Player Matchup

Ymir
Ymir
Enklimax
Ymir
Level 29
God Stats
15W - 23L
1,583 SR
Queue Stats
190W - 237L
1,359 Elo+
Party 3
Ra
Ra
I am fatbo1
Ra
Level 60
God Stats
26W - 17L
1,460 SR
Queue Stats
716W - 773L
1,342 Elo+
Party 3
Da Ji
Da Ji
MasterOogway668
Da Ji
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
344W - 359L
1,355 Elo+
Party 3
Apollo
Apollo
Purple aki1032
Apollo
Level 48
God Stats
3W - 1L
1,882 SR
Queue Stats
105W - 95L
1,544 Elo+
Solo
Achilles
Achilles
shepsterboy123
Achilles
Level 14
God Stats
3W - 4L
1,413 SR
Queue Stats
332W - 405L
1,403 Elo+
Party 3
Team Averages
Level 37
1,568 SR
1,401 Elo+

VS

Team Averages
Level 42
1,474 SR
1,420 Elo+
Cthulhu
Cthulhu
MrSerious_02
Cthulhu
Level 78
God Stats
1W - 1L
1,691 SR
Queue Stats
167W - 165L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
SRazor Virus
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 226L
1,399 Elo+
Party 1
Vulcan
Vulcan
SkrYleXArrow
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 167L
1,387 Elo+
Party 1
Mercury
Mercury
VirusEmu60616
Mercury
Level 58
God Stats
5W - 10L
1,296 SR
Queue Stats
401W - 441L
1,402 Elo+
Party 1
Neith
Neith
kiwi_Sisuka_UwU
Neith
Level 21
God Stats
7W - 5L
1,383 SR
Queue Stats
8W - 8L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 1 / 8
8,528
533
5,270
12,823
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
7 / 2 / 2
9,299
581
7,481
10,327
5,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 4
8,946
559
5,262
9,552
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 1 / 4
9,868
617
14,182
13,419
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
14
1 / 2 / 4
7,766
485
5,724
10,723
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrSerious_02
Cthulhu
12
3 / 10 / 2
7,487
468
11,947
13,259
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
SRazor Virus
Cabrakan
12
1 / 3 / 0
7,334
458
5,185
10,170
7,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
13
0 / 6 / 3
7,681
480
4,862
8,442
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
13
3 / 3 / 1
7,794
487
6,207
10,968
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 2
6,675
417
5,069
10,322
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
27
Kills
8
8
Deaths
28
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
8
7
W
7
2
2
4
W
6
2
4
4
L
Cthulhu
MrSerious_02
Cthulhu
3
10
2
0.4
W
10
1
4
12
L
Cabrakan
SRazor Virus
Cabrakan
1
3
0
0.33
L
Vulcan
0
6
3
0.25
L
Mercury
3
3
1
1.17
L
1
6
2
0.33
W
Achilles
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,919
Damage
33,270
56,844
Taken
53,161
32,489
Mitigated
22,990
25,229
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,270
881
0
1,742
12,823
10,837
112
5,322
7,467
24,664
0
W
7,481
1,973
869
5,279
10,327
5,076
929
5,163
4,910
61,004
0
W
5,262
1,991
513
3,441
9,552
3,728
1,618
1,253
8,299
0
42,269
L
Cthulhu
MrSerious_02
Cthulhu
11,947
618
608
528
13,259
5,197
0
3,040
10,219
33,245
0
W
14,182
7,254
0
9,264
13,419
5,597
857
4,211
9,208
0
74,042
L
Cabrakan
SRazor Virus
Cabrakan
5,185
750
0
2,747
10,170
7,564
187
854
9,316
38,590
0
L
Vulcan
4,862
1,722
0
1,240
8,442
2,975
0
4,143
4,299
38,805
0
L
Mercury
6,207
3,227
0
4,333
10,968
3,868
0
1,883
9,085
0
42,352
L
5,069
3,001
0
2,077
10,322
3,386
1,077
2,831
7,491
0
31,264
W
Achilles
5,724
2,183
0
4,121
10,723
7,251
676
5,727
4,966
0
29,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,407
Gold Earned
36,971
383
Minions Killed
340
0
Camps Cleared
0
1,513,804
Distance Traveled
1,402,866
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,528
533
34
2
0
315,398
1
W
Ra
9,299
581
105
7
0
299,123
0
W
Da Ji
8,946
559
69
4
0
338,661
0
L
Cthulhu
7,487
468
41
3
0
301,228
1
W
Apollo
9,868
617
120
8
0
291,755
4
L
Cabrakan
7,334
458
82
5
0
249,408
1
L
Vulcan
7,681
480
70
4
0
258,545
0
L
Mercury
7,794
487
88
6
0
342,164
0
L
Neith
6,675
417
59
4
0
251,521
0
W
Achilles
7,766
485
55
3
0
268,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role