Player Matchup

Chaac
Chaac
GruffMosquito25
Chaac
Level 117
God Stats
11W - 9L
1,764 SR
Queue Stats
39W - 53L
1,473 Elo+
Party 1
Hera
Hera
Gruffasasin317
Hera
Level 126
God Stats
2W - 2L
1,308 SR
Queue Stats
96W - 108L
1,548 Elo+
Party 1
Serqet
Serqet
Nickanator7
Serqet
Level 127
God Stats
2W - 4L
1,295 SR
Queue Stats
60W - 61L
1,565 Elo+
Party 1
Ymir
Ymir
billythekid1701
Ymir
Level 60
God Stats
12W - 19L
1,426 SR
Queue Stats
14W - 25L
1,402 Elo+
Party 1
Anhur
Anhur
ftwyoyo
Anhur
Level 144
God Stats
12W - 5L
1,627 SR
Queue Stats
139W - 147L
1,547 Elo+
Party 1
Team Averages
Level 115
1,484 SR
1,507 Elo+

VS

Team Averages
Level 96
1,558 SR
1,583 Elo+
Cernunnos
Cernunnos
PyrotekOTC
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Renegade124
Odin
Level 89
God Stats
9W - 9L
1,650 SR
Queue Stats
408W - 394L
1,598 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThatSteamName
Cu Chulainn
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 248L
1,572 Elo+
Solo
Tiamat
Tiamat
adeadmonkey24
Tiamat
Level 122
God Stats
0W - 1L
1,638 SR
Queue Stats
30W - 16L
1,683 Elo+
Solo
Persephone
Persephone
itsDominicM
Persephone
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 142L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,195
613
8,259
12,925
11,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
6 / 4 / 1
8,949
597
5,729
8,941
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
14
4 / 3 / 6
8,719
581
8,684
11,904
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 1 / 4
7,695
513
3,536
9,006
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ftwyoyo
Anhur
14
2 / 1 / 1
8,035
536
4,461
8,259
2,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PyrotekOTC
Cernunnos
13
1 / 2 / 1
7,375
492
3,598
6,464
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 4 / 5
8,018
535
8,235
11,809
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ThatSteamName
Cu Chulainn
12
0 / 4 / 0
7,350
490
4,982
10,753
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 2 / 3
6,883
459
6,755
8,592
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
itsDominicM
Persephone
14
4 / 4 / 2
8,527
568
7,609
7,889
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
9
10
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
6
4
1
1.63
W
Serqet
4
3
6
2.33
L
Cernunnos
PyrotekOTC
Cernunnos
1
2
1
0.75
L
4
4
5
1.63
L
Cu Chulainn
ThatSteamName
Cu Chulainn
0
4
0
0
L
0
2
3
0.75
W
1
1
4
3
W
Anhur
ftwyoyo
Anhur
2
1
1
2.5
L
Persephone
itsDominicM
Persephone
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,669
Damage
31,179
51,035
Taken
45,507
28,547
Mitigated
22,888
17,117
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,259
2,415
0
6,941
12,925
11,736
2,032
630
11,893
0
58,605
W
5,729
1,511
0
2,245
8,941
3,078
379
4,042
4,591
42,156
0
W
Serqet
8,684
1,934
0
1,882
11,904
5,027
0
2,850
8,796
0
48,517
L
Cernunnos
PyrotekOTC
Cernunnos
3,598
1,324
0
1,747
6,464
2,264
725
1,267
5,159
0
44,398
L
8,235
1,922
0
2,796
11,809
4,381
0
2,518
8,369
0
44,775
L
Cu Chulainn
ThatSteamName
Cu Chulainn
4,982
740
0
2,619
10,753
6,068
570
621
9,672
0
41,267
L
6,755
603
0
2,358
8,592
7,838
52
2,490
5,777
23,422
0
W
3,536
541
0
1,426
9,006
6,092
416
4,021
4,805
26,039
0
W
Anhur
ftwyoyo
Anhur
4,461
1,783
0
4,623
8,259
2,614
1,138
2,075
6,184
0
51,156
L
Persephone
itsDominicM
Persephone
7,609
584
0
2,102
7,889
2,337
0
2,015
5,655
42,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
38,153
419
Minions Killed
370
0
Camps Cleared
0
1,553,237
Distance Traveled
1,389,301
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,195
613
105
7
0
329,012
1
W
Hera
8,949
597
101
7
0
305,572
0
W
Serqet
8,719
581
70
5
0
328,526
1
L
Cernunnos
7,375
492
90
6
0
265,189
6
L
Odin
8,018
535
81
5
0
301,315
4
L
Cu Chulainn
7,350
490
97
6
0
236,592
2
L
Tiamat
6,883
459
25
2
0
308,463
2
W
Ymir
7,695
513
35
2
0
316,475
3
W
Anhur
8,035
536
108
7
0
273,652
0
L
Persephone
8,527
568
77
5
0
277,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role