Player Matchup

Artio
Artio
FeedaAquiPls
Artio
Level 27
God Stats
49W - 30L
1,686 SR
Queue Stats
95W - 85L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
FoxHoundRaven
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,547 Elo+
Party 2
Nemesis
Nemesis
Jhlima
Nemesis
Level 29
God Stats
42W - 27L
1,671 SR
Queue Stats
205W - 210L
1,531 Elo+
Party 1
King Arthur
King Arthur
Pacoca9510
King Arthur
Level 17
God Stats
4W - 2L
1,464 SR
Queue Stats
24W - 21L
1,497 Elo+
Solo
Xbalanque
Xbalanque
epilefin
Xbalanque
Level 18
God Stats
6W - 8L
1,238 SR
Queue Stats
46W - 33L
1,498 Elo+
Party 2
Team Averages
Level 22
1,512 SR
1,522 Elo+

VS

Team Averages
Level 43
1,567 SR
1,481 Elo+
Tiamat
Tiamat
Brakarraska
Tiamat
Level 148
God Stats
4W - 4L
1,518 SR
Queue Stats
189W - 179L
1,559 Elo+
Party 3
Yemoja
Yemoja
Robinorsamurai18
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,788 Elo+
Solo
Osiris
Osiris
kelakaa
Osiris
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
403W - 448L
1,424 Elo+
Solo
Bastet
Bastet
obidegai
Bastet
Level 27
God Stats
3W - 1L
1,695 SR
Queue Stats
55W - 60L
1,444 Elo+
Party 3
Bakasura
Bakasura
xXxShelbynhoxXx
Bakasura
Level 6
God Stats
0W - 2L
1,622 SR
Queue Stats
5W - 9L
1,189 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 20
11,466
546
6,747
17,592
16,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
FoxHoundRaven
Ao Kuang
16
7 / 7 / 9
10,477
499
11,763
18,927
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Jhlima
Nemesis
18
4 / 3 / 12
11,264
536
11,674
18,859
10,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Pacoca9510
King Arthur
17
6 / 6 / 8
10,896
519
14,706
19,928
16,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
epilefin
Xbalanque
20
18 / 3 / 10
13,428
639
26,309
13,660
5,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
7 / 4 / 8
10,837
516
22,926
16,083
13,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 7 / 4
8,518
406
4,214
14,828
12,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
kelakaa
Osiris
17
3 / 7 / 6
10,470
499
15,492
21,117
21,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
obidegai
Bastet
17
7 / 7 / 8
11,281
537
15,289
20,368
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
14
2 / 12 / 1
8,288
395
2,308
17,381
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
47
37
Kills
20
20
Deaths
37
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
7
4
8
2.75
W
2
1
20
12
W
Ao Kuang
FoxHoundRaven
Ao Kuang
7
7
9
1.64
W
Nemesis
Jhlima
Nemesis
4
3
12
3.33
W
King Arthur
Pacoca9510
King Arthur
6
6
8
1.67
L
1
7
4
0.43
W
Xbalanque
epilefin
Xbalanque
18
3
10
7.67
L
Osiris
kelakaa
Osiris
3
7
6
0.86
L
Bastet
obidegai
Bastet
7
7
8
1.57
L
Bakasura
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,199
Damage
60,229
88,966
Taken
89,777
56,175
Mitigated
62,100
19,676
Healing
18,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
22,926
1,947
0
3,971
16,083
13,266
82
4,752
11,331
68,858
0
W
6,747
217
361
6,173
17,592
16,845
907
7,367
9,790
27,764
0
W
Ao Kuang
FoxHoundRaven
Ao Kuang
11,763
3,362
0
3,596
18,927
7,048
58
7,639
10,660
37,445
0
W
Nemesis
Jhlima
Nemesis
11,674
6,973
0
5,883
18,859
10,104
3,893
5,336
13,219
0
74,688
W
King Arthur
Pacoca9510
King Arthur
14,706
2,598
0
250
19,928
16,480
879
2,755
17,087
0
52,462
L
4,214
1,379
2,916
858
14,828
12,839
128
4,241
10,587
26,109
0
W
Xbalanque
epilefin
Xbalanque
26,309
18,301
0
3,413
13,660
5,698
3,114
3,362
10,178
0
102,375
L
Osiris
kelakaa
Osiris
15,492
5,556
0
3,280
21,117
21,962
735
2,159
18,958
555
67,784
L
Bastet
obidegai
Bastet
15,289
3,313
0
5,364
20,368
7,859
117
1,668
18,490
0
62,387
L
Bakasura
2,308
1,644
0
1,721
17,381
6,174
864
5,690
11,691
0
14,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,531
Gold Earned
49,394
437
Minions Killed
385
0
Camps Cleared
0
2,040,389
Distance Traveled
1,858,644
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,837
516
87
4
0
387,603
4
W
Artio
11,466
546
39
2
0
437,931
4
W
Ao Kuang
10,477
499
51
2
0
390,472
0
W
Nemesis
11,264
536
94
4
0
468,891
5
W
King Arthur
10,896
519
76
4
0
368,338
0
L
Yemoja
8,518
406
36
2
0
347,413
1
W
Xbalanque
13,428
639
177
8
0
374,757
0
L
Osiris
10,470
499
124
6
0
356,922
3
L
Bastet
11,281
537
98
5
0
390,409
0
L
Bakasura
8,288
395
40
2
0
376,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role