Player Matchup

Danzaburou
Danzaburou
Exile117
Danzaburou
Level 156
God Stats
18W - 11L
1,531 SR
Queue Stats
21W - 16L
1,408 Elo+
Party 1
Tiamat
Tiamat
Likeagingerr
Tiamat
Level 62
God Stats
11W - 11L
1,500 SR
Queue Stats
26W - 24L
1,507 Elo+
Party 1
Sol
Sol
moncho1088
Sol
Level 146
God Stats
6W - 6L
1,728 SR
Queue Stats
57W - 84L
1,517 Elo+
Solo
Team Averages
Level 121
1,586 SR
1,477 Elo+

VS

Team Averages
Level 83
1,617 SR
1,544 Elo+
Chernobog
Chernobog
ShrekoningShrek
Chernobog
Level 145
God Stats
1W - 1L
1,753 SR
Queue Stats
114W - 114L
1,601 Elo+
Party 2
Ymir
Ymir
TheYoYoMa
Ymir
Level 75
God Stats
29W - 27L
1,598 SR
Queue Stats
95W - 95L
1,534 Elo+
Solo
He Bo
He Bo
Toplaz
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exile117
Danzaburou
14
5 / 6 / 5
11,312
707
14,589
14,095
5,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
13
2 / 3 / 6
10,137
634
4,292
8,639
12,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 5
11,083
693
12,477
18,009
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ShrekoningShrek
Chernobog
16
8 / 5 / 4
12,218
764
18,097
15,144
6,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
4 / 2 / 10
12,063
754
5,146
13,781
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Toplaz
He Bo
15
3 / 5 / 10
11,106
694
9,064
11,477
4,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
15
15
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Exile117
Danzaburou
5
6
5
1.25
L
Tiamat
2
3
6
1.67
W
Chernobog
ShrekoningShrek
Chernobog
8
5
4
2
W
Ymir
4
2
10
4.5
W
He Bo
Toplaz
He Bo
3
5
10
1.6
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,358
Damage
32,307
40,743
Taken
40,402
24,436
Mitigated
25,334
11,209
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Exile117
Danzaburou
14,589
6,259
0
2,555
14,095
5,651
439
5,462
8,451
0
64,583
L
Tiamat
4,292
676
0
2,044
8,639
12,426
40
3,127
5,412
16,121
0
W
Chernobog
ShrekoningShrek
Chernobog
18,097
9,168
0
2,610
15,144
6,718
2,092
6,221
8,923
0
65,327
W
Ymir
5,146
592
0
3,043
13,781
14,552
0
5,558
8,223
17,101
0
W
He Bo
Toplaz
He Bo
9,064
901
0
2,016
11,477
4,064
844
5,022
6,455
33,439
0
L
12,477
1,590
0
6,610
18,009
6,359
964
5,476
12,311
56,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
35,387
181
Minions Killed
188
0
Camps Cleared
0
736,077
Distance Traveled
821,320
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,312
707
98
6
0
242,360
3
L
Tiamat
10,137
634
22
1
0
264,918
2
W
Chernobog
12,218
764
95
6
0
253,189
0
W
Ymir
12,063
754
26
2
0
304,423
4
W
He Bo
11,106
694
67
4
0
263,708
5
L
Sol
11,083
693
61
4
0
228,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role