Player Matchup

Odin
Odin
Mozo_ignorado157
Odin
Level 80
God Stats
126W - 71L
1,662 SR
Queue Stats
405W - 331L
1,595 Elo+
Party 1
Janus
Janus
alniro_555
Janus
Level 67
God Stats
3W - 6L
1,376 SR
Queue Stats
33W - 88L
1,243 Elo+
Party 1
Osiris
Osiris
ardiel15
Osiris
Level 78
God Stats
29W - 23L
1,568 SR
Queue Stats
179W - 152L
1,593 Elo+
Party 1
Team Averages
Level 75
1,535 SR
1,477 Elo+

VS

Team Averages
Level 77
1,524 SR
1,280 Elo+
Aphrodite
Aphrodite
NebuIaxx
Aphrodite
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 104L
1,333 Elo+
Solo
Odin
Odin
StayFrosyFried
Odin
Level 88
God Stats
5W - 3L
1,648 SR
Queue Stats
35W - 41L
1,185 Elo+
Solo
Baron Samedi
Baron Samedi
darley83
Baron Samedi
Level 88
God Stats
74W - 58L
1,425 SR
Queue Stats
858W - 1,255L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
10,968
645
11,030
14,269
14,133
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
16
10 / 3 / 7
12,761
751
10,663
12,007
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ardiel15
Osiris
16
6 / 4 / 11
12,573
740
13,512
18,337
11,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NebuIaxx
Aphrodite
14
1 / 9 / 7
10,850
638
11,160
17,561
9,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 5
10,995
647
9,954
16,138
14,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
darley83
Baron Samedi
12
4 / 3 / 1
10,224
601
9,774
8,994
3,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
18
Kills
8
8
Deaths
18
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
L
Aphrodite
NebuIaxx
Aphrodite
1
9
7
0.5
L
3
6
5
0.92
W
Janus
10
3
7
4.5
W
Osiris
ardiel15
Osiris
6
4
11
2.88
L
Baron Samedi
darley83
Baron Samedi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
30,888
44,613
Taken
42,693
30,438
Mitigated
27,939
11,882
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,030
1,712
0
379
14,269
14,133
810
7,953
6,316
317
34,511
L
Aphrodite
NebuIaxx
Aphrodite
11,160
1,949
4,630
5,857
17,561
9,580
829
3,622
13,639
37,388
0
L
9,954
818
787
1,393
16,138
14,613
648
5,008
10,654
0
43,972
W
Janus
10,663
524
1,074
4,848
12,007
4,366
1,507
4,850
7,157
56,794
0
W
Osiris
ardiel15
Osiris
13,512
6,042
0
5,581
18,337
11,939
46
8,215
10,122
0
69,122
L
Baron Samedi
darley83
Baron Samedi
9,774
656
634
2,283
8,994
3,746
737
1,517
7,356
24,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
32,069
211
Minions Killed
146
0
Camps Cleared
0
976,953
Distance Traveled
753,397
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,968
645
34
2
0
331,183
1
L
Aphrodite
10,850
638
56
3
0
258,250
1
L
Odin
10,995
647
71
4
0
316,830
0
W
Janus
12,761
751
97
6
0
305,104
0
W
Osiris
12,573
740
80
5
0
340,666
4
L
Baron Samedi
10,224
601
19
1
0
178,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role