Player Matchup

Nemesis
Nemesis
ClankerGears
Nemesis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 62L
1,442 Elo+
Solo
Achilles
Achilles
Code Ishibo
Achilles
Level 160
God Stats
10W - 2L
1,725 SR
Queue Stats
607W - 599L
1,529 Elo+
Party 2
Geb
Geb
LaughedSAngel
Geb
Level 156
God Stats
7W - 7L
1,202 SR
Queue Stats
809W - 774L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
St-l-Felix-I-
Baron Samedi
Level 149
God Stats
6W - 3L
1,534 SR
Queue Stats
412W - 413L
1,518 Elo+
Solo
Ah Puch
Ah Puch
basebooch145
Ah Puch
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 124
1,492 SR
1,491 Elo+

VS

Team Averages
Level 110
1,432 SR
1,559 Elo+
Ravana
Ravana
GinK
Ravana
Level 135
God Stats
8W - 15L
1,401 SR
Queue Stats
1,039W - 943L
1,502 Elo+
Party 1
Terra
Terra
Huglife
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 171L
1,650 Elo+
Solo
Nu Wa
Nu Wa
MissRages95
Nu Wa
Level 155
God Stats
7W - 3L
1,375 SR
Queue Stats
571W - 522L
1,509 Elo+
Party 1
Vulcan
Vulcan
PrinceWillhelm
Vulcan
Level 121
God Stats
12W - 12L
1,386 SR
Queue Stats
782W - 679L
1,572 Elo+
Party 1
Thoth
Thoth
R_cardo
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ClankerGears
Nemesis
16
5 / 4 / 14
9,743
886
8,986
12,280
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Code Ishibo
Achilles
17
9 / 3 / 13
10,113
919
9,933
18,020
25,608
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
0 / 3 / 18
9,088
826
6,940
15,224
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
St-l-Felix-I-
Baron Samedi
16
6 / 3 / 8
9,713
883
13,722
13,150
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
basebooch145
Ah Puch
16
5 / 2 / 9
9,614
874
14,964
7,440
3,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GinK
Ravana
14
2 / 5 / 8
8,051
732
7,687
17,487
13,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
Huglife
Terra
13
1 / 5 / 5
7,432
676
5,960
13,605
9,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 9
8,430
766
12,780
10,636
4,645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 3 / 7
9,311
846
17,930
8,175
3,727
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
R_cardo
Thoth
11
3 / 7 / 2
7,793
708
6,636
9,135
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
25
Kills
15
15
Deaths
25
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ClankerGears
Nemesis
5
4
14
3
W
Achilles
Code Ishibo
Achilles
9
3
13
5.17
L
Ravana
GinK
Ravana
2
5
8
1.2
L
Terra
Huglife
Terra
1
5
5
0.7
W
0
3
18
3
L
3
5
9
1.5
L
6
3
7
3.17
L
Thoth
R_cardo
Thoth
3
7
2
0.57
W
Baron Samedi
St-l-Felix-I-
Baron Samedi
6
3
8
3.33
W
Ah Puch
basebooch145
Ah Puch
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,545
Damage
50,993
66,114
Taken
59,038
57,323
Mitigated
35,593
34,712
Healing
20,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ClankerGears
Nemesis
8,986
3,314
3,086
3,544
12,280
6,375
719
8,539
3,741
0
16,493
W
Achilles
Code Ishibo
Achilles
9,933
2,133
863
4,127
18,020
25,608
401
10,320
7,700
0
17,140
L
Ravana
GinK
Ravana
7,687
1,881
1,493
4,599
17,487
13,838
0
10,677
6,660
0
9,113
L
Terra
Huglife
Terra
5,960
605
7,143
3,928
13,605
9,529
0
9,572
3,983
8,352
0
W
6,940
626
2,136
4,327
15,224
14,543
294
10,231
4,993
18,622
0
L
12,780
3,063
860
893
10,636
4,645
0
6,083
4,404
24,385
0
L
17,930
7,342
139
1,341
8,175
3,727
0
4,461
3,639
39,296
0
L
Thoth
R_cardo
Thoth
6,636
52
0
0
9,135
3,854
0
4,833
4,202
11,266
0
W
Baron Samedi
St-l-Felix-I-
Baron Samedi
13,722
73
7,348
6,130
13,150
7,290
265
8,747
4,403
29,855
0
W
Ah Puch
basebooch145
Ah Puch
14,964
215
1,759
1,392
7,440
3,507
1,472
5,469
1,971
42,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
41,017
153
Minions Killed
105
0
Camps Cleared
0
1,036,748
Distance Traveled
869,110
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,743
886
23
2
0
234,082
3
W
Achilles
10,113
919
10
1
0
206,165
0
L
Ravana
8,051
732
5
0
0
184,417
3
L
Terra
7,432
676
8
1
0
194,794
1
W
Geb
9,088
826
20
2
0
217,072
3
L
Nu Wa
8,430
766
32
3
0
142,817
0
L
Vulcan
9,311
846
52
5
0
206,923
1
L
Thoth
7,793
708
8
1
0
140,159
0
W
Baron Samedi
9,713
883
39
4
0
183,852
0
W
Ah Puch
9,614
874
61
6
0
195,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role