Player Matchup

Bakasura
Bakasura
Masters
ByPoke
Bakasura
Masters
Level 158
God Stats
27W - 10L
1,823 SR
Queue Stats
341W - 245L
2,990 MMR
Solo
Cernunnos
Cernunnos
Diamond III
TimeToooDie
Cernunnos
Diamond III
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 128L
2,087 MMR
Party 1
Agni
Agni
Diamond II
iGottheit
Agni
Diamond II
Level 160
God Stats
8W - 3L
1,793 SR
Queue Stats
657W - 637L
2,278 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
iPront
Sun Wukong
Diamond V
Level 157
God Stats
15W - 7L
1,438 SR
Queue Stats
88W - 89L
2,002 MMR
Party 1
Sobek
Sobek
Masters
laxynski1
Sobek
Masters
Level 153
God Stats
7W - 9L
1,430 SR
Queue Stats
170W - 169L
2,624 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,597 SR
2,396 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,518 SR
2,070 MMR
Cerberus
Cerberus
Masters
RebekahM
Cerberus
Masters
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
2,686 MMR
Solo
Cupid
Cupid
Grandmaster
RhagnarLothbrok
Cupid
Grandmaster
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
ZeiReKs
Hun Batz
Platinum IV
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 53L
1,951 MMR
Solo
Janus
Janus
Platinum III
Zotem9995
Janus
Platinum III
Level 155
God Stats
21W - 26L
1,590 SR
Queue Stats
807W - 814L
1,882 MMR
Solo
Achilles
Achilles
Diamond III
isabelmarquez
Achilles
Diamond III
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
471W - 419L
2,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByPoke
Bakasura
20
13 / 3 / 7
14,716
701
21,286
19,354
9,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
TimeToooDie
Cernunnos
18
2 / 2 / 6
11,756
560
11,334
20,013
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
18
6 / 3 / 9
12,279
585
13,083
10,421
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
iPront
Sun Wukong
19
3 / 2 / 4
12,847
612
11,739
18,265
11,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
laxynski1
Sobek
14
2 / 4 / 8
10,444
497
7,940
25,522
26,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ApolloDanzaburouChang'eGuan YuTsukuyomi

VS

Bans
SetAnhurNemesisScyllaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RebekahM
Cerberus
16
3 / 5 / 7
10,960
522
8,405
19,311
17,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 4 / 4
11,919
568
23,173
18,139
8,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
ZeiReKs
Hun Batz
16
2 / 7 / 5
9,859
469
5,442
16,123
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Zotem9995
Janus
15
3 / 7 / 2
10,282
490
12,246
12,105
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
isabelmarquez
Achilles
17
3 / 3 / 2
10,628
506
14,308
22,861
23,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
26
Kills
14
14
Deaths
26
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ByPoke
Bakasura
13
3
7
5.5
L
Cerberus
RebekahM
Cerberus
3
5
7
1.3
L
3
4
4
1.25
W
Cernunnos
TimeToooDie
Cernunnos
2
2
6
2.5
L
Hun Batz
ZeiReKs
Hun Batz
2
7
5
0.64
L
Janus
Zotem9995
Janus
3
7
2
0.57
W
Agni
6
3
9
3.5
W
Sun Wukong
iPront
Sun Wukong
3
2
4
2.5
L
Achilles
isabelmarquez
Achilles
3
3
2
1.33
W
Sobek
laxynski1
Sobek
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,382
Damage
63,574
93,575
Taken
88,539
60,341
Mitigated
59,456
42,773
Healing
24,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ByPoke
Bakasura
21,286
15,093
0
6,850
19,354
9,253
3,491
6,206
12,930
0
120,653
L
Cerberus
RebekahM
Cerberus
8,405
289
0
5,346
19,311
17,475
0
4,197
13,304
51,116
0
L
23,173
13,389
972
10,365
18,139
8,028
914
3,489
14,157
0
123,369
W
Cernunnos
TimeToooDie
Cernunnos
11,334
5,723
0
12,449
20,013
8,696
3,861
2,897
17,090
0
85,245
L
Hun Batz
ZeiReKs
Hun Batz
5,442
2,020
0
400
16,123
6,474
173
2,967
12,206
0
75,640
L
Janus
Zotem9995
Janus
12,246
593
0
520
12,105
4,205
306
4,794
6,537
62,570
0
W
Agni
13,083
961
0
3,479
10,421
4,017
1,030
2,902
7,382
82,370
0
W
Sun Wukong
iPront
Sun Wukong
11,739
2,752
0
9,905
18,265
11,528
813
2,736
14,890
0
83,739
L
Achilles
isabelmarquez
Achilles
14,308
4,024
0
7,018
22,861
23,274
205
4,612
17,173
0
63,050
W
Sobek
laxynski1
Sobek
7,940
982
0
10,090
25,522
26,847
206
7,263
17,870
21,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,042
Gold Earned
53,648
665
Minions Killed
683
0
Camps Cleared
0
2,232,564
Distance Traveled
2,064,244
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,716
701
180
9
0
483,388
3
L
Cerberus
10,960
522
109
5
0
409,838
11
L
Cupid
11,919
568
211
10
0
374,852
2
W
Cernunnos
11,756
560
139
7
0
374,025
4
L
Hun Batz
9,859
469
109
5
0
402,803
1
L
Janus
10,282
490
133
6
0
418,082
8
W
Agni
12,279
585
163
8
0
437,448
10
W
Sun Wukong
12,847
612
166
8
0
485,908
6
L
Achilles
10,628
506
121
6
0
458,669
5
W
Sobek
10,444
497
17
1
0
451,795
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role