Player Matchup

Athena
Athena
Bajinjon
Athena
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 18L
1,456 Elo+
Party 2
Achilles
Achilles
Escodevil
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,415 Elo+
Party 2
Anhur
Anhur
Nadavp
Anhur
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,355 Elo+
Party 2
Agni
Agni
StulejkowyPotwor
Agni
Level 29
God Stats
6W - 10L
1,451 SR
Queue Stats
169W - 157L
1,512 Elo+
Party 1
Ullr
Ullr
seksikpl
Ullr
Level 29
God Stats
34W - 35L
1,485 SR
Queue Stats
202W - 187L
1,501 Elo+
Party 1
Team Averages
Level 27
1,487 SR
1,448 Elo+

VS

Team Averages
Level 14
1,477 SR
1,501 Elo+
Hun Batz
Hun Batz
Aardw0lf
Hun Batz
Level 27
God Stats
6W - 5L
1,474 SR
Queue Stats
90W - 74L
1,567 Elo+
Party 3
Fafnir
Fafnir
ThePantherize
Fafnir
Level 28
God Stats
3W - 3L
1,635 SR
Queue Stats
90W - 72L
1,567 Elo+
Party 3
Kukulkan
Kukulkan
Waylander05
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Yarrtendo
Danzaburou
Level 7
God Stats
6W - 9L
1,414 SR
Queue Stats
10W - 9L
1,501 Elo+
Party 3
Yemoja
Yemoja
muthrull
Yemoja
Level 5
God Stats
0W - 2L
1,362 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bajinjon
Athena
11
3 / 1 / 11
7,500
536
4,946
10,009
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Escodevil
Achilles
12
0 / 0 / 3
6,689
478
2,003
6,139
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Nadavp
Anhur
12
7 / 0 / 8
7,661
547
7,084
8,188
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
14 / 1 / 6
10,210
729
10,766
6,465
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
8 / 0 / 3
8,888
635
7,258
9,162
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aardw0lf
Hun Batz
9
0 / 7 / 1
5,997
428
4,736
10,161
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
6,973
498
3,628
8,873
6,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Waylander05
Kukulkan
8
0 / 9 / 1
5,603
400
2,758
8,313
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Yarrtendo
Danzaburou
10
1 / 7 / 1
6,820
487
5,622
9,829
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
muthrull
Yemoja
8
0 / 6 / 1
5,708
408
4,764
9,034
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
32
Kills
2
2
Deaths
33
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aardw0lf
Hun Batz
0
7
1
0.07
W
Athena
Bajinjon
Athena
3
1
11
8.5
W
Achilles
Escodevil
Achilles
0
0
3
1.5
W
Anhur
Nadavp
Anhur
7
0
8
11
W
14
1
6
17
L
1
4
0
0.25
L
Kukulkan
Waylander05
Kukulkan
0
9
1
0.06
L
Danzaburou
Yarrtendo
Danzaburou
1
7
1
0.21
L
Yemoja
muthrull
Yemoja
0
6
1
0.08
W
Ullr
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,057
Damage
21,508
39,963
Taken
46,210
20,792
Mitigated
17,301
9,874
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aardw0lf
Hun Batz
4,736
1,223
0
1,857
10,161
3,183
0
2,206
7,905
0
31,405
W
Athena
Bajinjon
Athena
4,946
2,554
0
1,283
10,009
7,527
0
3,874
6,135
18,057
0
W
Achilles
Escodevil
Achilles
2,003
108
0
1,263
6,139
4,493
1,151
1,965
4,174
0
20,743
W
Anhur
Nadavp
Anhur
7,084
3,150
0
4,433
8,188
2,758
274
2,964
5,224
0
33,778
W
10,766
672
0
2,195
6,465
2,401
837
906
5,559
72,336
0
L
3,628
1,344
0
1,563
8,873
6,176
364
1,849
6,874
30,780
0
L
Kukulkan
Waylander05
Kukulkan
2,758
438
0
0
8,313
2,372
27
3,951
4,362
28,493
0
L
Danzaburou
Yarrtendo
Danzaburou
5,622
2,632
0
1,079
9,829
2,590
224
4,420
5,409
0
25,293
L
Yemoja
muthrull
Yemoja
4,764
1,493
1,112
885
9,034
2,980
26
3,286
5,748
13,607
0
W
Ullr
7,258
4,251
0
700
9,162
3,613
2,221
1,441
7,721
0
61,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
31,101
374
Minions Killed
242
0
Camps Cleared
0
1,231,573
Distance Traveled
1,162,468
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,997
428
71
5
0
252,966
2
W
Athena
7,500
536
35
3
0
237,646
2
W
Achilles
6,689
478
46
3
0
233,303
4
W
Anhur
7,661
547
58
4
0
234,887
1
W
Agni
10,210
729
128
9
0
264,121
2
L
Fafnir
6,973
498
59
4
0
258,362
1
L
Kukulkan
5,603
400
49
4
0
186,755
0
L
Danzaburou
6,820
487
45
3
0
226,265
1
L
Yemoja
5,708
408
18
1
0
238,120
2
W
Ullr
8,888
635
107
8
0
261,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role