Player Matchup

Anhur
Anhur
DerChef96
Anhur
Level 18
God Stats
17W - 11L
1,594 SR
Queue Stats
36W - 37L
1,419 Elo+
Party 1
Athena
Athena
MBGreg-06
Athena
Level 27
God Stats
19W - 13L
1,716 SR
Queue Stats
589W - 569L
1,553 Elo+
Party 3
Bellona
Bellona
Mr_undercover09
Bellona
Level 15
God Stats
14W - 16L
1,489 SR
Queue Stats
48W - 66L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
Level 29
God Stats
60W - 71L
1,506 SR
Queue Stats
237W - 279L
1,413 Elo+
Party 1
Anubis
Anubis
SNT_Snipeman78
Anubis
Level 28
God Stats
48W - 44L
1,453 SR
Queue Stats
374W - 365L
1,500 Elo+
Party 3
Team Averages
Level 23
1,552 SR
1,456 Elo+

VS

Team Averages
Level 23
1,491 SR
1,347 Elo+
Ymir
Ymir
QUE_DISE_USTE
Ymir
Level 56
God Stats
1W - 1L
1,753 SR
Queue Stats
12W - 34L
1,234 Elo+
Party 2
Neith
Neith
empotrador08940
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
franckmae
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
King Arthur
King Arthur
nutsersn94
King Arthur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 61L
1,282 Elo+
Party 2
Ra
Ra
orefull
Ra
Level 15
God Stats
2W - 7L
1,202 SR
Queue Stats
9W - 14L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DerChef96
Anhur
11
3 / 2 / 3
6,889
530
4,149
5,605
1,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
MBGreg-06
Athena
11
2 / 0 / 6
7,238
557
4,090
7,860
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 0
7,633
587
2,636
4,630
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
13
2 / 1 / 5
7,333
564
3,155
7,669
2,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 3
8,097
623
5,318
3,333
1,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
6,458
497
3,108
7,347
4,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 3 / 2
5,646
434
4,643
5,353
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
6
0 / 9 / 0
4,577
352
932
7,978
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
nutsersn94
King Arthur
11
0 / 2 / 1
5,337
411
1,673
6,714
3,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 0
5,463
420
1,908
6,085
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
2
3
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
DerChef96
Anhur
3
2
3
2.25
W
Athena
MBGreg-06
Athena
2
0
6
5
W
3
0
0
3
W
Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
2
1
5
4.5
L
2
2
0
1
W
7
0
3
8.5
L
0
3
2
0.33
L
Thor
0
9
0
0
L
King Arthur
nutsersn94
King Arthur
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
12,264
29,097
Taken
33,477
15,448
Mitigated
13,002
11,829
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DerChef96
Anhur
4,149
2,578
0
1,449
5,605
1,940
345
1,189
4,416
0
32,730
W
Athena
MBGreg-06
Athena
4,090
1,277
0
2,347
7,860
5,737
318
1,863
5,997
19,251
0
W
2,636
712
0
1,860
4,630
3,818
811
45
4,343
0
37,493
W
Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
3,155
285
0
4,004
7,669
2,646
974
803
6,841
0
37,678
L
3,108
568
16
1,776
7,347
4,514
136
2,495
4,852
17,267
0
W
5,318
866
0
2,169
3,333
1,307
1,670
1,116
2,217
43,263
0
L
4,643
1,708
0
1,519
5,353
1,361
42
2,053
3,300
0
27,712
L
Thor
932
400
0
307
7,978
1,843
0
1,206
6,772
0
11,419
L
King Arthur
nutsersn94
King Arthur
1,673
360
0
691
6,714
3,710
0
0
6,714
0
14,666
L
1,908
381
105
1,016
6,085
1,574
0
3,654
2,431
29,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
27,481
362
Minions Killed
170
0
Camps Cleared
0
1,147,013
Distance Traveled
1,133,238
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,889
530
66
5
0
204,522
7
W
Athena
7,238
557
33
3
0
237,394
2
W
Bellona
7,633
587
93
7
0
239,801
2
W
Tsukuyomi
7,333
564
95
7
0
278,875
6
L
Ymir
6,458
497
43
3
0
224,214
3
W
Anubis
8,097
623
75
6
0
186,421
0
L
Neith
5,646
434
44
3
0
217,317
0
L
Thor
4,577
352
13
1
0
241,694
3
L
King Arthur
5,337
411
21
2
0
249,637
0
L
Ra
5,463
420
49
4
0
200,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role