Player Matchup

Mercury
Mercury
Alddagas
Mercury
Level 34
God Stats
0W - 1L
1,334 SR
Queue Stats
36W - 45L
1,673 Elo+
Solo
Neith
Neith
Gru682
Neith
Level 99
God Stats
6W - 6L
1,659 SR
Queue Stats
396W - 345L
1,620 Elo+
Party 1
Terra
Terra
Onyamekopon
Terra
Level 124
God Stats
5W - 7L
1,586 SR
Queue Stats
238W - 196L
1,581 Elo+
Party 1
Mulan
Mulan
RQ Ethann
Mulan
Level 99
God Stats
6W - 11L
1,383 SR
Queue Stats
421W - 370L
1,522 Elo+
Party 1
Nox
Nox
fart-buster1
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 24L
1,700 Elo+
Party 1
Team Averages
Level 76
1,492 SR
1,619 Elo+

VS

Team Averages
Level 68
1,697 SR
1,783 Elo+
Ymir
Ymir
Buma_David
Ymir
Level 43
God Stats
8W - 5L
1,585 SR
Queue Stats
90W - 71L
1,539 Elo+
Solo
Hel
Hel
Imperial ZxT
Hel
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 119L
1,860 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VELOO V3LOO
Cu Chulainn
Level 18
God Stats
10W - 4L
1,662 SR
Queue Stats
125W - 19L
2,038 Elo+
Party 2
Set
Set
Zero Two3665
Set
Level 136
God Stats
5W - 0L
1,856 SR
Queue Stats
46W - 34L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
iFeedCarry
Danzaburou
Level 29
God Stats
9W - 0L
1,881 SR
Queue Stats
70W - 13L
1,884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alddagas
Mercury
14
2 / 7 / 7
9,021
501
7,557
14,273
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Gru682
Neith
16
4 / 4 / 6
9,821
546
13,311
12,803
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 3
9,081
505
6,914
18,200
16,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
RQ Ethann
Mulan
13
1 / 7 / 2
7,974
443
8,176
16,618
13,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 4 / 2
9,399
522
9,674
10,309
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,638
535
4,852
12,925
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 5 / 5
10,680
593
12,138
13,414
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
VELOO V3LOO
Cu Chulainn
20
8 / 2 / 4
12,303
684
17,011
15,195
9,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 5
9,892
550
6,407
9,371
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
iFeedCarry
Danzaburou
19
5 / 4 / 5
11,885
660
12,292
17,274
7,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
14
Kills
27
27
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alddagas
Mercury
2
7
7
0.79
W
2
2
4
2
L
Neith
Gru682
Neith
4
4
6
1.75
W
8
5
5
2.1
L
3
5
3
0.9
L
Mulan
RQ Ethann
Mulan
1
7
2
0.29
W
Cu Chulainn
VELOO V3LOO
Cu Chulainn
8
2
4
5
W
4
1
5
6.5
L
4
4
2
1.25
W
Danzaburou
iFeedCarry
Danzaburou
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
52,700
72,203
Taken
68,179
46,114
Mitigated
35,390
18,505
Healing
24,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alddagas
Mercury
7,557
3,370
0
4,053
14,273
5,109
0
1,732
12,306
0
51,310
W
4,852
732
0
1,295
12,925
8,710
148
4,479
8,399
33,815
0
L
Neith
Gru682
Neith
13,311
6,863
0
4,773
12,803
6,087
1,190
2,518
10,269
0
65,478
W
12,138
856
3,899
5,185
13,414
5,970
0
4,930
8,484
62,489
0
L
6,914
2,448
1,076
4,486
18,200
16,957
0
3,955
13,874
30,653
0
L
Mulan
RQ Ethann
Mulan
8,176
974
0
3,212
16,618
13,960
162
4,175
12,277
0
36,067
W
Cu Chulainn
VELOO V3LOO
Cu Chulainn
17,011
6,367
0
1,458
15,195
9,316
1,632
1,823
13,122
0
110,337
W
6,407
3,362
0
4,197
9,371
4,025
1,491
978
8,347
0
51,993
L
9,674
397
0
905
10,309
4,001
0
3,968
6,100
60,251
0
W
Danzaburou
iFeedCarry
Danzaburou
12,292
7,511
0
8,494
17,274
7,369
3,888
4,378
12,871
0
98,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
54,398
432
Minions Killed
589
0
Camps Cleared
0
1,636,734
Distance Traveled
1,606,686
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,021
501
87
5
0
343,932
0
W
Ymir
9,638
535
56
3
0
341,535
4
L
Neith
9,821
546
118
7
0
297,483
6
W
Hel
10,680
593
113
6
0
336,138
6
L
Terra
9,081
505
49
3
0
342,943
0
L
Mulan
7,974
443
67
4
0
301,013
1
W
Cu Chulainn
12,303
684
178
10
0
382,752
1
W
Set
9,892
550
87
5
0
251,174
1
L
Nox
9,399
522
111
6
0
351,363
1
W
Danzaburou
11,885
660
155
9
0
295,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role