Player Matchup

Achilles
Achilles
Chewy883
Achilles
Level 17
God Stats
20W - 16L
1,502 SR
Queue Stats
69W - 93L
1,362 Elo+
Party 1
Zeus
Zeus
DeVaney15
Zeus
Level 18
God Stats
33W - 37L
1,403 SR
Queue Stats
83W - 91L
1,362 Elo+
Party 1
Heimdallr
Heimdallr
Fenarf
Heimdallr
Level 12
God Stats
9W - 11L
1,418 SR
Queue Stats
104W - 121L
1,299 Elo+
Party 1
Pele
Pele
bpknexus
Pele
Level 104
God Stats
9W - 5L
1,760 SR
Queue Stats
121W - 115L
1,357 Elo+
Party 1
Ymir
Ymir
kjman2012
Ymir
Level 8
God Stats
7W - 13L
1,503 SR
Queue Stats
8W - 19L
1,305 Elo+
Party 1
Team Averages
Level 32
1,517 SR
1,337 Elo+

VS

Team Averages
Level 12
1,576 SR
1,330 Elo+
Janus
Janus
BloodyAce00
Janus
Level 15
God Stats
4W - 8L
1,715 SR
Queue Stats
26W - 36L
1,295 Elo+
Solo
Bellona
Bellona
KillerRedPandsa2
Bellona
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 10L
1,236 Elo+
Party 2
Hun Batz
Hun Batz
PandaPanda64
Hun Batz
Level 6
God Stats
1W - 2L
1,518 SR
Queue Stats
5W - 12L
1,407 Elo+
Party 2
Fafnir
Fafnir
PurangoTango
Fafnir
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 45L
1,413 Elo+
Solo
Neith
Neith
XxabdoSxX
Neith
Level 27
God Stats
1W - 3L
1,646 SR
Queue Stats
1W - 7L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chewy883
Achilles
15
9 / 7 / 5
10,149
507
8,931
13,993
14,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
15
3 / 5 / 8
9,568
478
12,289
8,048
2,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Fenarf
Heimdallr
15
6 / 4 / 6
9,624
481
7,803
6,576
2,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
18
16 / 4 / 8
12,156
608
13,358
15,211
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
15
1 / 2 / 5
9,718
486
1,462
10,899
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 4
8,213
411
5,957
10,903
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 8 / 9
9,402
470
10,193
16,166
13,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
PandaPanda64
Hun Batz
17
8 / 6 / 6
10,656
533
8,007
15,260
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
15
6 / 3 / 5
10,730
537
9,338
14,211
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
XxabdoSxX
Neith
12
0 / 7 / 3
7,537
377
1,615
9,285
2,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
35
Kills
22
22
Deaths
35
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
Achilles
Chewy883
Achilles
9
7
5
1.64
W
Zeus
3
5
8
1.4
W
Heimdallr
Fenarf
Heimdallr
6
4
6
2.25
L
7
8
9
1.44
L
Hun Batz
PandaPanda64
Hun Batz
8
6
6
1.83
L
Fafnir
6
3
5
2.83
L
Neith
XxabdoSxX
Neith
0
7
3
0.21
W
Pele
16
4
8
5
W
Ymir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,843
Damage
35,110
54,727
Taken
65,825
33,463
Mitigated
39,440
5,232
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,957
84
0
0
10,903
3,026
214
3,462
7,441
35,307
0
W
Achilles
Chewy883
Achilles
8,931
2,677
0
134
13,993
14,316
419
2,247
11,446
105
31,137
W
Zeus
12,289
1,210
0
767
8,048
2,546
2,193
3,138
4,760
39,769
0
W
Heimdallr
Fenarf
Heimdallr
7,803
4,310
0
0
6,576
2,671
1,367
3,167
3,409
0
48,967
L
10,193
1,830
0
1,285
16,166
13,319
0
3,762
12,404
43
31,451
L
Hun Batz
PandaPanda64
Hun Batz
8,007
2,259
0
4,277
15,260
5,914
87
413
14,847
0
61,429
L
Fafnir
9,338
1,426
0
2,406
14,211
14,845
0
5,135
9,076
40,842
0
L
Neith
XxabdoSxX
Neith
1,615
619
0
1,514
9,285
2,336
145
1,084
8,189
0
29,296
W
Pele
13,358
2,709
0
3,182
15,211
6,145
1,288
4,817
10,244
0
67,774
W
Ymir
1,462
316
0
1,149
10,899
7,785
620
1,969
8,880
44,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,215
Gold Earned
46,538
348
Minions Killed
301
0
Camps Cleared
0
1,787,041
Distance Traveled
1,722,633
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,213
411
60
3
0
280,480
0
W
Achilles
10,149
507
46
2
0
401,201
0
W
Zeus
9,568
478
54
3
0
302,185
7
W
Heimdallr
9,624
481
71
4
0
312,871
0
L
Bellona
9,402
470
38
2
0
403,387
1
L
Hun Batz
10,656
533
98
5
0
375,012
0
L
Fafnir
10,730
537
48
2
0
393,044
3
L
Neith
7,537
377
57
3
0
270,710
0
W
Pele
12,156
608
109
5
0
422,200
2
W
Ymir
9,718
486
68
3
0
348,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role