Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
eZ Knozy
Thoth
Level 160
God Stats
22W - 21L
1,854 SR
Queue Stats
751W - 500L
1,779 Elo+
Party 1
Team Averages
Level 156
1,571 SR
1,556 Elo+

VS

Team Averages
Level 141
1,519 SR
1,659 Elo+
Sobek
Sobek
FishTheBigg
Sobek
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 37L
1,844 Elo+
Party 2
Pele
Pele
FrankieVIII
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MLG DINOSAUR
The Morrigan
Level 135
God Stats
1W - 2L
1,289 SR
Queue Stats
354W - 394L
1,552 Elo+
Solo
Neith
Neith
OxleyV2
Neith
Level 160
God Stats
10W - 7L
1,832 SR
Queue Stats
420W - 258L
1,761 Elo+
Party 2
Osiris
Osiris
RoRzah GB
Osiris
Level 129
God Stats
5W - 4L
1,472 SR
Queue Stats
134W - 120L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 2 / 1
6,184
618
6,848
10,608
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
 
Danzaburou
10
1 / 4 / 0
5,528
553
2,773
7,507
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
 
Sylvanus
8
0 / 3 / 1
4,928
493
4,722
6,950
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
 
Arachne
6
0 / 4 / 0
4,395
440
1,058
7,677
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
eZ Knozy
Thoth
9
1 / 4 / 0
5,419
542
3,643
5,510
1,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 8
5,909
591
4,915
8,037
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 4
6,501
650
5,957
5,652
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
MLG DINOSAUR
The Morrigan
11
4 / 0 / 5
6,340
634
4,046
3,238
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
OxleyV2
Neith
11
4 / 1 / 4
6,291
629
5,107
5,442
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
RoRzah GB
Osiris
11
2 / 2 / 0
6,356
636
4,663
8,654
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
17
17
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
1
1.25
L
Danzaburou
 
Danzaburou
1
4
0
0.25
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Arachne
 
Arachne
0
4
0
0
W
3
1
8
7
W
4
0
4
6
W
The Morrigan
MLG DINOSAUR
The Morrigan
4
0
5
6.5
W
Neith
OxleyV2
Neith
4
1
4
6
W
Osiris
RoRzah GB
Osiris
2
2
0
1
L
Thoth
eZ Knozy
Thoth
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,044
Damage
24,688
38,252
Taken
31,023
14,148
Mitigated
12,740
12,366
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,848
1,458
0
6,518
10,608
4,431
34
736
9,872
34,520
0
L
Danzaburou
 
Danzaburou
2,773
806
0
1,562
7,507
2,050
0
1,305
6,202
0
32,676
L
Sylvanus
 
Sylvanus
4,722
762
510
2,198
6,950
3,699
0
2,747
4,203
13,904
0
L
Arachne
 
Arachne
1,058
974
0
903
7,677
2,416
0
1,289
6,388
0
18,524
W
4,915
659
0
2,924
8,037
3,959
132
3,957
4,080
14,126
0
W
5,957
1,392
0
2,738
5,652
1,650
0
2,085
3,567
0
36,954
W
The Morrigan
MLG DINOSAUR
The Morrigan
4,046
1,156
0
982
3,238
1,027
330
1,885
1,353
34,629
781
W
Neith
OxleyV2
Neith
5,107
1,624
0
2,473
5,442
1,474
576
1,163
4,279
0
37,896
W
Osiris
RoRzah GB
Osiris
4,663
1,229
0
4,785
8,654
4,630
0
6,123
2,531
0
31,481
L
Thoth
eZ Knozy
Thoth
3,643
230
0
675
5,510
1,552
0
2,250
3,260
28,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
31,397
271
Minions Killed
316
0
Camps Cleared
0
953,234
Distance Traveled
1,043,487
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,184
618
81
8
0
198,885
1
L
Danzaburou
5,528
553
66
7
0
180,880
1
L
Sylvanus
4,928
493
17
2
0
193,749
0
L
Arachne
4,395
440
39
4
0
197,191
3
W
Sobek
5,909
591
16
2
0
224,076
3
W
Pele
6,501
650
83
8
0
242,502
1
W
The Morrigan
6,340
634
67
7
0
199,320
0
W
Neith
6,291
629
78
8
0
169,439
0
W
Osiris
6,356
636
72
7
0
208,150
1
L
Thoth
5,419
542
68
7
0
182,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role