Player Matchup

Danzaburou
Danzaburou
LUFC_Danny1
Danzaburou
Level 67
God Stats
2W - 3L
1,375 SR
Queue Stats
67W - 41L
1,558 Elo+
Party 2
Baron Samedi
Baron Samedi
Roberts2130
Baron Samedi
Level 103
God Stats
0W - 2L
1,309 SR
Queue Stats
67W - 37L
1,552 Elo+
Party 2
Ganesha
Ganesha
cheesy33
Ganesha
Level 27
God Stats
2W - 3L
1,397 SR
Queue Stats
25W - 14L
1,555 Elo+
Party 2
Team Averages
Level 66
1,360 SR
1,555 Elo+

VS

Team Averages
Level 34
1,572 SR
1,677 Elo+
Anubis
Anubis
ATOMICAGAMING
Anubis
Level 24
God Stats
9W - 1L
1,479 SR
Queue Stats
177W - 85L
1,663 Elo+
Party 1
Fenrir
Fenrir
BaaBy_GoHaan
Fenrir
Level 55
God Stats
9W - 13L
1,413 SR
Queue Stats
70W - 60L
1,668 Elo+
Party 1
Jormungandr
Jormungandr
S3n0rA1
Jormungandr
Level 22
God Stats
8W - 2L
1,823 SR
Queue Stats
15W - 4L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LUFC_Danny1
Danzaburou
9
0 / 3 / 1
6,502
591
2,741
7,005
2,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Roberts2130
Baron Samedi
10
1 / 3 / 0
6,804
619
4,981
7,287
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
cheesy33
Ganesha
9
0 / 4 / 1
6,160
560
4,211
8,800
2,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,725
702
9,171
5,861
2,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
11
5 / 1 / 4
8,017
729
4,010
6,768
2,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
S3n0rA1
Jormungandr
11
1 / 0 / 9
8,083
735
6,109
6,081
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Fenrir
5
1
4
7
L
Danzaburou
LUFC_Danny1
Danzaburou
0
3
1
0.17
L
Baron Samedi
Roberts2130
Baron Samedi
1
3
0
0.33
W
Jormungandr
S3n0rA1
Jormungandr
1
0
9
5.5
L
Ganesha
cheesy33
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,933
Damage
19,290
23,092
Taken
18,710
9,569
Mitigated
9,266
7,196
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,171
599
0
2,547
5,861
2,139
383
2,449
3,035
26,533
0
W
Fenrir
4,010
635
0
232
6,768
2,166
0
3,280
3,176
0
20,625
L
Danzaburou
LUFC_Danny1
Danzaburou
2,741
228
0
1,567
7,005
2,047
0
4,546
2,459
0
22,830
L
Baron Samedi
Roberts2130
Baron Samedi
4,981
970
962
2,925
7,287
4,871
0
4,502
2,785
19,209
0
W
Jormungandr
S3n0rA1
Jormungandr
6,109
1,213
508
2,897
6,081
4,961
381
2,454
3,258
26,940
0
L
Ganesha
cheesy33
Ganesha
4,211
329
0
1,742
8,800
2,651
35
6,304
2,496
16,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,466
Gold Earned
23,825
115
Minions Killed
120
0
Camps Cleared
0
533,531
Distance Traveled
563,211
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,725
702
42
4
0
174,061
5
W
Fenrir
8,017
729
25
2
0
197,436
0
L
Danzaburou
6,502
591
42
4
0
186,878
4
L
Baron Samedi
6,804
619
71
6
0
170,343
2
W
Jormungandr
8,083
735
53
5
0
191,714
2
L
Ganesha
6,160
560
2
0
0
176,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role