Player Matchup

Izanami
Izanami
BeanieeeBae
Izanami
Level 4
God Stats
2W - 0L
1,723 SR
Queue Stats
2W - 0L
1,650 Elo+
Party 2
Eset
Eset
Feticist
Eset
Level 17
God Stats
7W - 6L
1,532 SR
Queue Stats
67W - 45L
1,622 Elo+
Solo
Freya
Freya
MaveBox
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,692 Elo+
Solo
Nemesis
Nemesis
Synoz2
Nemesis
Level 5
God Stats
5W - 2L
1,746 SR
Queue Stats
16W - 18L
1,715 Elo+
Solo
Ymir
Ymir
TTymokei
Ymir
Level 39
God Stats
7W - 4L
1,600 SR
Queue Stats
10W - 9L
1,501 Elo+
Party 2
Team Averages
Level 15
1,620 SR
1,636 Elo+

VS

Team Averages
Level 8
1,501 SR
1,499 Elo+
Ullr
Ullr
DrippyDarnell
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,499 Elo+
Party 1
Nemesis
Nemesis
JDangerous
Nemesis
Level 4
God Stats
1W - 1L
1,506 SR
Queue Stats
2W - 5L
1,499 Elo+
Party 1
Thor
Thor
JDavier
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,499 Elo+
Party 1
Discordia
Discordia
furankuu
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,499 Elo+
Party 1
Ymir
Ymir
xXsp0ngeXx
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeanieeeBae
Izanami
13
8 / 2 / 4
9,006
693
4,405
4,389
1,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
13
7 / 2 / 6
8,074
621
10,041
6,632
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
MaveBox
Freya
10
3 / 1 / 9
6,633
510
4,780
7,943
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Synoz2
Nemesis
12
4 / 1 / 4
7,553
581
6,000
8,544
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
5 / 1 / 16
8,193
630
8,119
8,531
6,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,577
429
2,944
9,621
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
JDangerous
Nemesis
10
0 / 4 / 1
5,689
438
1,974
7,155
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
JDavier
Thor
9
0 / 7 / 3
6,039
465
3,308
11,735
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
furankuu
Discordia
11
4 / 3 / 1
7,237
557
9,513
6,997
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 7 / 2
5,934
456
2,335
12,415
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
27
Kills
6
7
Deaths
27
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeanieeeBae
Izanami
8
2
4
5
L
1
6
1
0.25
W
Eset
7
2
6
5
L
Nemesis
JDangerous
Nemesis
0
4
1
0.13
L
Thor
JDavier
Thor
0
7
3
0.21
W
Freya
MaveBox
Freya
3
1
9
7.5
W
Nemesis
Synoz2
Nemesis
4
1
4
6
W
Ymir
5
1
16
13
L
Discordia
furankuu
Discordia
4
3
1
1.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,345
Damage
20,074
36,039
Taken
47,923
16,756
Mitigated
17,096
6,988
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeanieeeBae
Izanami
4,405
3,263
0
517
4,389
1,423
3,460
430
3,919
0
53,018
L
2,944
943
0
1,191
9,621
2,942
0
4,910
4,711
0
17,175
W
Eset
10,041
693
345
1,883
6,632
2,518
878
2,538
3,921
41,060
0
L
Nemesis
JDangerous
Nemesis
1,974
690
0
411
7,155
2,559
261
4,805
2,350
0
22,092
L
Thor
JDavier
Thor
3,308
1,013
0
2,572
11,735
3,363
0
3,949
7,786
0
30,944
W
Freya
MaveBox
Freya
4,780
1,766
0
2,070
7,943
2,610
252
3,735
3,811
13,990
0
W
Nemesis
Synoz2
Nemesis
6,000
2,685
0
1,287
8,544
3,779
0
2,109
6,339
0
50,373
W
Ymir
8,119
1,450
0
886
8,531
6,426
408
2,208
6,201
20,286
0
L
Discordia
furankuu
Discordia
9,513
1,011
0
890
6,997
2,110
0
3,485
3,512
34,099
0
L
2,335
310
0
348
12,415
6,122
0
5,791
6,624
10,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
30,476
297
Minions Killed
231
0
Camps Cleared
0
1,212,798
Distance Traveled
1,271,217
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,006
693
101
8
0
200,202
5
L
Ullr
5,577
429
43
3
0
241,027
0
W
Eset
8,074
621
78
6
0
235,903
4
L
Nemesis
5,689
438
47
4
0
297,313
1
L
Thor
6,039
465
56
4
0
253,807
0
W
Freya
6,633
510
20
2
0
247,599
0
W
Nemesis
7,553
581
80
6
0
284,395
0
W
Ymir
8,193
630
18
1
0
244,699
6
L
Discordia
7,237
557
62
5
0
234,540
0
L
Ymir
5,934
456
23
2
0
244,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role