Player Matchup

Cthulhu
Cthulhu
AllPugLover76
Cthulhu
Level 18
God Stats
17W - 13L
1,584 SR
Queue Stats
119W - 99L
1,468 Elo+
Party 2
Anubis
Anubis
BenjaSlack
Anubis
Level 43
God Stats
1W - 5L
1,372 SR
Queue Stats
65W - 91L
1,434 Elo+
Party 3
King Arthur
King Arthur
DawnguardX86
King Arthur
Level 16
God Stats
1W - 2L
1,791 SR
Queue Stats
250W - 233L
1,472 Elo+
Party 2
Medusa
Medusa
Machoque
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,221 Elo+
Party 3
Nemesis
Nemesis
PantherNinja76
Nemesis
Level 14
God Stats
22W - 21L
1,584 SR
Queue Stats
312W - 295L
1,459 Elo+
Party 2
Team Averages
Level 19
1,566 SR
1,411 Elo+

VS

Team Averages
Level 21
1,500 SR
1,415 Elo+
Thor
Thor
CowardlyFrance
Thor
Level 27
God Stats
38W - 27L
1,575 SR
Queue Stats
215W - 215L
1,521 Elo+
Party 1
Cerberus
Cerberus
Ferrovius
Cerberus
Level 16
God Stats
14W - 11L
1,639 SR
Queue Stats
195W - 184L
1,391 Elo+
Solo
Poseidon
Poseidon
Johnlogic
Poseidon
Level 27
God Stats
4W - 3L
1,442 SR
Queue Stats
37W - 40L
1,462 Elo+
Party 1
Neith
Neith
ShawnWillSlayYou
Neith
Level 17
God Stats
7W - 11L
1,343 SR
Queue Stats
31W - 37L
1,372 Elo+
Solo
Odin
Odin
uwuScarlett
Odin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 6 / 0
7,269
454
6,038
11,650
3,319
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
BenjaSlack
Anubis
11
0 / 6 / 2
6,804
425
5,775
9,847
4,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DawnguardX86
King Arthur
13
0 / 6 / 2
7,541
471
8,430
14,134
10,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Machoque
Medusa
9
0 / 6 / 0
5,532
346
2,778
7,948
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 8 / 0
7,103
444
6,249
12,660
7,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 5
10,059
629
10,895
10,870
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Ferrovius
Cerberus
15
8 / 0 / 6
9,231
577
10,145
10,672
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Johnlogic
Poseidon
14
4 / 2 / 4
8,903
556
6,306
8,728
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 0 / 12
8,806
550
8,861
7,522
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 5
9,640
603
3,640
7,947
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
30
32
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
0
0.17
L
Anubis
BenjaSlack
Anubis
0
6
2
0.17
W
11
0
5
13.5
L
King Arthur
DawnguardX86
King Arthur
0
6
2
0.17
W
Cerberus
Ferrovius
Cerberus
8
0
6
11
W
Poseidon
Johnlogic
Poseidon
4
2
4
3
L
Medusa
Machoque
Medusa
0
6
0
0
L
2
8
0
0.25
W
4
0
12
10
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
39,847
56,239
Taken
45,739
27,964
Mitigated
20,679
6,994
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,038
201
208
612
11,650
3,319
0
4,571
7,079
46,061
0
L
Anubis
BenjaSlack
Anubis
5,775
147
0
2,225
9,847
4,741
292
3,231
6,616
35,264
0
W
10,895
3,950
0
5,226
10,870
4,024
0
716
10,154
0
64,610
L
King Arthur
DawnguardX86
King Arthur
8,430
1,537
0
1,203
14,134
10,510
431
2,119
11,795
0
49,731
W
Cerberus
Ferrovius
Cerberus
10,145
764
0
3,678
10,672
7,101
565
2,755
7,917
47,002
0
W
Poseidon
Johnlogic
Poseidon
6,306
669
0
3,768
8,728
2,212
1,508
4,832
3,896
49,757
0
L
Medusa
Machoque
Medusa
2,778
1,511
0
113
7,948
1,793
84
3,834
4,114
0
13,321
L
6,249
3,361
0
2,633
12,660
7,601
423
2,696
9,876
0
40,985
W
8,861
3,627
0
3,658
7,522
2,694
2,505
3,510
4,012
0
42,135
W
3,640
2,073
0
2,015
7,947
4,648
0
0
7,947
0
47,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
46,639
317
Minions Killed
469
0
Camps Cleared
0
1,312,019
Distance Traveled
1,428,005
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,269
454
76
5
0
278,439
0
L
Anubis
6,804
425
58
4
0
220,192
1
W
Thor
10,059
629
98
6
0
324,730
3
L
King Arthur
7,541
471
84
5
0
304,334
0
W
Cerberus
9,231
577
99
6
0
276,862
2
W
Poseidon
8,903
556
87
5
0
284,049
1
L
Medusa
5,532
346
23
1
0
213,913
1
L
Nemesis
7,103
444
76
5
0
295,141
2
W
Neith
8,806
550
76
5
0
244,281
0
W
Odin
9,640
603
109
7
0
298,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role