Player Matchup

Arachne
Arachne
Akrur
Arachne
Level 25
God Stats
5W - 2L
1,623 SR
Queue Stats
94W - 34L
1,518 Elo+
Party 2
Baba Yaga
Baba Yaga
Bartss
Baba Yaga
Level 15
God Stats
2W - 0L
1,705 SR
Queue Stats
6W - 2L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
crazypilot67
Cthulhu
Level 15
God Stats
3W - 3L
1,620 SR
Queue Stats
6W - 20L
1,358 Elo+
Party 1
Medusa
Medusa
lNyxI
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 1
Danzaburou
Danzaburou
monsote
Danzaburou
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 43L
1,202 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,322 Elo+

VS

Team Averages
Level 21
1,467 SR
1,337 Elo+
Ao Kuang
Ao Kuang
Biozzolo
Ao Kuang
Level 25
God Stats
3W - 7L
1,468 SR
Queue Stats
7W - 18L
1,341 Elo+
Solo
Medusa
Medusa
DinoDinas
Medusa
Level 48
God Stats
1W - 3L
1,769 SR
Queue Stats
74W - 80L
1,344 Elo+
Party 3
Hou Yi
Hou Yi
Diosmomo
Hou Yi
Level 15
God Stats
6W - 15L
1,099 SR
Queue Stats
26W - 37L
1,379 Elo+
Solo
King Arthur
King Arthur
JeffGullini
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,119 Elo+
Party 3
Ares
Ares
Lisanderion
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akrur
Arachne
14
12 / 0 / 4
8,746
625
11,900
6,221
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Bartss
Baba Yaga
12
5 / 0 / 0
7,757
554
6,479
6,904
3,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
crazypilot67
Cthulhu
8
3 / 5 / 6
6,177
441
5,489
7,243
2,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
lNyxI
Medusa
8
2 / 6 / 3
5,880
420
4,448
7,229
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
monsote
Danzaburou
11
2 / 2 / 3
7,237
517
5,188
6,016
1,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Biozzolo
Ao Kuang
11
3 / 2 / 0
6,651
475
3,032
7,111
2,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
DinoDinas
Medusa
9
3 / 5 / 3
5,904
422
4,614
10,703
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
Diosmomo
Hou Yi
11
0 / 3 / 0
6,551
468
2,089
7,806
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
JeffGullini
King Arthur
8
3 / 5 / 4
5,824
416
4,928
10,267
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 9 / 6
5,905
422
1,605
11,839
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
24
Kills
9
13
Deaths
24
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Akrur
Arachne
12
0
4
14
W
Baba Yaga
Bartss
Baba Yaga
5
0
0
5
L
Ao Kuang
Biozzolo
Ao Kuang
3
2
0
1.5
L
Medusa
DinoDinas
Medusa
3
5
3
0.9
L
Hou Yi
Diosmomo
Hou Yi
0
3
0
0
L
King Arthur
JeffGullini
King Arthur
3
5
4
1
L
0
9
6
0.33
W
Cthulhu
crazypilot67
Cthulhu
3
5
6
1.2
W
Medusa
lNyxI
Medusa
2
6
3
0.58
W
Danzaburou
monsote
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,504
Damage
16,268
33,613
Taken
47,726
13,908
Mitigated
18,949
10,756
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Akrur
Arachne
11,900
7,586
0
3,059
6,221
4,067
133
464
5,713
0
54,418
W
Baba Yaga
Bartss
Baba Yaga
6,479
742
0
4,138
6,904
3,153
129
1,256
5,648
37,023
0
L
Ao Kuang
Biozzolo
Ao Kuang
3,032
995
0
3,541
7,111
2,125
477
2,112
4,999
30,768
0
L
Medusa
DinoDinas
Medusa
4,614
2,070
0
3,530
10,703
3,309
234
2,069
8,634
0
30,819
L
Hou Yi
Diosmomo
Hou Yi
2,089
744
0
2,820
7,806
2,497
44
3,890
3,916
0
33,252
L
King Arthur
JeffGullini
King Arthur
4,928
1,020
0
1,942
10,267
5,721
176
689
9,578
0
18,561
L
1,605
34
0
502
11,839
5,297
160
3,208
8,631
8,087
0
W
Cthulhu
crazypilot67
Cthulhu
5,489
645
532
639
7,243
2,929
182
333
6,842
11,729
0
W
Medusa
lNyxI
Medusa
4,448
2,410
0
760
7,229
1,865
140
1,377
5,802
0
7,614
W
Danzaburou
monsote
Danzaburou
5,188
2,733
0
1,628
6,016
1,894
2,438
1,207
4,534
0
24,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
30,835
218
Minions Killed
224
0
Camps Cleared
0
1,355,518
Distance Traveled
1,225,760
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,746
625
80
6
0
313,931
0
W
Baba Yaga
7,757
554
63
5
0
230,791
2
L
Ao Kuang
6,651
475
72
5
0
242,026
1
L
Medusa
5,904
422
38
3
0
255,077
0
L
Hou Yi
6,551
468
73
5
0
214,542
5
L
King Arthur
5,824
416
36
3
0
274,382
0
L
Ares
5,905
422
5
0
0
239,733
0
W
Cthulhu
6,177
441
13
1
0
305,174
0
W
Medusa
5,880
420
7
1
0
252,507
0
W
Danzaburou
7,237
517
55
4
0
253,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role