Player Matchup

Bellona
Bellona
DesktopDust8326
Bellona
Level 15
God Stats
1W - 0L
1,316 SR
Queue Stats
11W - 10L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
Punx Off
Jormungandr
Level 35
God Stats
10W - 13L
1,542 SR
Queue Stats
16W - 16L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VenaticOSP
Tsukuyomi
Level 29
God Stats
38W - 34L
1,605 SR
Queue Stats
205W - 209L
1,476 Elo+
Solo
Apollo
Apollo
WildWeanerXD
Apollo
Level 8
God Stats
1W - 2L
1,322 SR
Queue Stats
20W - 12L
1,685 Elo+
Solo
Zeus
Zeus
mightbeteelop
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 50L
1,679 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,584 Elo+

VS

Team Averages
Level 17
1,597 SR
1,521 Elo+
Thanatos
Thanatos
BIG CHUNGIS3517
Thanatos
Level 10
God Stats
4W - 4L
1,830 SR
Queue Stats
14W - 12L
1,562 Elo+
Solo
Sol
Sol
EthnicSlur
Sol
Level 24
God Stats
2W - 5L
1,396 SR
Queue Stats
87W - 96L
1,588 Elo+
Solo
Da Ji
Da Ji
Yanuir
Da Ji
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,209 Elo+
Solo
Bellona
Bellona
c51 islamico us
Bellona
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,541 Elo+
Solo
Skadi
Skadi
elninoasesino16
Skadi
Level 28
God Stats
152W - 92L
1,757 SR
Queue Stats
193W - 135L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,020
547
6,316
6,915
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Punx Off
Jormungandr
9
0 / 1 / 2
5,350
486
1,152
4,041
2,095
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
VenaticOSP
Tsukuyomi
11
4 / 0 / 3
6,547
595
3,780
5,559
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
4 / 0 / 0
6,307
573
3,465
8,198
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 1 / 3
7,883
717
6,582
4,992
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 4 / 1
4,935
449
1,868
7,670
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
6,496
591
3,278
8,103
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Yanuir
Da Ji
4
0 / 8 / 0
4,175
380
716
6,320
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
5,957
542
3,663
7,952
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 1 / 0
6,110
555
3,646
4,436
1,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
17
Kills
2
2
Deaths
17
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
1
0.13
W
3
0
0
3
L
1
3
0
0.33
W
Jormungandr
Punx Off
Jormungandr
0
1
2
1
W
Tsukuyomi
VenaticOSP
Tsukuyomi
4
0
3
5.5
W
Apollo
4
0
0
4
L
Da Ji
Yanuir
Da Ji
0
8
0
0
L
0
1
0
0
L
1
1
0
1
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
13,171
29,705
Taken
34,481
12,537
Mitigated
12,736
12,232
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,868
549
0
3,469
7,670
2,182
0
955
6,690
0
16,604
W
6,316
2,359
0
1,961
6,915
4,649
255
0
6,915
0
26,801
L
3,278
1,096
0
3,791
8,103
2,379
1,370
3,873
4,205
34,759
0
W
Jormungandr
Punx Off
Jormungandr
1,152
379
43
516
4,041
2,095
176
0
4,041
15,631
0
W
Tsukuyomi
VenaticOSP
Tsukuyomi
3,780
1,194
0
2,234
5,559
1,850
0
893
4,666
0
31,896
W
Apollo
3,465
1,728
0
5,594
8,198
2,334
1,873
347
7,851
0
38,576
L
Da Ji
Yanuir
Da Ji
716
337
0
368
6,320
1,613
0
1,578
4,717
0
5,594
L
3,663
1,252
0
3,567
7,952
5,358
307
0
7,502
0
32,086
L
3,646
1,617
0
790
4,436
1,204
0
1,328
3,108
0
33,217
W
6,582
2,349
0
1,884
4,992
1,609
168
2,038
2,954
49,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
27,673
316
Minions Killed
244
0
Camps Cleared
0
1,030,834
Distance Traveled
1,017,464
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,935
449
31
3
0
229,752
0
W
Bellona
6,020
547
41
4
0
222,999
0
L
Sol
6,496
591
72
7
0
193,218
2
W
Jormungandr
5,350
486
39
4
0
216,748
0
W
Tsukuyomi
6,547
595
69
6
0
235,372
3
W
Apollo
6,307
573
62
6
0
168,070
2
L
Da Ji
4,175
380
10
1
0
193,356
0
L
Bellona
5,957
542
70
6
0
189,867
3
L
Skadi
6,110
555
61
6
0
211,271
4
W
Zeus
7,883
717
105
10
0
187,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role