Player Matchup

Heimdallr
Heimdallr
I Goat Nut I
Heimdallr
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 140L
1,504 Elo+
Party 1
Loki
Loki
JaiSteez
Loki
Level 41
God Stats
5W - 3L
1,586 SR
Queue Stats
18W - 19L
1,507 Elo+
Party 3
Anubis
Anubis
Playmaker9089
Anubis
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
613W - 541L
1,634 Elo+
Party 3
Nox
Nox
TinyHotCakes
Nox
Level 29
God Stats
1W - 3L
1,375 SR
Queue Stats
279W - 267L
1,591 Elo+
Party 1
Fenrir
Fenrir
sur3nderat10
Fenrir
Level 29
God Stats
13W - 20L
1,346 SR
Queue Stats
211W - 232L
1,477 Elo+
Party 1
Team Averages
Level 59
1,461 SR
1,543 Elo+

VS

Team Averages
Level 62
1,441 SR
1,424 Elo+
Yemoja
Yemoja
BrosefEdwards
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 81L
1,400 Elo+
Party 2
Anubis
Anubis
GingaNinja634
Anubis
Level 12
God Stats
0W - 1L
1,260 SR
Queue Stats
3W - 6L
1,345 Elo+
Party 2
Neith
Neith
LoxasJolt
Neith
Level 104
God Stats
1W - 3L
1,630 SR
Queue Stats
44W - 39L
1,639 Elo+
Party 2
Fenrir
Fenrir
SenseiRayn
Fenrir
Level 119
God Stats
6W - 7L
1,166 SR
Queue Stats
100W - 99L
1,289 Elo+
Party 2
Guan Yu
Guan Yu
Tametoy
Guan Yu
Level 34
God Stats
13W - 15L
1,647 SR
Queue Stats
624W - 523L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I Goat Nut I
Heimdallr
13
6 / 0 / 6
7,678
548
9,119
9,777
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
14
3 / 3 / 3
7,835
560
1,747
7,014
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 0 / 4
9,325
666
10,198
7,048
3,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 4 / 8
7,654
547
8,468
6,898
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
2 / 1 / 1
7,193
514
5,227
10,142
4,450
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,454
461
4,026
10,234
3,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 8 / 1
5,946
425
2,878
8,964
3,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
LoxasJolt
Neith
11
3 / 7 / 0
6,369
455
5,867
10,768
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
SenseiRayn
Fenrir
11
4 / 5 / 0
6,857
490
2,988
9,810
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Tametoy
Guan Yu
12
1 / 3 / 0
7,148
511
6,793
9,535
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
28
Kills
8
8
Deaths
28
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
8
1
0.06
W
Heimdallr
I Goat Nut I
Heimdallr
6
0
6
9
W
Loki
3
3
3
1.5
L
Neith
LoxasJolt
Neith
3
7
0
0.43
W
11
0
4
13
L
Fenrir
SenseiRayn
Fenrir
4
5
0
0.8
L
Guan Yu
Tametoy
Guan Yu
1
3
0
0.33
W
6
4
8
2.5
W
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
22,552
40,879
Taken
49,311
16,303
Mitigated
22,424
13,591
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,026
603
483
111
10,234
3,651
0
4,297
5,937
20,453
0
L
2,878
356
0
1,403
8,964
3,626
176
5,507
3,457
22,492
0
W
Heimdallr
I Goat Nut I
Heimdallr
9,119
4,137
0
4,472
9,777
3,467
411
1,965
7,812
0
38,709
W
Loki
1,747
414
0
0
7,014
2,326
0
382
6,632
0
51,439
L
Neith
LoxasJolt
Neith
5,867
1,883
0
2,705
10,768
2,768
0
4,950
5,818
0
28,618
W
10,198
849
0
4,796
7,048
3,696
276
2,561
4,487
54,008
0
L
Fenrir
SenseiRayn
Fenrir
2,988
475
0
2,626
9,810
3,119
0
3,482
6,328
0
32,917
L
Guan Yu
Tametoy
Guan Yu
6,793
558
0
3,357
9,535
9,260
0
430
8,805
0
39,505
W
8,468
574
0
488
6,898
2,364
243
1,996
4,902
36,128
0
W
Fenrir
5,227
926
0
3,835
10,142
4,450
1,126
0
9,742
0
28,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,685
Gold Earned
32,774
376
Minions Killed
266
0
Camps Cleared
0
1,234,175
Distance Traveled
1,268,979
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,454
461
29
2
0
288,700
2
L
Anubis
5,946
425
52
4
0
229,145
1
W
Heimdallr
7,678
548
61
4
0
251,677
5
W
Loki
7,835
560
90
6
0
278,340
1
L
Neith
6,369
455
51
4
0
232,009
0
W
Anubis
9,325
666
102
7
0
251,916
4
L
Fenrir
6,857
490
59
4
0
262,757
2
L
Guan Yu
7,148
511
75
5
0
256,368
3
W
Nox
7,654
547
63
5
0
243,357
3
W
Fenrir
7,193
514
60
4
0
208,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role