Player Matchup

Janus
Janus
SUMTINGWONG7816
Janus
Level 26
God Stats
1W - 13L
1,463 SR
Queue Stats
138W - 238L
1,291 Elo+
Solo
Ah Puch
Ah Puch
costaricajj
Ah Puch
Level 53
God Stats
4W - 6L
1,211 SR
Queue Stats
297W - 325L
1,440 Elo+
Party 1
Chernobog
Chernobog
ťħįçç
Chernobog
Level 27
God Stats
0W - 2L
1,218 SR
Queue Stats
171W - 159L
1,452 Elo+
Party 1
Team Averages
Level 35
1,297 SR
1,394 Elo+

VS

Team Averages
Level 44
1,499 SR
1,463 Elo+
Kukulkan
Kukulkan
BLACK Deathbat
Kukulkan
Level 65
God Stats
9W - 2L
1,798 SR
Queue Stats
11W - 8L
1,569 Elo+
Party 2
Mulan
Mulan
Fatjesus1234
Mulan
Level 19
God Stats
10W - 5L
1,172 SR
Queue Stats
39W - 28L
1,438 Elo+
Party 2
Achilles
Achilles
ToXicVigi1ntE
Achilles
Level 49
God Stats
3W - 4L
1,525 SR
Queue Stats
42W - 43L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 15 / 4
11,198
533
7,477
18,352
6,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
costaricajj
Ah Puch
15
4 / 6 / 3
13,157
627
12,640
23,712
32,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
ťħįçç
Chernobog
14
1 / 10 / 4
11,288
538
10,772
23,028
10,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 2 / 17
13,922
663
20,592
14,467
6,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 18
13,743
654
12,332
15,119
15,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
ToXicVigi1ntE
Achilles
20
19 / 2 / 10
16,370
780
21,934
18,211
14,488
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
7
Kills
30
31
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
2
17
7.25
W
5
3
18
4.67
L
2
15
4
0.27
W
Achilles
ToXicVigi1ntE
Achilles
19
2
10
12
L
Ah Puch
costaricajj
Ah Puch
4
6
3
0.92
L
Chernobog
ťħįçç
Chernobog
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,889
Damage
54,858
65,092
Taken
47,797
48,757
Mitigated
36,095
15,187
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
20,592
2,003
386
3,216
14,467
6,365
799
8,115
6,352
68,356
0
W
12,332
3,592
0
3,403
15,119
15,242
403
7,574
7,545
0
44,443
L
7,477
487
647
2,360
18,352
6,412
248
5,973
12,379
26,902
0
W
Achilles
ToXicVigi1ntE
Achilles
21,934
7,447
861
3,894
18,211
14,488
2,574
4,537
13,674
597
76,392
L
Ah Puch
costaricajj
Ah Puch
12,640
315
922
4,630
23,712
32,147
0
8,370
15,342
42,628
0
L
Chernobog
ťħįçç
Chernobog
10,772
5,969
1,168
5,460
23,028
10,198
588
6,750
16,278
0
43,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,643
Gold Earned
44,035
157
Minions Killed
228
0
Camps Cleared
0
900,093
Distance Traveled
1,164,951
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,922
663
117
6
0
390,192
0
W
Mulan
13,743
654
47
2
0
367,860
1
L
Janus
11,198
533
26
1
0
278,014
1
W
Achilles
16,370
780
64
3
0
406,899
1
L
Ah Puch
13,157
627
60
3
0
326,864
0
L
Chernobog
11,288
538
71
3
0
295,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role