Player Matchup

Hel
Hel
Akilto
Hel
Level 22
God Stats
5W - 5L
1,568 SR
Queue Stats
58W - 46L
1,524 Elo+
Solo
King Arthur
King Arthur
Lerim12
King Arthur
Level 23
God Stats
10W - 16L
1,500 SR
Queue Stats
325W - 361L
1,534 Elo+
Solo
Thanatos
Thanatos
NevinaPicka
Thanatos
Level 28
God Stats
28W - 31L
1,516 SR
Queue Stats
107W - 91L
1,533 Elo+
Solo
Artemis
Artemis
RoninOda
Artemis
Level 22
God Stats
18W - 19L
1,553 SR
Queue Stats
32W - 32L
1,526 Elo+
Solo
Ra
Ra
nvsr
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,574 Elo+

VS

Team Averages
Level 20
1,552 SR
1,534 Elo+
Cu Chulainn
Cu Chulainn
Bychapu92
Cu Chulainn
Level 22
God Stats
7W - 7L
1,524 SR
Queue Stats
54W - 56L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Climent92
Danzaburou
Level 21
God Stats
36W - 26L
1,627 SR
Queue Stats
46W - 30L
1,660 Elo+
Solo
Ah Puch
Ah Puch
ElQuiichEU
Ah Puch
Level 4
God Stats
10W - 5L
1,500 SR
Queue Stats
12W - 6L
1,498 Elo+
Solo
Loki
Loki
GoudaPower
Loki
Level 28
God Stats
6W - 9L
1,454 SR
Queue Stats
101W - 113L
1,525 Elo+
Party 1
Cerberus
Cerberus
wxzardd
Cerberus
Level 27
God Stats
14W - 7L
1,657 SR
Queue Stats
90W - 89L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Akilto
Hel
13
0 / 7 / 3
8,275
376
5,061
14,652
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Lerim12
King Arthur
14
1 / 10 / 2
9,120
415
8,885
27,373
17,145
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
NevinaPicka
Thanatos
18
11 / 8 / 3
12,105
550
13,458
21,440
8,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
RoninOda
Artemis
15
2 / 9 / 3
9,269
421
12,050
19,909
6,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
nvsr
Ra
16
4 / 9 / 3
10,328
469
10,174
14,590
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bychapu92
Cu Chulainn
17
6 / 2 / 12
11,910
541
15,684
21,280
12,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Climent92
Danzaburou
20
18 / 2 / 8
15,256
693
27,304
18,078
10,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
ElQuiichEU
Ah Puch
19
8 / 6 / 8
12,980
590
16,897
13,726
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 6 / 11
12,123
551
6,210
16,413
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
wxzardd
Cerberus
17
7 / 2 / 19
13,028
592
12,048
20,461
22,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
18
Kills
43
43
Deaths
18
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hel
Akilto
Hel
0
7
3
0.21
W
Cu Chulainn
Bychapu92
Cu Chulainn
6
2
12
6
W
Danzaburou
Climent92
Danzaburou
18
2
8
11
W
Ah Puch
ElQuiichEU
Ah Puch
8
6
8
2
W
4
6
11
1.58
L
King Arthur
Lerim12
King Arthur
1
10
2
0.2
L
Thanatos
NevinaPicka
Thanatos
11
8
3
1.56
L
Artemis
RoninOda
Artemis
2
9
3
0.39
L
Ra
nvsr
Ra
4
9
3
0.61
W
Cerberus
wxzardd
Cerberus
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,628
Damage
78,143
97,964
Taken
89,958
44,334
Mitigated
58,409
33,601
Healing
29,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Akilto
Hel
5,061
354
1,459
4,301
14,652
5,354
0
4,506
10,062
27,322
0
W
Cu Chulainn
Bychapu92
Cu Chulainn
15,684
3,351
0
5,972
21,280
12,832
1,491
1,982
19,298
0
54,628
W
Danzaburou
Climent92
Danzaburou
27,304
13,230
0
9,647
18,078
10,838
3,202
4,236
13,842
0
132,964
W
Ah Puch
ElQuiichEU
Ah Puch
16,897
2,445
0
1,968
13,726
5,698
1,269
2,536
11,190
73,976
0
W
6,210
1,867
0
4,194
16,413
6,087
493
1,614
14,799
0
94,600
L
King Arthur
Lerim12
King Arthur
8,885
891
0
4,709
27,373
17,145
0
6,821
20,013
0
44,538
L
Thanatos
NevinaPicka
Thanatos
13,458
3,044
0
15,307
21,440
8,861
0
6,290
14,906
0
73,580
L
Artemis
RoninOda
Artemis
12,050
5,784
0
5,861
19,909
6,949
0
5,028
14,801
0
61,974
L
Ra
nvsr
Ra
10,174
778
566
1,398
14,590
6,025
376
5,502
8,864
64,978
0
W
Cerberus
wxzardd
Cerberus
12,048
1,195
0
7,650
20,461
22,954
1,906
4,867
15,594
35,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
65,297
465
Minions Killed
576
0
Camps Cleared
0
1,786,635
Distance Traveled
2,050,917
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,275
376
45
2
0
323,094
4
W
Cu Chulainn
11,910
541
94
4
0
412,130
4
W
Danzaburou
15,256
693
170
8
0
388,338
2
W
Ah Puch
12,980
590
133
6
0
393,891
2
W
Loki
12,123
551
129
6
0
417,326
1
L
King Arthur
9,120
415
95
4
0
389,892
2
L
Thanatos
12,105
550
107
5
0
374,719
6
L
Artemis
9,269
421
96
4
0
302,264
3
L
Ra
10,328
469
122
6
0
396,666
1
W
Cerberus
13,028
592
50
2
0
439,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role