Player Matchup

Ne Zha
Ne Zha
Maiiya
Ne Zha
Level 147
God Stats
3W - 5L
1,692 SR
Queue Stats
32W - 31L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
Momozuka
Baron Samedi
Level 65
God Stats
1W - 0L
1,116 SR
Queue Stats
30W - 30L
1,736 Elo+
Party 1
Chiron
Chiron
Ninjekk
Chiron
Level 137
God Stats
2W - 0L
1,721 SR
Queue Stats
64W - 57L
1,711 Elo+
Party 1
Team Averages
Level 116
1,510 SR
1,686 Elo+

VS

Team Averages
Level 112
1,613 SR
1,708 Elo+
Neith
Neith
I501i5I
Neith
Level 88
God Stats
73W - 43L
2,055 SR
Queue Stats
184W - 131L
1,801 Elo+
Party 2
Baron Samedi
Baron Samedi
Jimmehhh
Baron Samedi
Level 151
God Stats
4W - 6L
1,500 SR
Queue Stats
173W - 125L
1,824 Elo+
Party 2
Hercules
Hercules
Pudo
Hercules
Level 98
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Maiiya
Ne Zha
20
11 / 7 / 10
18,226
701
24,594
24,616
12,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Momozuka
Baron Samedi
20
6 / 10 / 16
16,998
654
30,812
25,550
14,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Ninjekk
Chiron
20
8 / 6 / 13
17,647
679
32,075
27,948
12,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
I501i5I
Neith
18
5 / 8 / 10
16,391
630
13,037
23,820
8,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Jimmehhh
Baron Samedi
20
12 / 7 / 9
18,589
715
29,323
28,466
17,623
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Pudo
Hercules
19
6 / 10 / 14
17,210
662
18,533
48,034
53,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
56
25
Kills
23
23
Deaths
25
39
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
I501i5I
Neith
5
8
10
1.25
L
Baron Samedi
Jimmehhh
Baron Samedi
12
7
9
2.36
W
Ne Zha
Maiiya
Ne Zha
11
7
10
2.29
W
Baron Samedi
Momozuka
Baron Samedi
6
10
16
1.4
W
Chiron
Ninjekk
Chiron
8
6
13
2.42
L
Hercules
Pudo
Hercules
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,481
Damage
60,893
78,114
Taken
100,320
39,002
Mitigated
78,804
21,680
Healing
42,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
I501i5I
Neith
13,037
6,461
0
7,582
23,820
8,024
1,668
4,657
18,941
0
76,635
L
Baron Samedi
Jimmehhh
Baron Samedi
29,323
2,008
4,724
12,438
28,466
17,623
1,219
11,591
16,204
122,702
0
W
Ne Zha
Maiiya
Ne Zha
24,594
7,085
0
4,172
24,616
12,064
340
8,153
16,463
0
93,715
W
Baron Samedi
Momozuka
Baron Samedi
30,812
1,158
1,228
7,889
25,550
14,675
297
13,008
12,542
75,558
0
W
Chiron
Ninjekk
Chiron
32,075
10,017
1,146
7,245
27,948
12,263
2,275
10,389
17,331
0
122,298
L
Hercules
Pudo
Hercules
18,533
8,010
0
17,631
48,034
53,157
629
14,040
32,620
6,609
50,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,871
Gold Earned
52,190
307
Minions Killed
261
0
Camps Cleared
0
1,282,920
Distance Traveled
1,328,321
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,391
630
93
4
0
414,680
3
L
Baron Samedi
18,589
715
118
5
0
433,312
2
W
Ne Zha
18,226
701
72
3
0
484,941
5
W
Baron Samedi
16,998
654
90
3
0
395,228
3
W
Chiron
17,647
679
145
6
0
402,751
4
L
Hercules
17,210
662
50
2
0
480,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role