Player Matchup

Janus
Janus
BigAutism
Janus
Level 125
God Stats
2W - 6L
1,212 SR
Queue Stats
433W - 456L
1,454 Elo+
Party 2
Jing Wei
Jing Wei
BobbyFromWWI
Jing Wei
Level 118
God Stats
1W - 6L
1,306 SR
Queue Stats
233W - 204L
1,564 Elo+
Party 4
Hun Batz
Hun Batz
HangedMan_13
Hun Batz
Level 100
God Stats
2W - 6L
1,267 SR
Queue Stats
33W - 38L
1,470 Elo+
Party 4
Cu Chulainn
Cu Chulainn
LILBLUETIGER
Cu Chulainn
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 224L
1,492 Elo+
Party 2
Khepri
Khepri
anthonygalvez200
Khepri
Level 123
God Stats
6W - 9L
1,863 SR
Queue Stats
233W - 205L
1,561 Elo+
Party 4
Team Averages
Level 115
1,430 SR
1,508 Elo+

VS

Team Averages
Level 113
1,598 SR
1,505 Elo+
Guan Yu
Guan Yu
ABlazzer2NE1
Guan Yu
Level 129
God Stats
33W - 39L
1,626 SR
Queue Stats
380W - 352L
1,502 Elo+
Party 3
Bacchus
Bacchus
JUSTPWNIN10
Bacchus
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 271L
1,454 Elo+
Party 1
Hachiman
Hachiman
JWubs919
Hachiman
Level 68
God Stats
5W - 8L
1,540 SR
Queue Stats
196W - 266L
1,454 Elo+
Party 1
Sol
Sol
LeeRogers
Sol
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
1,281W - 1,353L
1,537 Elo+
Solo
Fenrir
Fenrir
Sparking2NE1
Fenrir
Level 127
God Stats
14W - 11L
1,827 SR
Queue Stats
68W - 70L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigAutism
Janus
12
0 / 6 / 0
7,520
442
4,492
9,928
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
BobbyFromWWI
Jing Wei
15
2 / 1 / 0
9,042
532
5,063
9,312
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
HangedMan_13
Hun Batz
12
0 / 2 / 1
7,806
459
4,957
9,928
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
LILBLUETIGER
Cu Chulainn
14
1 / 4 / 0
8,701
512
8,343
13,640
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
7,648
450
3,816
10,189
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ABlazzer2NE1
Guan Yu
18
3 / 0 / 5
10,185
599
7,927
15,333
13,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
JUSTPWNIN10
Bacchus
13
2 / 1 / 3
7,960
468
6,556
8,627
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
JWubs919
Hachiman
16
4 / 0 / 2
9,771
575
6,582
7,482
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
0 / 1 / 2
9,065
533
8,548
10,351
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
15
5 / 1 / 3
9,405
553
5,578
11,133
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ABlazzer2NE1
Guan Yu
3
0
5
5.5
L
Janus
BigAutism
Janus
0
6
0
0
L
Jing Wei
BobbyFromWWI
Jing Wei
2
1
0
2
L
Hun Batz
HangedMan_13
Hun Batz
0
2
1
0.25
W
Bacchus
JUSTPWNIN10
Bacchus
2
1
3
3.5
W
Hachiman
JWubs919
Hachiman
4
0
2
5
L
Cu Chulainn
LILBLUETIGER
Cu Chulainn
1
4
0
0.25
W
0
1
2
1
W
Fenrir
5
1
3
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
35,191
52,997
Taken
52,926
22,760
Mitigated
30,259
15,523
Healing
23,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ABlazzer2NE1
Guan Yu
7,927
1,198
1,864
7,094
15,333
13,143
0
961
14,372
0
80,794
L
Janus
BigAutism
Janus
4,492
369
0
2,017
9,928
2,570
530
1,760
8,168
44,887
0
L
Jing Wei
BobbyFromWWI
Jing Wei
5,063
4,251
0
4,257
9,312
3,405
784
5,209
4,103
0
67,811
L
Hun Batz
HangedMan_13
Hun Batz
4,957
1,970
0
750
9,928
3,508
0
1,943
7,985
0
50,325
W
Bacchus
JUSTPWNIN10
Bacchus
6,556
1,238
0
2,089
8,627
6,515
0
2,215
6,412
26,483
0
W
Hachiman
JWubs919
Hachiman
6,582
2,745
0
3,296
7,482
2,884
1,306
2,945
4,537
0
67,373
L
Cu Chulainn
LILBLUETIGER
Cu Chulainn
8,343
2,653
0
6,917
13,640
5,359
0
555
13,085
0
57,139
W
8,548
2,100
0
7,561
10,351
2,816
638
1,194
9,157
71,626
0
W
Fenrir
5,578
912
0
1,889
11,133
4,901
0
993
10,140
0
66,322
L
3,816
242
0
1,582
10,189
7,918
0
5,637
4,552
27,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
46,386
451
Minions Killed
565
0
Camps Cleared
0
1,630,139
Distance Traveled
1,702,247
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,185
599
154
9
0
380,819
4
L
Janus
7,520
442
84
5
0
305,660
4
L
Jing Wei
9,042
532
131
8
0
300,857
3
L
Hun Batz
7,806
459
90
5
0
360,849
0
W
Bacchus
7,960
468
39
2
0
331,539
2
W
Hachiman
9,771
575
131
8
0
328,691
0
L
Cu Chulainn
8,701
512
113
7
0
303,752
2
W
Sol
9,065
533
135
8
0
301,294
7
W
Fenrir
9,405
553
106
6
0
359,904
3
L
Khepri
7,648
450
33
2
0
359,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role