Player Matchup

Jing Wei
Jing Wei
Calciphex
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,662 Elo+
Party 2
Skadi
Skadi
PierreTrot
Skadi
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 103L
1,541 Elo+
Party 2
Hercules
Hercules
SilmeriaAesir
Hercules
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,530 Elo+
Party 2
Cerberus
Cerberus
rpgfanatic2014
Cerberus
Level 160
God Stats
13W - 11L
1,749 SR
Queue Stats
1,641W - 1,684L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
tonibor
Cu Chulainn
Level 156
God Stats
1W - 3L
1,703 SR
Queue Stats
72W - 59L
1,640 Elo+
Party 2
Team Averages
Level 132
1,590 SR
1,576 Elo+

VS

Team Averages
Level 135
1,514 SR
1,514 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
AQuuz
Kumbhakarna
Level 128
God Stats
1W - 0L
1,260 SR
Queue Stats
32W - 26L
1,601 Elo+
Party 1
Ao Kuang
Ao Kuang
Niekke
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,518 Elo+
Party 1
Medusa
Medusa
SlimShady9146
Medusa
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,435 Elo+
Party 3
Sun Wukong
Sun Wukong
Wertyhi
Sun Wukong
Level 125
God Stats
1W - 0L
1,811 SR
Queue Stats
19W - 15L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Calciphex
Jing Wei
17
3 / 3 / 10
10,410
651
16,002
13,709
7,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
17
3 / 5 / 8
10,776
674
15,769
14,516
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SilmeriaAesir
Hercules
18
2 / 3 / 9
11,595
725
10,136
26,525
30,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
17
3 / 5 / 8
11,514
720
23,746
21,636
25,252
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cu Chulainn
tonibor
Cu Chulainn
17
4 / 5 / 5
10,381
649
15,670
19,991
21,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
7 / 2 / 12
12,435
777
25,391
18,377
16,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kumbhakarna
AQuuz
Kumbhakarna
17
0 / 3 / 16
11,113
695
8,316
19,737
22,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Niekke
Ao Kuang
18
9 / 3 / 9
12,249
766
17,013
18,218
9,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 3 / 12
11,118
695
20,755
15,233
9,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Wertyhi
Sun Wukong
17
2 / 4 / 14
10,573
661
16,559
24,431
24,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
15
Kills
21
21
Deaths
15
40
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
2
12
6.5
W
Kumbhakarna
AQuuz
Kumbhakarna
0
3
16
2.67
L
Jing Wei
Calciphex
Jing Wei
3
3
10
2.67
W
Ao Kuang
Niekke
Ao Kuang
9
3
9
4.5
L
Skadi
3
5
8
1.4
L
Hercules
SilmeriaAesir
Hercules
2
3
9
2.17
W
3
3
12
3
W
Sun Wukong
Wertyhi
Sun Wukong
2
4
14
2.25
L
Cerberus
3
5
8
1.4
L
Cu Chulainn
tonibor
Cu Chulainn
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,323
Damage
88,034
96,377
Taken
95,996
92,830
Mitigated
82,993
31,503
Healing
42,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
25,391
10,023
2,407
5,546
18,377
16,651
1,648
6,175
12,202
0
43,793
W
Kumbhakarna
AQuuz
Kumbhakarna
8,316
215
1,945
4,031
19,737
22,277
175
6,543
13,194
15,273
0
L
Jing Wei
Calciphex
Jing Wei
16,002
10,432
2,237
2,438
13,709
7,797
867
3,291
10,418
0
29,886
W
Ao Kuang
Niekke
Ao Kuang
17,013
2,550
2,928
8,479
18,218
9,744
988
1,316
16,902
24,058
0
L
Skadi
15,769
6,530
1,316
2,525
14,516
7,457
1,670
5,614
8,902
0
38,602
L
Hercules
SilmeriaAesir
Hercules
10,136
2,119
1,725
8,285
26,525
30,393
705
7,865
18,660
0
16,729
W
20,755
8,607
441
4,223
15,233
9,395
2,768
4,710
10,523
0
59,364
W
Sun Wukong
Wertyhi
Sun Wukong
16,559
3,543
4,370
8,042
24,431
24,926
266
5,256
19,175
0
27,385
L
Cerberus
23,746
712
1,064
7,588
21,636
25,252
372
4,243
17,393
38,645
0
L
Cu Chulainn
tonibor
Cu Chulainn
15,670
2,379
1,477
2,848
19,991
21,931
0
4,316
15,675
254
32,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,676
Gold Earned
57,488
180
Minions Killed
158
0
Camps Cleared
0
1,294,235
Distance Traveled
1,307,148
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,435
777
48
3
0
215,710
0
W
Kumbhakarna
11,113
695
13
1
0
302,565
0
L
Jing Wei
10,410
651
40
3
0
249,026
2
W
Ao Kuang
12,249
766
12
1
0
297,594
2
L
Skadi
10,776
674
48
3
0
272,048
5
L
Hercules
11,595
725
14
1
0
267,466
0
W
Medusa
11,118
695
62
4
0
228,729
3
W
Sun Wukong
10,573
661
23
1
0
262,550
2
L
Cerberus
11,514
720
34
2
0
247,944
0
L
Cu Chulainn
10,381
649
44
3
0
257,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role