Player Matchup

Janus
Janus
Platinum I
Deterrent
Janus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond V
Notsouls96
Sun Wukong
Diamond V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
Rinmaa
Ares
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Serqet
Serqet
Diamond IV
StormyQ
Serqet
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
Vestaa
Hou Yi
Diamond V
Level 155
God Stats
84W - 69L
1,741 SR
Queue Stats
373W - 348L
2,013 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,548 SR
1,603 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,657 SR
1,785 MMR
Susano
Susano
Platinum III
Dusstin
Susano
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum II
Hønest
Loki
Platinum II
Level 85
God Stats
8W - 6L
1,699 SR
Queue Stats
125W - 108L
1,903 MMR
Solo
Sol
Sol
Diamond V
Intedintjej
Sol
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
JUnknown
Eset
Diamond IV
Level 109
God Stats
16W - 15L
1,795 SR
Queue Stats
336W - 298L
2,050 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
T0tal90
Ne Zha
Platinum I
Level 160
God Stats
17W - 22L
1,791 SR
Queue Stats
672W - 666L
1,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deterrent
Janus
12
2 / 1 / 3
6,441
586
2,983
3,462
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Notsouls96
Sun Wukong
12
1 / 0 / 0
6,238
567
5,463
7,708
4,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Rinmaa
Ares
10
1 / 0 / 5
5,994
545
2,329
4,809
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
StormyQ
Serqet
10
5 / 2 / 3
6,184
562
5,676
6,302
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Vestaa
Hou Yi
11
2 / 0 / 3
6,559
596
2,470
6,115
1,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetApolloChang'eScyllaAphrodite

VS

Bans
The MorriganAo KuangSobekGebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dusstin
Susano
9
1 / 3 / 0
5,407
492
2,219
7,819
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
Hønest
Loki
11
2 / 2 / 0
5,998
545
6,172
8,855
3,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 2 / 0
5,277
480
4,379
5,996
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eset
10
0 / 3 / 1
5,482
498
1,852
4,774
1,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
T0tal90
Ne Zha
9
0 / 1 / 0
5,068
461
1,650
6,552
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
3
3
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Deterrent
Janus
2
1
3
3.5
L
Susano
Dusstin
Susano
1
3
0
0.33
L
Loki
Hønest
Loki
2
2
0
1
L
0
2
0
0
L
Eset
0
3
1
0.17
W
Sun Wukong
Notsouls96
Sun Wukong
1
0
0
1
W
Ares
Rinmaa
Ares
1
0
5
3.5
W
Serqet
StormyQ
Serqet
5
2
3
3.25
L
Ne Zha
T0tal90
Ne Zha
0
1
0
0
W
Hou Yi
Vestaa
Hou Yi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
16,272
28,396
Taken
33,996
11,877
Mitigated
10,549
9,332
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Deterrent
Janus
2,983
324
0
949
3,462
1,102
0
753
2,709
46,636
0
L
Susano
Dusstin
Susano
2,219
291
0
2,428
7,819
2,412
0
1,601
6,008
0
30,484
L
Loki
Hønest
Loki
6,172
1,949
0
2,508
8,855
3,528
0
256
8,599
0
38,379
L
4,379
1,442
0
3,171
5,996
1,382
0
838
5,158
35,301
0
L
Eset
1,852
315
17
774
4,774
1,150
0
1,452
2,914
34,383
0
W
Sun Wukong
Notsouls96
Sun Wukong
5,463
1,209
0
2,299
7,708
4,051
119
0
7,708
0
42,700
W
Ares
Rinmaa
Ares
2,329
174
0
1,895
4,809
2,640
0
1,527
3,282
13,599
0
W
Serqet
StormyQ
Serqet
5,676
1,424
0
718
6,302
2,128
0
1,338
4,964
0
28,977
L
Ne Zha
T0tal90
Ne Zha
1,650
343
0
1,058
6,552
2,077
0
895
5,577
0
19,054
W
Hou Yi
Vestaa
Hou Yi
2,470
1,180
0
3,471
6,115
1,956
0
2,613
3,502
0
38,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
27,232
340
Minions Killed
311
0
Camps Cleared
0
1,086,940
Distance Traveled
1,053,641
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,441
586
99
9
0
214,797
6
L
Susano
5,407
492
68
6
0
222,171
4
L
Loki
5,998
545
66
6
0
206,362
5
L
Sol
5,277
480
64
6
0
188,883
3
L
Eset
5,482
498
75
7
0
201,940
3
W
Sun Wukong
6,238
567
82
7
0
223,115
1
W
Ares
5,994
545
19
2
0
222,237
5
W
Serqet
6,184
562
53
5
0
231,959
4
L
Ne Zha
5,068
461
38
3
0
234,285
3
W
Hou Yi
6,559
596
87
8
0
194,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role