Player Matchup

Danzaburou
Danzaburou
Einhajar
Danzaburou
Level 101
God Stats
0W - 2L
1,298 SR
Queue Stats
23W - 44L
1,279 Elo+
Party 1
King Arthur
King Arthur
Fi5hhead
King Arthur
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 27L
1,216 Elo+
Party 1
Chang'e
Chang'e
faithsangel1
Chang'e
Level 49
God Stats
2W - 13L
1,147 SR
Queue Stats
21W - 44L
1,259 Elo+
Party 1
Team Averages
Level 60
1,243 SR
1,251 Elo+

VS

Team Averages
Level 58
1,500 SR
1,304 Elo+
Neith
Neith
BarneyStinsonBro
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 2
Ymir
Ymir
Beastofdestruct
Ymir
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,206 Elo+
Party 2
Ah Puch
Ah Puch
dracoxelite
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Einhajar
Danzaburou
10
1 / 2 / 0
7,298
608
4,178
7,786
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Fi5hhead
King Arthur
9
0 / 5 / 1
6,893
574
6,045
11,887
5,953
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
faithsangel1
Chang'e
10
0 / 5 / 1
7,086
591
2,963
9,420
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
7,889
657
7,709
5,555
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 8
8,816
735
5,893
8,056
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
dracoxelite
Ah Puch
13
8 / 0 / 4
9,446
787
11,322
3,422
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
2
0
8
6
L
Danzaburou
Einhajar
Danzaburou
1
2
0
0.5
L
King Arthur
Fi5hhead
King Arthur
0
5
1
0.1
W
Ah Puch
dracoxelite
Ah Puch
8
0
4
10
L
Chang'e
faithsangel1
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,186
Damage
24,924
29,093
Taken
17,033
11,367
Mitigated
8,885
9,252
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,709
3,152
360
2,088
5,555
1,880
201
654
4,827
0
26,457
W
5,893
336
0
1,152
8,056
5,831
165
1,724
6,014
18,226
0
L
Danzaburou
Einhajar
Danzaburou
4,178
2,431
0
1,735
7,786
2,520
0
5,035
2,505
0
29,156
L
King Arthur
Fi5hhead
King Arthur
6,045
349
0
1,562
11,887
5,953
0
5,279
6,357
0
15,236
W
Ah Puch
dracoxelite
Ah Puch
11,322
468
0
1,526
3,422
1,174
0
249
3,169
46,890
0
L
Chang'e
faithsangel1
Chang'e
2,963
81
2,317
3,638
9,420
2,894
0
6,158
2,964
25,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,277
Gold Earned
26,151
148
Minions Killed
150
0
Camps Cleared
0
601,794
Distance Traveled
664,071
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,889
657
51
4
0
214,538
0
W
Ymir
8,816
735
23
2
0
220,202
0
L
Danzaburou
7,298
608
79
7
0
190,322
2
L
King Arthur
6,893
574
18
2
0
207,353
2
W
Ah Puch
9,446
787
76
6
0
229,331
2
L
Chang'e
7,086
591
51
4
0
204,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role