6W - 6L
1,450 SR
Queue Stats
544W - 520L
1,570 Elo+
Party 1
Ymir
Ymir
Roedern
Ymir
Level 136
God Stats
10W - 7L
1,777 SR
Queue Stats
333W - 292L
1,579 Elo+
Party 1
Cupid
Cupid
TpaBokyp147
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Xenon7185
Achilles
Level 103
God Stats
5W - 0L
1,939 SR
Queue Stats
413W - 382L
1,566 Elo+
Party 1
Ra
Ra
stivpikken
Ra
Level 138
God Stats
21W - 11L
1,430 SR
Queue Stats
1,190W - 1,150L
1,535 Elo+
Party 1
Team Averages
Level 114
1,619 SR
1,550 Elo+

VS

Team Averages
Level 78
1,446 SR
1,375 Elo+
Artio
Artio
Guins0
Artio
Level 65
God Stats
30W - 23L
1,759 SR
Queue Stats
253W - 296L
1,384 Elo+
Party 2
Chernobog
Chernobog
KingBaCCy
Chernobog
Level 65
God Stats
1W - 3L
1,246 SR
Queue Stats
78W - 116L
1,359 Elo+
Party 2
Poseidon
Poseidon
ShadowBlade01
Poseidon
Level 137
God Stats
104W - 112L
1,565 SR
Queue Stats
394W - 420L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
Tedermaan
Sun Wukong
Level 68
God Stats
4W - 8L
1,399 SR
Queue Stats
59W - 103L
1,368 Elo+
Party 2
Mercury
Mercury
Trooper51
Mercury
Level 57
God Stats
3W - 8L
1,259 SR
Queue Stats
123W - 149L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Helminthes
Bakasura
20
13 / 2 / 6
12,618
631
12,292
19,710
10,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Roedern
Ymir
17
3 / 2 / 7
10,473
524
12,524
16,431
19,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 2 / 4
10,166
508
7,977
11,565
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Xenon7185
Achilles
13
2 / 5 / 6
8,344
417
6,429
12,783
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 4 / 8
10,916
546
11,516
11,086
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Guins0
Artio
13
1 / 3 / 4
8,600
430
5,207
14,069
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
KingBaCCy
Chernobog
14
1 / 3 / 4
8,942
447
5,341
11,724
4,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ShadowBlade01
Poseidon
15
6 / 10 / 5
9,564
478
12,375
13,466
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Tedermaan
Sun Wukong
15
1 / 4 / 3
9,555
478
10,011
16,483
12,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Trooper51
Mercury
14
6 / 7 / 3
9,649
482
9,184
16,720
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
27
Kills
15
15
Deaths
27
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
Guins0
Artio
1
3
4
1
W
Bakasura
Helminthes
Bakasura
13
2
6
8
L
Chernobog
KingBaCCy
Chernobog
1
3
4
1
W
Ymir
Roedern
Ymir
3
2
7
3.25
L
Poseidon
ShadowBlade01
Poseidon
6
10
5
0.85
L
Sun Wukong
Tedermaan
Sun Wukong
1
4
3
0.63
W
1
2
4
1.5
L
Mercury
Trooper51
Mercury
6
7
3
1.07
W
Achilles
Xenon7185
Achilles
2
5
6
1
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,738
Damage
42,118
71,575
Taken
72,462
47,728
Mitigated
37,171
29,696
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Guins0
Artio
5,207
555
400
3,051
14,069
10,153
0
2,908
10,819
34,762
0
W
Bakasura
Helminthes
Bakasura
12,292
7,504
0
9,767
19,710
10,234
77
4,169
15,211
0
90,821
L
Chernobog
KingBaCCy
Chernobog
5,341
3,763
0
3,666
11,724
4,319
0
591
10,882
0
60,787
W
Ymir
Roedern
Ymir
12,524
3,023
0
4,824
16,431
19,717
812
3,161
13,164
60,886
0
L
Poseidon
ShadowBlade01
Poseidon
12,375
1,888
0
1,962
13,466
4,199
0
5,630
6,783
46,050
0
L
Sun Wukong
Tedermaan
Sun Wukong
10,011
2,678
0
3,688
16,483
12,781
0
7,647
8,069
0
65,008
W
7,977
4,211
0
7,141
11,565
3,667
1,204
1,431
10,104
0
66,714
L
Mercury
Trooper51
Mercury
9,184
5,707
0
948
16,720
5,719
957
6,358
9,715
0
54,380
W
Achilles
Xenon7185
Achilles
6,429
1,483
0
1,878
12,783
9,913
440
2,677
9,935
0
31,803
W
11,516
1,327
1,892
4,194
11,086
4,197
594
4,989
5,579
52,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,517
Gold Earned
46,310
522
Minions Killed
458
0
Camps Cleared
0
1,918,251
Distance Traveled
1,845,725
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,600
430
64
3
0
404,620
11
W
Bakasura
12,618
631
150
8
0
423,225
11
L
Chernobog
8,942
447
106
5
0
342,746
1
W
Ymir
10,473
524
100
5
0
404,201
4
L
Poseidon
9,564
478
72
4
0
337,356
3
L
Sun Wukong
9,555
478
145
7
0
339,720
1
W
Cupid
10,166
508
124
6
0
330,822
2
L
Mercury
9,649
482
71
4
0
421,283
2
W
Achilles
8,344
417
46
2
0
403,731
3
W
Ra
10,916
546
102
5
0
356,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role