Player Matchup

Ymir
Ymir
JarJarHitman
Ymir
Level 43
God Stats
25W - 20L
1,678 SR
Queue Stats
117W - 74L
1,722 Elo+
Party 1
Chang'e
Chang'e
N0val0rd
Chang'e
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
162W - 92L
1,719 Elo+
Party 1
Neith
Neith
Rawpwnzl
Neith
Level 24
God Stats
60W - 35L
1,715 SR
Queue Stats
276W - 293L
1,475 Elo+
Solo
Cthulhu
Cthulhu
SadBoyPotato
Cthulhu
Level 14
God Stats
72W - 39L
1,777 SR
Queue Stats
85W - 54L
1,787 Elo+
Party 1
Erlang Shen
Erlang Shen
hobbyman13
Erlang Shen
Level 21
God Stats
3W - 1L
1,385 SR
Queue Stats
93W - 51L
1,697 Elo+
Party 1
Team Averages
Level 28
1,611 SR
1,680 Elo+

VS

Team Averages
Level 18
1,662 SR
1,457 Elo+
Nu Wa
Nu Wa
DanielSmith666
Nu Wa
Level 23
God Stats
28W - 29L
1,522 SR
Queue Stats
227W - 264L
1,527 Elo+
Solo
Artemis
Artemis
Kambalesko
Artemis
Level 24
God Stats
24W - 12L
1,611 SR
Queue Stats
224W - 151L
1,625 Elo+
Solo
Bellona
Bellona
Sehje
Bellona
Level 23
God Stats
0W - 2L
1,846 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Neith
Neith
StrangeVoid
Neith
Level 17
God Stats
25W - 25L
1,831 SR
Queue Stats
215W - 244L
1,625 Elo+
Solo
Chronos
Chronos
Zhaxee
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 10
10,835
1,084
6,872
16,365
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
N0val0rd
Chang'e
17
3 / 0 / 12
10,375
1,038
11,790
7,734
3,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Rawpwnzl
Neith
16
2 / 4 / 8
9,484
948
9,658
10,444
4,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SadBoyPotato
Cthulhu
17
5 / 1 / 13
10,915
1,092
10,569
16,645
19,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
hobbyman13
Erlang Shen
17
8 / 1 / 13
11,953
1,195
12,082
15,197
13,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

229

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
10,216
1,022
16,222
8,061
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kambalesko
Artemis
15
2 / 4 / 5
9,539
954
12,246
9,428
3,603
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Sehje
Bellona
15
1 / 6 / 9
9,545
955
5,935
16,518
8,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 6
9,785
979
18,299
10,115
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Zhaxee
Chronos
15
5 / 4 / 2
10,255
1,026
7,707
10,968
4,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
22
Kills
12
12
Deaths
22
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
3
9
2.17
W
4
6
10
1.5
L
Artemis
Kambalesko
Artemis
2
4
5
1.13
W
Chang'e
N0val0rd
Chang'e
3
0
12
9
W
Neith
Rawpwnzl
Neith
2
4
8
1.5
W
Cthulhu
SadBoyPotato
Cthulhu
5
1
13
11.5
L
Bellona
Sehje
Bellona
1
6
9
0.92
L
2
5
6
1
L
Chronos
Zhaxee
Chronos
5
4
2
1.5
W
Erlang Shen
hobbyman13
Erlang Shen
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,971
Damage
60,409
66,385
Taken
55,090
56,872
Mitigated
23,648
22,677
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,222
4,002
0
0
8,061
3,141
0
4,593
3,218
39,852
0
W
6,872
140
0
1,044
16,365
15,799
0
5,255
11,110
25,802
0
L
Artemis
Kambalesko
Artemis
12,246
6,178
0
1,998
9,428
3,603
0
4,863
4,415
0
30,480
W
Chang'e
N0val0rd
Chang'e
11,790
1,275
9,982
5,060
7,734
3,440
0
1,989
5,745
53,897
0
W
Neith
Rawpwnzl
Neith
9,658
3,263
0
2,788
10,444
4,651
0
4,308
6,136
0
36,517
W
Cthulhu
SadBoyPotato
Cthulhu
10,569
422
837
510
16,645
19,938
0
7,013
9,632
29,620
0
L
Bellona
Sehje
Bellona
5,935
729
684
507
16,518
8,232
0
9,580
6,663
0
15,984
L
18,299
7,049
0
1,340
10,115
4,456
0
4,534
5,356
0
51,684
L
Chronos
Zhaxee
Chronos
7,707
2,449
875
1,488
10,968
4,216
0
5,143
5,575
18,871
0
W
Erlang Shen
hobbyman13
Erlang Shen
12,082
5,257
0
2,456
15,197
13,044
0
5,364
9,833
176
22,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,562
Gold Earned
49,340
249
Minions Killed
196
9
Camps Cleared
8
945,729
Distance Traveled
892,755
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,216
1,022
42
4
4
186,235
1
W
Ymir
10,835
1,084
43
4
0
176,144
4
L
Artemis
9,539
954
38
4
2
159,427
0
W
Chang'e
10,375
1,038
88
9
3
196,129
0
W
Neith
9,484
948
44
4
2
162,984
0
W
Cthulhu
10,915
1,092
47
5
0
202,472
3
L
Bellona
9,545
955
16
2
1
192,764
0
L
Neith
9,785
979
76
8
1
170,342
0
L
Chronos
10,255
1,026
24
2
0
183,987
0
W
Erlang Shen
11,953
1,195
27
3
4
208,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role