Player Matchup

Cthulhu
Cthulhu
Gikao
Cthulhu
Level 6
God Stats
1W - 1L
1,349 SR
Queue Stats
2W - 1L
1,260 Elo+
Party 1
Artemis
Artemis
Leonisious
Artemis
Level 8
God Stats
1W - 0L
1,390 SR
Queue Stats
2W - 2L
1,260 Elo+
Party 1
Ao Kuang
Ao Kuang
SamuraYz
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,353 Elo+
Solo
Guan Yu
Guan Yu
andreiss
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,250 Elo+
Party 1
Fenrir
Fenrir
matop
Fenrir
Level 8
God Stats
1W - 0L
1,442 SR
Queue Stats
2W - 1L
1,260 Elo+
Party 1
Team Averages
Level 11
1,436 SR
1,276 Elo+

VS

Team Averages
Level 14
1,294 SR
1,353 Elo+
Ra
Ra
Bokoou
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,558 Elo+
Solo
Yemoja
Yemoja
DJ_Marquinhos20
Yemoja
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
135W - 132L
1,407 Elo+
Solo
Nemesis
Nemesis
PudimOfMilk
Nemesis
Level 23
God Stats
4W - 5L
1,191 SR
Queue Stats
81W - 84L
1,235 Elo+
Solo
Bellona
Bellona
enatus
Bellona
Level 18
God Stats
3W - 10L
1,188 SR
Queue Stats
75W - 82L
1,310 Elo+
Solo
Danzaburou
Danzaburou
guninja12
Danzaburou
Level 7
God Stats
4W - 4L
1,292 SR
Queue Stats
34W - 39L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gikao
Cthulhu
19
5 / 3 / 13
13,940
536
13,796
14,637
17,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Leonisious
Artemis
19
4 / 4 / 15
12,937
498
26,691
15,833
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
SamuraYz
Ao Kuang
20
7 / 1 / 8
13,101
504
7,871
19,504
8,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
andreiss
Guan Yu
20
2 / 1 / 4
13,849
533
6,590
16,049
18,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
matop
Fenrir
20
13 / 4 / 4
14,578
561
15,571
26,806
13,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 8 / 1
10,021
385
8,599
12,986
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 6
12,384
476
7,690
17,372
21,266
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
PudimOfMilk
Nemesis
20
5 / 4 / 1
12,483
480
12,023
21,700
12,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
enatus
Bellona
15
1 / 7 / 0
10,245
394
4,458
23,345
19,575
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
guninja12
Danzaburou
15
2 / 9 / 3
9,522
366
6,441
16,148
6,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
31
Kills
12
13
Deaths
31
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
2
8
1
0.31
L
2
3
6
1.67
W
Cthulhu
Gikao
Cthulhu
5
3
13
3.83
W
Artemis
Leonisious
Artemis
4
4
15
2.88
L
Nemesis
PudimOfMilk
Nemesis
5
4
1
1.38
W
Ao Kuang
SamuraYz
Ao Kuang
7
1
8
11
W
Guan Yu
andreiss
Guan Yu
2
1
4
4
L
Bellona
enatus
Bellona
1
7
0
0.14
L
Danzaburou
guninja12
Danzaburou
2
9
3
0.39
W
Fenrir
matop
Fenrir
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,519
Damage
39,211
92,829
Taken
91,551
65,067
Mitigated
65,204
44,702
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
8,599
1,541
370
1,524
12,986
5,486
833
3,937
9,049
54,234
0
L
7,690
1,043
574
3,773
17,372
21,266
976
5,891
11,456
52,302
0
W
Cthulhu
Gikao
Cthulhu
13,796
945
1,294
3,753
14,637
17,165
288
3,491
11,146
62,461
0
W
Artemis
Leonisious
Artemis
26,691
11,709
0
8,874
15,833
6,718
4,289
5,309
10,524
0
92,354
L
Nemesis
PudimOfMilk
Nemesis
12,023
3,963
0
2,404
21,700
12,183
0
863
20,762
0
113,124
W
Ao Kuang
SamuraYz
Ao Kuang
7,871
1,615
97
10,120
19,504
8,580
1,072
6,693
12,811
74,770
0
W
Guan Yu
andreiss
Guan Yu
6,590
2,116
1,500
7,592
16,049
18,784
3,912
1,531
14,518
0
74,437
L
Bellona
enatus
Bellona
4,458
2,040
0
2,602
23,345
19,575
854
6,242
16,803
0
39,154
L
Danzaburou
guninja12
Danzaburou
6,441
3,244
0
1,691
16,148
6,694
1,233
4,734
11,364
0
37,229
W
Fenrir
matop
Fenrir
15,571
4,459
0
11,472
26,806
13,820
4,466
3,684
23,122
0
103,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,405
Gold Earned
54,655
536
Minions Killed
459
0
Camps Cleared
0
2,324,344
Distance Traveled
2,209,636
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,021
385
91
4
0
355,421
2
L
Yemoja
12,384
476
82
3
0
455,575
1
W
Cthulhu
13,940
536
93
4
0
491,635
0
W
Artemis
12,937
498
121
5
0
415,300
2
L
Nemesis
12,483
480
156
6
0
552,533
3
W
Ao Kuang
13,101
504
76
3
0
418,465
1
W
Guan Yu
13,849
533
132
5
0
504,408
1
L
Bellona
10,245
394
65
3
0
425,911
0
L
Danzaburou
9,522
366
65
3
0
420,196
0
W
Fenrir
14,578
561
114
4
0
494,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role