Player Matchup

Athena
Athena
AHowman12
Athena
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 217L
1,476 Elo+
Party 4
Kukulkan
Kukulkan
MyamKL
Kukulkan
Level 29
God Stats
1W - 0L
1,630 SR
Queue Stats
51W - 48L
1,277 Elo+
Party 3
Chiron
Chiron
beams20
Chiron
Level 106
God Stats
21W - 16L
1,614 SR
Queue Stats
335W - 323L
1,479 Elo+
Party 4
Tyr
Tyr
dpoxolo006
Tyr
Level 127
God Stats
6W - 7L
1,337 SR
Queue Stats
133W - 121L
1,406 Elo+
Party 3
Osiris
Osiris
juandavid42
Osiris
Level 127
God Stats
4W - 1L
1,826 SR
Queue Stats
73W - 67L
1,495 Elo+
Party 3
Team Averages
Level 95
1,581 SR
1,427 Elo+

VS

Team Averages
Level 60
1,311 SR
1,420 Elo+
Erlang Shen
Erlang Shen
AirJonah23
Erlang Shen
Level 80
God Stats
2W - 4L
1,089 SR
Queue Stats
306W - 262L
1,514 Elo+
Party 1
Odin
Odin
R-leeske
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 378L
1,482 Elo+
Party 1
Chang'e
Chang'e
camrat1273
Chang'e
Level 71
God Stats
1W - 2L
1,332 SR
Queue Stats
459W - 407L
1,485 Elo+
Party 1
Ymir
Ymir
denis_serzhan
Ymir
Level 29
God Stats
20W - 39L
1,371 SR
Queue Stats
72W - 96L
1,323 Elo+
Party 2
Medusa
Medusa
nagasakura123
Medusa
Level 51
God Stats
1W - 2L
1,262 SR
Queue Stats
106W - 170L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AHowman12
Athena
17
0 / 4 / 4
9,973
475
5,470
19,395
16,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MyamKL
Kukulkan
17
1 / 3 / 3
10,621
506
5,749
7,514
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chiron
beams20
Chiron
18
4 / 1 / 1
10,831
516
14,681
13,235
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 1 / 2
12,309
586
12,264
14,932
16,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
20
7 / 2 / 2
11,978
570
10,814
12,586
12,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AirJonah23
Erlang Shen
17
3 / 3 / 3
10,279
489
7,485
15,346
9,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
16
0 / 1 / 1
9,553
455
5,121
15,963
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
camrat1273
Chang'e
18
3 / 5 / 1
10,689
509
10,226
16,574
7,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 1
9,172
437
9,358
15,909
7,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 4
8,848
421
11,960
15,258
5,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
11
11
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
AHowman12
Athena
0
4
4
0.5
L
Erlang Shen
AirJonah23
Erlang Shen
3
3
3
1.5
W
Kukulkan
MyamKL
Kukulkan
1
3
3
0.83
L
Odin
0
1
1
0.5
W
Chiron
beams20
Chiron
4
1
1
4.5
L
Chang'e
camrat1273
Chang'e
3
5
1
0.7
L
4
3
1
1.5
W
2
1
2
3
W
Osiris
7
2
2
4
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,978
Damage
44,150
67,662
Taken
79,050
53,011
Mitigated
41,297
20,317
Healing
27,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AHowman12
Athena
5,470
1,435
0
3,677
19,395
16,370
0
7,282
12,026
37,512
0
L
Erlang Shen
AirJonah23
Erlang Shen
7,485
4,347
0
2,293
15,346
9,234
0
2,666
12,680
0
79,858
W
Kukulkan
MyamKL
Kukulkan
5,749
970
0
1,202
7,514
3,070
249
3,036
4,316
69,589
0
L
Odin
5,121
1,770
0
5,681
15,963
11,388
0
561
15,402
0
52,277
W
Chiron
beams20
Chiron
14,681
4,024
1,278
5,879
13,235
4,820
1,098
3,623
9,612
0
93,345
L
Chang'e
camrat1273
Chang'e
10,226
982
1,623
6,186
16,574
7,415
0
3,636
12,938
82,679
0
L
9,358
860
237
5,019
15,909
7,950
0
1,765
14,144
58,208
0
W
12,264
1,586
0
8,281
14,932
16,370
176
2,698
11,488
0
93,343
W
Osiris
10,814
6,211
0
0
12,586
12,381
0
2,454
10,066
0
99,717
L
11,960
4,658
795
5,253
15,258
5,310
154
2,591
12,667
0
71,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,712
Gold Earned
48,541
691
Minions Killed
607
0
Camps Cleared
0
2,026,291
Distance Traveled
2,004,855
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,973
475
68
3
0
416,800
9
L
Erlang Shen
10,279
489
108
5
0
456,388
0
W
Kukulkan
10,621
506
130
6
0
403,416
6
L
Odin
9,553
455
123
6
0
408,481
3
W
Chiron
10,831
516
157
7
0
374,009
1
L
Chang'e
10,689
509
158
8
0
380,783
1
L
Ymir
9,172
437
104
5
0
377,472
6
W
Tyr
12,309
586
188
9
0
398,846
7
W
Osiris
11,978
570
148
7
0
433,220
1
L
Medusa
8,848
421
114
5
0
381,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role