Player Matchup

Nemesis
Nemesis
FaNaTiKShades
Nemesis
Level 108
God Stats
4W - 1L
1,217 SR
Queue Stats
108W - 121L
1,519 Elo+
Party 1
Sol
Sol
Jdtdf
Sol
Level 128
God Stats
1W - 1L
1,331 SR
Queue Stats
32W - 35L
1,529 Elo+
Solo
Hercules
Hercules
Ravand
Hercules
Level 64
God Stats
35W - 34L
1,532 SR
Queue Stats
65W - 59L
1,568 Elo+
Solo
Anubis
Anubis
Taurryan
Anubis
Level 109
God Stats
9W - 5L
1,573 SR
Queue Stats
238W - 215L
1,562 Elo+
Solo
Tyr
Tyr
eDr4g0n
Tyr
Level 106
God Stats
5W - 1L
1,161 SR
Queue Stats
40W - 46L
1,476 Elo+
Party 1
Team Averages
Level 103
1,363 SR
1,531 Elo+

VS

Team Averages
Level 119
1,545 SR
1,589 Elo+
Jing Wei
Jing Wei
Archilele
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DoctorDak
Persephone
Level 160
God Stats
37W - 28L
1,724 SR
Queue Stats
645W - 645L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
DzikiWengosz
Kuzenbo
Level 122
God Stats
7W - 6L
1,500 SR
Queue Stats
66W - 64L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
diablilo666
Erlang Shen
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
225W - 208L
1,606 Elo+
Solo
Serqet
Serqet
xDragstar
Serqet
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
11 / 0 / 2
13,721
624
12,211
16,215
10,282
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Jdtdf
Sol
18
5 / 2 / 5
11,708
532
13,199
22,637
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Ravand
Hercules
17
3 / 4 / 8
11,171
508
11,918
22,448
17,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Taurryan
Anubis
17
2 / 5 / 4
11,271
512
12,285
18,729
9,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
20
5 / 1 / 6
13,663
621
19,175
21,082
21,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Archilele
Jing Wei
19
3 / 5 / 1
11,118
505
15,217
18,415
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
DoctorDak
Persephone
18
4 / 5 / 1
11,478
522
15,599
13,479
4,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
DzikiWengosz
Kuzenbo
14
1 / 4 / 6
9,589
436
9,414
18,515
19,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
diablilo666
Erlang Shen
19
2 / 5 / 2
11,262
512
10,889
24,131
16,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
xDragstar
Serqet
14
2 / 7 / 1
9,342
425
3,814
18,477
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
26
Kills
12
12
Deaths
26
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Archilele
Jing Wei
3
5
1
0.7
L
Persephone
DoctorDak
Persephone
4
5
1
0.9
L
Kuzenbo
DzikiWengosz
Kuzenbo
1
4
6
1
W
Nemesis
11
0
2
12
W
Sol
Jdtdf
Sol
5
2
5
3.75
W
Hercules
Ravand
Hercules
3
4
8
1.75
W
Anubis
Taurryan
Anubis
2
5
4
0.8
L
Erlang Shen
diablilo666
Erlang Shen
2
5
2
0.6
W
Tyr
5
1
6
8
L
Serqet
xDragstar
Serqet
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,788
Damage
54,933
101,111
Taken
93,017
66,707
Mitigated
55,379
46,868
Healing
29,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Archilele
Jing Wei
15,217
10,973
0
7,115
18,415
8,890
3,534
7,001
11,414
0
87,270
L
Persephone
DoctorDak
Persephone
15,599
572
0
3,143
13,479
4,534
0
4,805
8,669
78,698
0
L
Kuzenbo
DzikiWengosz
Kuzenbo
9,414
3,177
0
3,574
18,515
19,217
0
8,399
10,116
22,680
0
W
Nemesis
12,211
7,751
0
1,358
16,215
10,282
1,114
1,912
14,187
0
135,029
W
Sol
Jdtdf
Sol
13,199
5,327
0
15,233
22,637
7,782
5,479
3,346
19,291
102,123
0
W
Hercules
Ravand
Hercules
11,918
2,440
766
8,317
22,448
17,879
323
4,540
17,257
2,976
39,056
W
Anubis
Taurryan
Anubis
12,285
753
0
10,165
18,729
9,557
1,338
12,766
5,627
77,525
0
L
Erlang Shen
diablilo666
Erlang Shen
10,889
6,087
0
11,001
24,131
16,504
504
1,831
22,300
0
72,130
W
Tyr
19,175
3,009
0
11,029
21,082
21,207
0
2,449
17,973
0
103,029
L
Serqet
xDragstar
Serqet
3,814
172
0
4,571
18,477
6,234
0
4,282
14,195
0
39,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,534
Gold Earned
52,789
700
Minions Killed
513
0
Camps Cleared
0
2,174,599
Distance Traveled
2,051,994
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,118
505
157
7
0
384,959
5
L
Persephone
11,478
522
142
6
0
397,488
7
L
Kuzenbo
9,589
436
15
1
0
439,395
10
W
Nemesis
13,721
624
177
8
0
502,775
7
W
Sol
11,708
532
164
7
0
383,894
5
W
Hercules
11,171
508
41
2
0
463,807
5
W
Anubis
11,271
512
125
6
0
362,834
2
L
Erlang Shen
11,262
512
129
6
0
423,485
2
W
Tyr
13,663
621
193
9
0
461,289
1
L
Serqet
9,342
425
70
3
0
406,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role