Player Matchup

Tsukuyomi
Tsukuyomi
BipolarBearo
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
JaymackJMR
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 77L
1,590 Elo+
Party 3
Danzaburou
Danzaburou
Osalehbinlaggin-
Danzaburou
Level 109
God Stats
10W - 17L
1,571 SR
Queue Stats
128W - 126L
1,518 Elo+
Party 1
Ares
Ares
SoySauce0
Ares
Level 27
God Stats
6W - 6L
1,514 SR
Queue Stats
72W - 72L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
nexusu
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,554 Elo+
Party 3
Team Averages
Level 63
1,517 SR
1,523 Elo+

VS

Team Averages
Level 45
1,567 SR
1,447 Elo+
Ymir
Ymir
BaxaBoi4
Ymir
Level 18
God Stats
0W - 2L
1,239 SR
Queue Stats
24W - 32L
1,376 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Baxx4
Ah Muzen Cab
Level 17
God Stats
6W - 11L
1,451 SR
Queue Stats
87W - 99L
1,392 Elo+
Party 2
Fenrir
Fenrir
VenomKrone
Fenrir
Level 48
God Stats
17W - 21L
1,715 SR
Queue Stats
122W - 107L
1,381 Elo+
Party 2
Guan Yu
Guan Yu
okokokokok9
Guan Yu
Level 43
God Stats
5W - 1L
1,930 SR
Queue Stats
124W - 80L
1,679 Elo+
Solo
Anubis
Anubis
rhnyk
Anubis
Level 98
God Stats
8W - 5L
1,500 SR
Queue Stats
295W - 264L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BipolarBearo
Tsukuyomi
12
6 / 4 / 6
7,776
598
9,347
8,523
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
12
5 / 4 / 5
7,838
603
8,764
7,154
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Osalehbinlaggin-
Danzaburou
12
7 / 2 / 4
7,541
580
9,251
7,561
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
2 / 3 / 8
6,667
513
4,486
9,618
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
nexusu
Jormungandr
10
0 / 5 / 1
5,959
458
2,035
7,449
3,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 2 / 2
5,985
460
2,128
6,360
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Baxx4
Ah Muzen Cab
9
2 / 8 / 2
6,328
487
1,347
8,738
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
VenomKrone
Fenrir
12
6 / 5 / 5
7,745
596
6,962
10,919
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
okokokokok9
Guan Yu
15
5 / 0 / 6
8,888
684
8,002
10,199
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
rhnyk
Anubis
12
4 / 5 / 2
7,498
577
5,034
9,164
4,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
20
Kills
18
18
Deaths
20
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
2
1
L
Ah Muzen Cab
Baxx4
Ah Muzen Cab
2
8
2
0.38
W
Tsukuyomi
BipolarBearo
Tsukuyomi
6
4
6
2.25
W
He Bo
5
4
5
1.88
W
Danzaburou
Osalehbinlaggin-
Danzaburou
7
2
4
4.5
W
Ares
2
3
8
2
L
Fenrir
VenomKrone
Fenrir
6
5
5
1.7
W
Jormungandr
nexusu
Jormungandr
0
5
1
0.1
L
Guan Yu
okokokokok9
Guan Yu
5
0
6
8
L
Anubis
rhnyk
Anubis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,883
Damage
23,473
40,305
Taken
45,380
14,338
Mitigated
21,554
10,898
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,128
173
0
1,369
6,360
2,605
0
1,304
5,056
12,092
0
L
Ah Muzen Cab
Baxx4
Ah Muzen Cab
1,347
770
0
1,038
8,738
2,221
1,022
1,983
6,755
0
17,279
W
Tsukuyomi
BipolarBearo
Tsukuyomi
9,347
2,186
0
2,615
8,523
2,602
0
154
8,251
0
43,717
W
He Bo
8,764
864
0
1,720
7,154
1,529
0
1,543
5,561
31,971
0
W
Danzaburou
Osalehbinlaggin-
Danzaburou
9,251
3,275
0
4,071
7,561
2,106
562
1,354
6,157
0
45,041
W
Ares
4,486
457
0
1,414
9,618
4,523
27
3,028
6,590
18,527
0
L
Fenrir
VenomKrone
Fenrir
6,962
657
0
2,218
10,919
3,608
192
3,944
6,829
0
30,922
W
Jormungandr
nexusu
Jormungandr
2,035
606
0
1,078
7,449
3,578
0
1,083
6,091
25,596
0
L
Guan Yu
okokokokok9
Guan Yu
8,002
1,451
526
6,828
10,199
8,904
88
2,808
7,275
0
55,538
L
Anubis
rhnyk
Anubis
5,034
394
0
3,211
9,164
4,216
37
4,728
4,180
41,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
36,444
294
Minions Killed
282
0
Camps Cleared
0
1,189,254
Distance Traveled
1,147,441
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,985
460
19
1
0
225,910
1
L
Ah Muzen Cab
6,328
487
32
2
0
161,150
0
W
Tsukuyomi
7,776
598
70
5
0
296,973
4
W
He Bo
7,838
603
62
5
0
241,988
1
W
Danzaburou
7,541
580
84
6
0
235,153
1
W
Ares
6,667
513
26
2
0
196,423
4
L
Fenrir
7,745
596
49
4
0
275,807
2
W
Jormungandr
5,959
458
52
4
0
218,717
1
L
Guan Yu
8,888
684
104
8
0
271,471
1
L
Anubis
7,498
577
78
6
0
213,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role