Player Matchup

Izanami
Izanami
Elmothesloth
Izanami
Level 16
God Stats
60W - 80L
1,392 SR
Queue Stats
117W - 174L
1,450 Elo+
Party 1
Anubis
Anubis
Envy99
Anubis
Level 62
God Stats
26W - 29L
1,381 SR
Queue Stats
116W - 140L
1,477 Elo+
Party 1
Tiamat
Tiamat
Klofigher
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
Pride1998
Athena
Level 16
God Stats
3W - 4L
1,353 SR
Queue Stats
4W - 11L
1,237 Elo+
Party 1
Kukulkan
Kukulkan
iaelmo
Kukulkan
Level 13
God Stats
10W - 22L
1,417 SR
Queue Stats
85W - 127L
1,331 Elo+
Party 1
Team Averages
Level 26
1,409 SR
1,399 Elo+

VS

Team Averages
Level 18
1,505 SR
1,310 Elo+
Thanatos
Thanatos
CiccioRas
Thanatos
Level 12
God Stats
11W - 18L
1,517 SR
Queue Stats
354W - 420L
1,305 Elo+
Party 2
Cabrakan
Cabrakan
Lebolas
Cabrakan
Level 13
God Stats
29W - 11L
1,567 SR
Queue Stats
89W - 80L
1,283 Elo+
Party 2
Medusa
Medusa
Soulstealersingh
Medusa
Level 27
God Stats
9W - 2L
1,542 SR
Queue Stats
87W - 87L
1,328 Elo+
Party 3
Anubis
Anubis
Urfavouritsingh
Anubis
Level 27
God Stats
13W - 12L
1,400 SR
Queue Stats
56W - 82L
1,296 Elo+
Party 3
Hercules
Hercules
Wakkos95
Hercules
Level 11
God Stats
4W - 9L
1,500 SR
Queue Stats
114W - 100L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmothesloth
Izanami
10
0 / 13 / 2
6,824
359
11,483
17,219
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Envy99
Anubis
14
5 / 10 / 1
9,582
504
18,498
20,085
9,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Klofigher
Tiamat
9
0 / 4 / 0
6,667
351
1,683
7,720
2,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Pride1998
Athena
11
0 / 14 / 3
7,404
390
4,540
21,182
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
iaelmo
Kukulkan
12
2 / 9 / 1
8,009
422
9,797
12,184
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CiccioRas
Thanatos
15
11 / 1 / 10
10,465
551
8,236
10,494
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Lebolas
Cabrakan
14
7 / 2 / 24
10,820
569
10,760
15,104
18,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
17 / 1 / 12
12,009
632
20,693
12,936
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 3 / 8
9,956
524
12,433
11,187
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Wakkos95
Hercules
16
7 / 1 / 15
10,292
542
10,515
18,910
15,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
118
7
Kills
49
50
Deaths
8
7
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CiccioRas
Thanatos
11
1
10
16
L
Izanami
Elmothesloth
Izanami
0
13
2
0.08
L
Anubis
Envy99
Anubis
5
10
1
0.55
L
Tiamat
Klofigher
Tiamat
0
4
0
0
W
Cabrakan
Lebolas
Cabrakan
7
2
24
9.5
L
Athena
Pride1998
Athena
0
14
3
0.11
W
17
1
12
23
W
7
3
8
3.67
W
Hercules
Wakkos95
Hercules
7
1
15
14.5
L
Kukulkan
iaelmo
Kukulkan
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,001
Damage
62,637
78,390
Taken
68,631
33,545
Mitigated
47,666
12,388
Healing
31,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CiccioRas
Thanatos
8,236
864
0
9,776
10,494
4,074
0
2,493
8,001
0
39,878
L
Izanami
Elmothesloth
Izanami
11,483
7,928
0
2,493
17,219
4,557
130
3,415
13,729
0
44,978
L
Anubis
Envy99
Anubis
18,498
1,471
0
7,107
20,085
9,037
290
8,036
11,849
59,205
0
L
Tiamat
Klofigher
Tiamat
1,683
529
0
2,356
7,720
2,817
38
2,395
5,300
23,104
0
W
Cabrakan
Lebolas
Cabrakan
10,760
1,909
0
1,233
15,104
18,389
807
8,742
6,362
23,428
0
L
Athena
Pride1998
Athena
4,540
1,476
0
420
21,182
11,645
0
7,280
13,802
20,830
0
W
20,693
12,299
488
7,006
12,936
5,576
7,635
5,477
7,459
0
79,988
W
12,433
736
231
3,806
11,187
4,452
712
6,313
4,874
51,154
0
W
Hercules
Wakkos95
Hercules
10,515
2,941
0
9,221
18,910
15,175
1,153
11,493
7,417
0
41,667
L
Kukulkan
iaelmo
Kukulkan
9,797
1,239
0
12
12,184
5,489
75
2,067
9,917
34,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
53,542
277
Minions Killed
371
0
Camps Cleared
0
1,304,000
Distance Traveled
1,709,264
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,465
551
71
4
0
382,914
0
L
Izanami
6,824
359
70
4
0
319,432
0
L
Anubis
9,582
504
84
4
0
271,998
3
L
Tiamat
6,667
351
42
2
0
181,491
2
W
Cabrakan
10,820
569
23
1
0
348,190
0
L
Athena
7,404
390
31
2
0
259,962
0
W
Medusa
12,009
632
109
6
0
351,513
2
W
Anubis
9,956
524
89
5
0
281,097
1
W
Hercules
10,292
542
79
4
0
345,550
0
L
Kukulkan
8,009
422
50
3
0
271,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role