Player Matchup

Amaterasu
Amaterasu
KeepPlayiWiser2
Amaterasu
Level 108
God Stats
5W - 5L
1,534 SR
Queue Stats
295W - 307L
1,530 Elo+
Solo
Nemesis
Nemesis
Rykrr
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
TroysOnPC
Tiamat
Level 81
God Stats
20W - 25L
1,457 SR
Queue Stats
579W - 526L
1,602 Elo+
Party 2
Medusa
Medusa
kodman19
Medusa
Level 114
God Stats
13W - 5L
1,634 SR
Queue Stats
153W - 142L
1,498 Elo+
Solo
Anubis
Anubis
xDragonkilla57x
Anubis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,497 Elo+
Party 2
Team Averages
Level 107
1,525 SR
1,525 Elo+

VS

Team Averages
Level 112
1,528 SR
1,505 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LegoBoi96
Jing Wei
Level 127
God Stats
6W - 7L
1,534 SR
Queue Stats
725W - 682L
1,468 Elo+
Party 1
Hades
Hades
Smitten4Kittens
Hades
Level 86
God Stats
29W - 25L
1,605 SR
Queue Stats
111W - 93L
1,574 Elo+
Solo
Cerberus
Cerberus
cNc_96
Cerberus
Level 89
God Stats
23W - 31L
1,499 SR
Queue Stats
526W - 516L
1,458 Elo+
Party 1
Arachne
Arachne
nevitt1
Arachne
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KeepPlayiWiser2
Amaterasu
17
3 / 1 / 4
10,784
599
14,005
13,714
12,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Rykrr
Nemesis
17
4 / 2 / 8
10,685
594
11,643
13,381
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TroysOnPC
Tiamat
15
9 / 0 / 9
10,503
584
12,904
10,043
9,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
kodman19
Medusa
18
7 / 0 / 2
11,894
661
14,044
11,577
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 4
8,557
475
4,728
9,307
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
0 / 4 / 1
8,464
470
9,164
18,173
9,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
LegoBoi96
Jing Wei
13
0 / 6 / 0
7,767
432
4,680
15,317
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 4 / 2
8,318
462
8,796
10,864
5,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
cNc_96
Cerberus
12
1 / 6 / 0
7,732
430
7,362
17,774
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
nevitt1
Arachne
16
3 / 4 / 4
9,638
535
7,785
17,944
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
9
9
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
1
0.13
W
Amaterasu
KeepPlayiWiser2
Amaterasu
3
1
4
5
L
Jing Wei
LegoBoi96
Jing Wei
0
6
0
0
W
Nemesis
Rykrr
Nemesis
4
2
8
4
L
5
4
2
1.5
W
Tiamat
TroysOnPC
Tiamat
9
0
9
13.5
L
Cerberus
cNc_96
Cerberus
1
6
0
0.17
W
Medusa
kodman19
Medusa
7
0
2
8
L
Arachne
nevitt1
Arachne
3
4
4
1.25
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,324
Damage
37,787
58,022
Taken
80,072
35,086
Mitigated
40,722
22,299
Healing
30,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,164
4,667
0
8,788
18,173
9,626
548
2,027
16,146
0
55,474
W
Amaterasu
KeepPlayiWiser2
Amaterasu
14,005
8,465
0
4,959
13,714
12,738
806
1,016
12,698
0
67,161
L
Jing Wei
LegoBoi96
Jing Wei
4,680
3,448
0
5,815
15,317
5,009
408
986
14,331
0
53,299
W
Nemesis
Rykrr
Nemesis
11,643
6,590
0
1,940
13,381
5,221
1,833
2,668
10,713
0
93,265
L
8,796
870
235
3,285
10,864
5,552
110
6,156
4,708
44,112
0
W
Tiamat
TroysOnPC
Tiamat
12,904
2,697
407
4,566
10,043
9,318
271
3,273
6,770
45,517
0
L
Cerberus
cNc_96
Cerberus
7,362
324
0
4,781
17,774
13,628
0
5,923
11,851
38,402
0
W
Medusa
kodman19
Medusa
14,044
6,574
0
8,754
11,577
4,093
3,508
3,559
8,018
0
85,828
L
Arachne
nevitt1
Arachne
7,785
6,346
0
7,823
17,944
6,907
0
2,540
15,404
0
58,313
W
4,728
200
47
1,626
9,307
3,716
611
5,642
3,665
33,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,423
Gold Earned
41,919
529
Minions Killed
511
0
Camps Cleared
0
1,721,686
Distance Traveled
1,588,007
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,464
470
117
7
0
308,035
2
W
Amaterasu
10,784
599
121
7
0
348,513
0
L
Jing Wei
7,767
432
111
6
0
314,635
5
W
Nemesis
10,685
594
116
6
0
388,118
8
L
Hades
8,318
462
82
5
0
240,347
0
W
Tiamat
10,503
584
73
4
0
361,022
8
L
Cerberus
7,732
430
86
5
0
354,789
1
W
Medusa
11,894
661
155
9
0
329,370
1
L
Arachne
9,638
535
115
6
0
370,201
4
W
Anubis
8,557
475
64
4
0
294,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role