Player Matchup

Chronos
Chronos
BombsquadUS
Chronos
Level 138
God Stats
9W - 3L
1,755 SR
Queue Stats
537W - 333L
1,746 Elo+
Party 2
Tyr
Tyr
FERNANDO23SLASH
Tyr
Level 125
God Stats
6W - 6L
1,507 SR
Queue Stats
133W - 118L
1,549 Elo+
Solo
Ares
Ares
Sickoload
Ares
Level 65
God Stats
3W - 0L
1,761 SR
Queue Stats
119W - 64L
1,778 Elo+
Party 2
Anhur
Anhur
humblewafflee
Anhur
Level 87
God Stats
36W - 37L
1,494 SR
Queue Stats
773W - 865L
1,472 Elo+
Solo
Thor
Thor
kresseisboss
Thor
Level 45
God Stats
178W - 60L
1,897 SR
Queue Stats
284W - 123L
1,798 Elo+
Party 2
Team Averages
Level 92
1,683 SR
1,669 Elo+

VS

Team Averages
Level 89
1,495 SR
1,635 Elo+
Camazotz
Camazotz
BamKOS
Camazotz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,587 Elo+
Party 1
Poseidon
Poseidon
FWDYDO
Poseidon
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,671 Elo+
Solo
Chang'e
Chang'e
Fhleex
Chang'e
Level 126
God Stats
1W - 4L
1,212 SR
Queue Stats
29W - 25L
1,578 Elo+
Party 3
Athena
Athena
nenopadillajr
Athena
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 214L
1,553 Elo+
Party 3
Anhur
Anhur
wshhhhhhh
Anhur
Level 49
God Stats
10W - 6L
1,761 SR
Queue Stats
72W - 36L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BombsquadUS
Chronos
17
6 / 3 / 8
10,817
569
13,000
11,799
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 3 / 0
10,728
565
3,765
14,560
8,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
16
6 / 1 / 8
10,948
576
13,078
12,962
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 6 / 1
9,905
521
7,673
12,380
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 1 / 6
9,840
518
6,225
11,624
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BamKOS
Camazotz
13
2 / 3 / 2
8,336
439
6,331
17,376
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
FWDYDO
Poseidon
13
1 / 4 / 1
8,430
444
5,441
10,090
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Fhleex
Chang'e
18
4 / 0 / 1
10,514
553
10,850
10,965
7,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 5 / 7
8,942
471
6,671
15,259
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
wshhhhhhh
Anhur
15
5 / 4 / 3
9,867
519
11,607
15,062
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
14
14
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BamKOS
Camazotz
2
3
2
1
W
Chronos
BombsquadUS
Chronos
6
3
8
3.33
W
0
3
0
0
L
Poseidon
FWDYDO
Poseidon
1
4
1
0.38
L
Chang'e
Fhleex
Chang'e
4
0
1
4.5
W
Ares
6
1
8
10
W
3
6
1
0.58
W
1
1
6
4
L
2
5
7
1.1
L
Anhur
wshhhhhhh
Anhur
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,741
Damage
40,900
63,325
Taken
68,752
36,843
Mitigated
34,044
17,339
Healing
27,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BamKOS
Camazotz
6,331
1,509
0
9,885
17,376
6,777
0
5,292
12,084
0
51,288
W
Chronos
BombsquadUS
Chronos
13,000
5,585
0
3,717
11,799
4,763
234
3,721
8,078
82,860
0
W
3,765
1,046
0
5,099
14,560
8,169
659
8,610
5,950
0
76,608
L
Poseidon
FWDYDO
Poseidon
5,441
805
0
1,758
10,090
3,560
0
5,870
4,220
63,555
0
L
Chang'e
Fhleex
Chang'e
10,850
1,139
1,198
5,679
10,965
7,878
1,564
3,088
7,877
71,607
0
W
Ares
13,078
1,297
0
2,002
12,962
13,451
306
6,946
6,016
38,808
0
W
7,673
3,295
0
2,562
12,380
4,560
2,105
384
11,996
0
59,351
W
6,225
591
0
3,959
11,624
5,900
852
3,301
8,323
0
67,331
L
6,671
1,674
0
2,413
15,259
11,030
0
8,434
6,825
32,258
0
L
Anhur
wshhhhhhh
Anhur
11,607
4,806
0
6,920
15,062
4,799
542
3,394
11,668
0
66,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,238
Gold Earned
46,089
562
Minions Killed
500
0
Camps Cleared
0
1,853,308
Distance Traveled
1,838,877
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,336
439
79
4
0
395,137
0
W
Chronos
10,817
569
133
7
0
384,552
5
W
Tyr
10,728
565
158
8
0
345,063
0
L
Poseidon
8,430
444
115
6
0
348,755
1
L
Chang'e
10,514
553
152
8
0
372,740
2
W
Ares
10,948
576
39
2
0
386,861
1
W
Anhur
9,905
521
115
6
0
343,198
9
W
Thor
9,840
518
117
6
0
393,634
3
L
Athena
8,942
471
53
3
0
391,439
3
L
Anhur
9,867
519
101
5
0
330,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role