Player Matchup

Kumbhakarna
Kumbhakarna
Leon001Bros
Kumbhakarna
Level 29
God Stats
1W - 3L
1,225 SR
Queue Stats
45W - 51L
1,502 Elo+
Party 3
Tiamat
Tiamat
MiraiMizu
Tiamat
Level 15
God Stats
35W - 27L
1,210 SR
Queue Stats
95W - 90L
1,380 Elo+
Party 4
Neith
Neith
Sekhira
Neith
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 9L
1,198 Elo+
Party 3
Set
Set
Whykillhow
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,448 Elo+
Solo
Bellona
Bellona
azazazaz1999
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 4
Team Averages
Level 12
1,387 SR
1,406 Elo+

VS

Team Averages
Level 15
1,391 SR
1,259 Elo+
Guan Yu
Guan Yu
Illedal
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,106 Elo+
Party 2
Chaac
Chaac
JyväJemmari
Chaac
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 49L
1,308 Elo+
Party 1
Anubis
Anubis
MetBarra
Anubis
Level 14
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,106 Elo+
Party 2
Danzaburou
Danzaburou
MukkiNaasi
Danzaburou
Level 22
God Stats
8W - 14L
1,206 SR
Queue Stats
33W - 65L
1,276 Elo+
Party 1
Set
Set
jamniczybug
Set
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Leon001Bros
Kumbhakarna
11
2 / 0 / 8
7,713
514
4,166
11,727
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
MiraiMizu
Tiamat
15
5 / 1 / 3
8,578
572
7,834
8,349
5,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Sekhira
Neith
13
7 / 0 / 5
8,091
539
12,274
7,036
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 1 / 5
8,534
569
3,883
9,249
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
azazazaz1999
Bellona
14
4 / 0 / 3
8,650
577
5,250
5,927
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Illedal
Guan Yu
11
0 / 5 / 0
6,473
432
2,506
9,145
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 1
5,939
396
4,925
8,897
4,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
MetBarra
Anubis
12
1 / 6 / 0
7,208
481
5,845
9,268
6,124
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MukkiNaasi
Danzaburou
10
0 / 6 / 0
6,021
401
7,674
11,959
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
5,850
390
1,306
9,028
2,774
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
23
Kills
2
2
Deaths
23
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Illedal
Guan Yu
0
5
0
0
L
0
3
1
0.17
W
Kumbhakarna
Leon001Bros
Kumbhakarna
2
0
8
6
L
Anubis
MetBarra
Anubis
1
6
0
0.17
W
Tiamat
MiraiMizu
Tiamat
5
1
3
6.5
L
Danzaburou
MukkiNaasi
Danzaburou
0
6
0
0
W
Neith
Sekhira
Neith
7
0
5
9.5
W
5
1
5
7.5
W
Bellona
azazazaz1999
Bellona
4
0
3
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,407
Damage
22,256
42,288
Taken
48,297
25,266
Mitigated
24,187
12,176
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Illedal
Guan Yu
2,506
520
0
1,660
9,145
7,025
363
1,737
7,033
0
22,835
L
4,925
1,284
0
3,388
8,897
4,825
0
1,380
7,517
0
25,878
W
Kumbhakarna
Leon001Bros
Kumbhakarna
4,166
892
0
1,075
11,727
8,987
124
0
11,727
9,908
0
L
Anubis
MetBarra
Anubis
5,845
579
0
1,093
9,268
6,124
310
5,015
4,203
35,017
0
W
Tiamat
MiraiMizu
Tiamat
7,834
1,001
0
2,942
8,349
5,532
259
3,765
4,574
43,303
0
L
Danzaburou
MukkiNaasi
Danzaburou
7,674
3,328
0
3,795
11,959
3,439
88
3,440
8,519
0
33,629
W
Neith
Sekhira
Neith
12,274
5,950
0
3,580
7,036
2,241
606
0
7,036
0
50,020
W
3,883
1,998
0
3,547
9,249
3,312
2,117
1,683
7,541
0
40,728
W
Bellona
azazazaz1999
Bellona
5,250
1,240
0
1,032
5,927
5,194
1,110
397
5,330
7,690
31,345
L
1,306
524
0
749
9,028
2,774
0
1,038
7,990
0
24,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
31,491
356
Minions Killed
262
0
Camps Cleared
0
1,577,148
Distance Traveled
1,183,941
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,473
432
52
3
0
205,738
0
L
Chaac
5,939
396
55
4
0
261,109
4
W
Kumbhakarna
7,713
514
14
1
0
311,453
0
L
Anubis
7,208
481
67
4
0
224,381
1
W
Tiamat
8,578
572
77
5
0
329,373
4
L
Danzaburou
6,021
401
47
3
0
239,718
4
W
Neith
8,091
539
96
6
0
307,113
0
W
Set
8,534
569
87
6
0
332,707
4
W
Bellona
8,650
577
82
5
0
296,502
1
L
Set
5,850
390
41
3
0
252,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role