Player Matchup

Hou Yi
Hou Yi
Gold III
The_Unbleachable
Hou Yi
Gold III
Level 99
God Stats
3W - 3L
1,808 SR
Queue Stats
34W - 26L
1,513 MMR
Party 1
Cthulhu
Cthulhu
Gold II
WhensParagon
Cthulhu
Gold II
Level 104
God Stats
14W - 8L
1,752 SR
Queue Stats
50W - 42L
1,651 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
Zantymills
Sun Wukong
Gold I
Level 135
God Stats
5W - 2L
1,500 SR
Queue Stats
110W - 104L
1,576 MMR
Solo
Loki
Loki
Gold III
xDespairFactoRx
Loki
Gold III
Level 122
God Stats
111W - 74L
1,610 SR
Queue Stats
214W - 203L
1,577 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
xMacGyver117
Baron Samedi
Gold I
Level 102
God Stats
14W - 13L
1,623 SR
Queue Stats
974W - 943L
1,575 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,659 SR
1,578 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,548 SR
1,578 MMR
Set
Set
Silver I
MrMcquackerson
Set
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,585 MMR
Solo
Vamana
Vamana
Gold III
PF Flyyers
Vamana
Gold III
Level 141
God Stats
7W - 2L
1,818 SR
Queue Stats
526W - 521L
1,569 MMR
Solo
Janus
Janus
Gold IV
SqueezedWeiner1
Janus
Gold IV
Level 147
God Stats
0W - 2L
1,582 SR
Queue Stats
86W - 82L
1,587 MMR
Solo
Cupid
Cupid
Gold IV
cozad11
Cupid
Gold IV
Level 160
God Stats
0W - 2L
1,236 SR
Queue Stats
28W - 24L
1,571 MMR
Solo
Khepri
Khepri
Gold III
dabeardman
Khepri
Gold III
Level 122
God Stats
16W - 21L
1,605 SR
Queue Stats
293W - 287L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 8
20,262
596
37,673
34,181
17,308
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
WhensParagon
Cthulhu
20
3 / 2 / 18
17,179
505
21,743
33,108
45,068
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Zantymills
Sun Wukong
20
7 / 2 / 9
20,446
601
29,993
37,556
53,530
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 3 / 16
18,013
530
18,047
28,689
13,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
xMacGyver117
Baron Samedi
20
3 / 5 / 18
17,652
519
27,868
30,484
18,252
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Nu WaDanzaburouApolloNemesisGuan Yu

VS

Bans
King ArthurHeimdallrCu ChulainnHerculesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 3
15,776
464
17,585
31,548
26,840
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
PF Flyyers
Vamana
20
3 / 5 / 2
17,012
500
22,833
40,779
58,754
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 8 / 2
14,629
430
26,576
28,915
13,223
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
cozad11
Cupid
20
1 / 7 / 3
17,443
513
15,616
28,442
17,624
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
dabeardman
Khepri
20
3 / 7 / 7
16,079
473
16,212
33,749
56,577
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
35
Kills
14
14
Deaths
35
69
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
Vamana
PF Flyyers
Vamana
3
5
2
0.8
L
2
8
2
0.38
W
15
2
8
9.5
W
Cthulhu
WhensParagon
Cthulhu
3
2
18
6
W
Sun Wukong
Zantymills
Sun Wukong
7
2
9
5.75
L
Cupid
cozad11
Cupid
1
7
3
0.36
L
Khepri
dabeardman
Khepri
3
7
7
0.93
W
7
3
16
5
W
Baron Samedi
xMacGyver117
Baron Samedi
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,324
Damage
98,822
164,018
Taken
163,433
147,223
Mitigated
173,018
85,453
Healing
44,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,585
7,715
0
3,560
31,548
26,840
0
8,905
22,134
0
132,839
L
Vamana
PF Flyyers
Vamana
22,833
7,938
1,299
19,884
40,779
58,754
366
14,289
24,629
0
117,315
L
26,576
792
391
6,361
28,915
13,223
390
7,682
20,754
125,084
0
W
37,673
28,148
0
26,512
34,181
17,308
12,159
9,321
24,322
0
225,503
W
Cthulhu
WhensParagon
Cthulhu
21,743
1,949
2,882
6,116
33,108
45,068
579
8,600
23,563
65,471
0
W
Sun Wukong
Zantymills
Sun Wukong
29,993
6,633
0
20,753
37,556
53,530
768
7,090
28,910
0
156,026
L
Cupid
cozad11
Cupid
15,616
7,417
803
8,235
28,442
17,624
7,160
6,835
20,859
0
157,178
L
Khepri
dabeardman
Khepri
16,212
2,025
0
3,885
33,749
56,577
0
11,534
21,340
64,351
0
W
18,047
4,421
0
6,708
28,689
13,065
2,763
9,077
18,848
0
146,206
W
Baron Samedi
xMacGyver117
Baron Samedi
27,868
4,983
6,381
16,101
30,484
18,252
2,725
13,364
16,652
145,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,552
Gold Earned
80,939
900
Minions Killed
898
0
Camps Cleared
0
3,224,981
Distance Traveled
3,131,425
49
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,776
464
162
5
0
625,858
13
L
Vamana
17,012
500
220
6
0
625,670
12
L
Janus
14,629
430
193
6
0
643,056
11
W
Hou Yi
20,262
596
201
6
0
592,965
6
W
Cthulhu
17,179
505
98
3
0
638,402
20
W
Sun Wukong
20,446
601
268
8
0
698,490
8
L
Cupid
17,443
513
241
7
0
588,341
4
L
Khepri
16,079
473
82
2
0
648,500
13
W
Loki
18,013
530
149
4
0
723,559
11
W
Baron Samedi
17,652
519
184
5
0
571,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role