Player Matchup

Loki
Loki
GE-N-ZO_-San
Loki
Level 13
God Stats
7W - 7L
1,627 SR
Queue Stats
331W - 387L
1,383 Elo+
Solo
Chaac
Chaac
JoseTCc27
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,343 Elo+
Solo
Izanami
Izanami
Nikolas19-09
Izanami
Level 22
God Stats
36W - 35L
1,422 SR
Queue Stats
65W - 68L
1,358 Elo+
Party 1
Baba Yaga
Baba Yaga
Wenne_10
Baba Yaga
Level 25
God Stats
3W - 1L
1,791 SR
Queue Stats
104W - 105L
1,355 Elo+
Party 1
Arachne
Arachne
akainu749
Arachne
Level 21
God Stats
20W - 21L
1,485 SR
Queue Stats
101W - 129L
1,330 Elo+
Party 1
Team Averages
Level 22
1,565 SR
1,354 Elo+

VS

Team Averages
Level 18
1,452 SR
1,426 Elo+
Set
Set
Rekkusa
Set
Level 29
God Stats
1W - 5L
1,292 SR
Queue Stats
76W - 90L
1,381 Elo+
Party 2
Scylla
Scylla
WePlasterFew
Scylla
Level 29
God Stats
12W - 13L
1,505 SR
Queue Stats
69W - 87L
1,366 Elo+
Party 2
Odin
Odin
YT_fateful
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
preciousninja27
Aphrodite
Level 26
God Stats
47W - 53L
1,465 SR
Queue Stats
55W - 64L
1,383 Elo+
Party 2
Neith
Neith
xjasamine
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 2
10,550
406
3,281
15,424
7,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
JoseTCc27
Chaac
19
9 / 3 / 8
13,280
511
18,519
22,829
18,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Nikolas19-09
Izanami
18
4 / 5 / 4
12,743
490
7,340
14,434
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Wenne_10
Baba Yaga
19
7 / 3 / 8
13,500
519
22,621
16,682
7,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
akainu749
Arachne
20
12 / 3 / 8
14,229
547
15,717
23,137
10,382
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
7 / 2 / 3
12,694
488
18,968
23,409
18,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
19
10 / 9 / 2
12,931
497
20,862
18,216
6,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 9 / 2
7,505
289
3,578
10,180
6,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
preciousninja27
Aphrodite
17
2 / 8 / 4
10,634
409
4,836
23,931
21,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
xjasamine
Neith
9
1 / 8 / 3
8,051
310
3,169
9,093
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
35
Kills
20
26
Deaths
36
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
12
2
0.33
W
Chaac
JoseTCc27
Chaac
9
3
8
4.33
W
Izanami
Nikolas19-09
Izanami
4
5
4
1.2
L
Set
7
2
3
4.25
L
Scylla
10
9
2
1.22
W
Baba Yaga
Wenne_10
Baba Yaga
7
3
8
3.67
L
0
9
2
0.11
W
Arachne
akainu749
Arachne
12
3
8
5.33
L
Aphrodite
preciousninja27
Aphrodite
2
8
4
0.5
L
Neith
xjasamine
Neith
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,478
Damage
51,413
92,506
Taken
84,829
50,449
Mitigated
54,721
28,867
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,281
705
0
1,171
15,424
7,959
1,523
3,354
11,917
0
36,645
W
Chaac
JoseTCc27
Chaac
18,519
3,552
976
9,355
22,829
18,812
2,176
5,659
16,682
0
70,951
W
Izanami
Nikolas19-09
Izanami
7,340
4,403
0
4,486
14,434
5,529
8,890
5,191
9,130
0
78,307
L
Set
18,968
8,166
0
5,906
23,409
18,310
0
3,712
19,472
667
97,540
L
Scylla
20,862
1,243
192
3,458
18,216
6,012
0
8,181
9,960
62,708
0
W
Baba Yaga
Wenne_10
Baba Yaga
22,621
696
0
4,714
16,682
7,767
2,691
6,029
10,211
85,792
0
L
3,578
1,753
0
298
10,180
6,499
0
1,616
8,292
0
17,015
W
Arachne
akainu749
Arachne
15,717
11,818
0
8,165
23,137
10,382
643
4,982
17,939
0
98,094
L
Aphrodite
preciousninja27
Aphrodite
4,836
826
2,420
11,385
23,931
21,714
0
7,985
15,769
44,054
0
L
Neith
xjasamine
Neith
3,169
1,544
0
1,148
9,093
2,186
0
1,127
7,866
0
12,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,302
Gold Earned
51,815
581
Minions Killed
380
0
Camps Cleared
0
2,311,054
Distance Traveled
1,902,406
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,550
406
43
2
0
421,413
4
W
Chaac
13,280
511
102
4
0
502,443
0
W
Izanami
12,743
490
151
6
0
439,036
0
L
Set
12,694
488
164
6
0
530,062
1
L
Scylla
12,931
497
87
3
0
456,796
2
W
Baba Yaga
13,500
519
144
6
0
458,121
2
L
Odin
7,505
289
32
1
0
249,166
2
W
Arachne
14,229
547
141
5
0
490,041
0
L
Aphrodite
10,634
409
79
3
0
405,637
3
L
Neith
8,051
310
18
1
0
260,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role